@Ashdenpaw1 i feel the same as you. or maybe even more. because, if it was possible, then i would be able to do much more interasting things in this game, but.. noway..
@LJh2 this problem happened definitely because of the "cockpit" that you resized out into zero.
you may curious what does it matter with. but yes, it does matter with the calculation of its current location.
if you resize the cockpit (or flight computer, whatever it is) down into all 0, then now the game system will suffer alot to identify your current coordinate location. actually, this is not a big problem when we just driving.
but as you might now well, these Ai racer and Ai police codes i assambled it was basically based on coordinate location and that is the basic mechanism of it, so this one small trouble, the game system can't identifying your current location is big trouble when it comes to Ai racer.
@Theplanemechanic48 you can use "Yaw" to adjust the direction, but due to how experimental this thing is, it act as Yaw at certain speed, but act as Roll as certain speed. so i still can't explain you the proper control.
btw, what you have downloaded must be old version, so it must be slow alot. (i forgot to update it..)
but i just did updated its xml to newer version with faster flapping speed. so once you download again rn(if you want it), you'll see the wing's flapping speed got alot quicker
@llDeadboyll as long as you credit me and bjac0's Useful FT Codes 2.0
(because some of major part of these codes were borrowed from there) at the final description, surely good to go
@Lwillswith2sentryguns oh..
It does. as like what you said.
I may have done that because the original car is kinda slippy. Anyhow, now I just updated the XML with small tweaks, changing AngleOfSlip/10 into AngleOfSlip/40 for let it less care on Angle of slip, and increased the multiplication of both Longitude
And Latitide rate of itself and target's, so the Ai driver will be more aware on the rate of movement of itself and target. It may better than before.
plane that is simple, with number 2 attached on its side
bomborghini
SimplePlanes, indeed
+1we carelessly touching the pipe bomb with this one🗣️🗣️🗣️
+1GERMAN CAR GO BRRRR 🔥🔥🔥🔥
for me who was kinda fan of guns long ago, i seeing this a m16 rifle
@Ashdenpaw1 i feel the same as you. or maybe even more. because, if it was possible, then i would be able to do much more interasting things in this game, but.. noway..
@Ashdenpaw1 it's not possible, there's noway to get a terrain data
U definitely successed ur drawing again!!11🗣🗣🔥🔥🔥🔥
@LJh2 this problem happened definitely because of the "cockpit" that you resized out into zero.
+2you may curious what does it matter with. but yes, it does matter with the calculation of its current location.
if you resize the cockpit (or flight computer, whatever it is) down into all 0, then now the game system will suffer alot to identify your current coordinate location. actually, this is not a big problem when we just driving.
but as you might now well, these Ai racer and Ai police codes i assambled it was basically based on coordinate location and that is the basic mechanism of it, so this one small trouble, the game system can't identifying your current location is big trouble when it comes to Ai racer.
@LJh2
+1I tried it, but.. i just confirmed that every your recent vehicle are malfunctioning when i applied my codes on it. i applied the exact same codes as our previous bus Ai racer build "Alexander Dennis ENVIRO500 Sightseeing hong kong bus Ai Racer".
Cool👍👍
+1@Theplanemechanic48 you can use "Yaw" to adjust the direction, but due to how experimental this thing is, it act as Yaw at certain speed, but act as Roll as certain speed. so i still can't explain you the proper control.
btw, what you have downloaded must be old version, so it must be slow alot. (i forgot to update it..)
but i just did updated its xml to newer version with faster flapping speed. so once you download again rn(if you want it), you'll see the wing's flapping speed got alot quicker
@Theplanemechanic48
This is the one
very
@Lwillswith2sentryguns
Ok
how in the world
+1🗣️🔥🔥🔥🔥🔥
@LunarEclipseSP That's right 💯
+1just as usual, this one also was made by me. XD😆😆😆
@Lwillswith2sentryguns true, it seems it does. i accidentally forgot
i immediately just updated the xml
illustrator💯💯💯
good as always💯💯💯
+1i made the search light work in automatic
kinda
@dabestsock
+1Yes
@OPPOFindN5SP invalid request : original creator did not credited
@Lwillswith2sentryguns
+1Yes,
Yes,
and Yes
as myself somehow tried to cook the egg, i can confirm that this description is accurate
100% with just 7 parts.
+2Part Efficient way to heat your device
A/T 3 @SuperSuperTheSylph
A/T 2 @SPTNR @Zhixunlin23 @Maluch
A/T 1 @Lwillswith2sentryguns @TheMouse
+1(not sure am right to tag him @YarisHatchback at this timing)
no, smol log
absolute art💯
+1oh man🔥🔥
even that "대한항공" text has been removed
+1actual gameplaying with this one is feeling like differant game, great job
+1🎉🎉🎊🎊🎁🎁
+1@llDeadboyll as long as you credit me and bjac0's Useful FT Codes 2.0
(because some of major part of these codes were borrowed from there) at the final description, surely good to go
This is fire 🔥
+1빼빼로☠️
🗣️📢💯🔥
@Graingy ugh☠️
i was about to say "i'm not sure how dare i will"
@LunarEclipseSP Exactly! back again to my logo, because any other pfps are just temporary
+1(it's just all i do anything according to my mood Lol)
@Graingy though i'm not how dare i will, it's a little attempt of me to learn some another type of "coding" i haven't ever tried of.
We go Lo Rida Ca meet wit dis one
@Lwillswith2sentryguns oh..
It does. as like what you said.
I may have done that because the original car is kinda slippy. Anyhow, now I just updated the XML with small tweaks, changing
AngleOfSlip/10
intoAngleOfSlip/40
for let it less care on Angle of slip, and increased the multiplication of both LongitudeAnd Latitide rate of itself and target's, so the Ai driver will be more aware on the rate of movement of itself and target. It may better than before.
@Lwillswith2sentryguns hold on.. what does "downside" you meant? when the car heading downside??
@YarisHatchback both are kinda hard to make 😱
+1@Lwillswith2sentryguns exactly
WELCOME TO THE PLAT GANG
+1