Hey ... I'm trying to do something like that.
But when I build the missiles, and adjust the XML properties, they run or are very inaccurate.
How did you manage to reach this level of perfection?
I tried to replicate your settings but it didn't work
@papakernels
yes, i also play for a while and i still don't know how to operate the funky tree, i think it is possible to do, and in terms of physics and logic i have a line of thought of what the targeting system would be like, but literally i don't know how to do this system become a funky programming code
Yes, I forgot to mention bombs or at least guided warheads, mainly so that we don't depend so much on missiles when creating custom weapons.
A cluster bomb would also be very useful, since it would save parts in the final count of the plane / vehicle, similar to the cannon, which has its ammunition, but doesn’t increase in the final count.
Feliz 7 de setembro 🇧🇷
+3! (http://i.imgur.com/6uVbwra.jpg)
+2Hey ... I'm trying to do something like that.
+2But when I build the missiles, and adjust the XML properties, they run or are very inaccurate.
How did you manage to reach this level of perfection?
I tried to replicate your settings but it didn't work
T
+1T
+1T
+1!(https://www.simpleplanes.com/Content/img/logo.png)
+1Oi
+1
+1oi
@Gabriel747 claro, ficaria feliz
T
T
@SnoWFLakE0s Smoothed outputs I want a smoother acceleration, where the speed doesn't go up from 0 to 100 km/h in 3 seconds.
AG2 for fire
@papakernels
yes, i also play for a while and i still don't know how to operate the funky tree, i think it is possible to do, and in terms of physics and logic i have a line of thought of what the targeting system would be like, but literally i don't know how to do this system become a funky programming code
Yes, I forgot to mention bombs or at least guided warheads, mainly so that we don't depend so much on missiles when creating custom weapons.
A cluster bomb would also be very useful, since it would save parts in the final count of the plane / vehicle, similar to the cannon, which has its ammunition, but doesn’t increase in the final count.
ok, thanks for everyone's attention, I will analyze this