@ThomasRoderick
Since this work is activated by Detacher, it would work the same way if the object to be detached was not a rocket but a wooden fin part.
@Anderssa22
If you can get rid of the hop-up behavior, you can make Cleaver or Inferno missiles with them inside. However, it is very difficult for me to explain how to make them using only text.
You can refer to my postings of penguin missiles and AAMs, as well as other people's postings of aircraft equipped with missiles that look different from SimplePlanes missiles.
@Anderssa22
If you want to make this missile a sub-assembly, you can't keep the Hopup feature. Again, this is because the behavior of the missile is determined using data obtained from the cockpit (like the cockpit parts on your aircraft providing you with altitude, speed, etc.).
So if you put a missile in a different aircraft as a sub-assembly, it will not get those data and will not work properly.
@Anderssa22
You can't, because the missile's behavior is determined entirely by the data obtained from the cockpit on the missile, and the missile itself must be a single entity.
Don't use the DShK I made to put on my IS-2M. Please delete any work that uses my DShK. If you make an original DShK or put up a DShK of a user other than me with permission, it is up to you to post it again.
Don't use the DShK I made to put on my IS-2M. Please delete any work that uses my DShK. If you make an original DShK or put up a DShK of a user other than me with permission, it is up to you to post it again.
Don't use the DShK I made to put on my IS-2M. Please delete any work that uses my DShK. If you make an original DShK or put up a DShK of a user other than me with permission, it is up to you to post it again.
@ThomasRoderick
+1Since this work is activated by Detacher, it would work the same way if the object to be detached was not a rocket but a wooden fin part.
@ThomasRoderick
+1I use rockets. Bombs and missiles disappear underwater, but rockets do not.
@funkydome
It is possible, but I don't know what variations other users want, so you may not get what you are looking for.
@Anderssa22
If you can get rid of the hop-up behavior, you can make Cleaver or Inferno missiles with them inside. However, it is very difficult for me to explain how to make them using only text.
You can refer to my postings of penguin missiles and AAMs, as well as other people's postings of aircraft equipped with missiles that look different from SimplePlanes missiles.
@Anderssa22
If you want to make this missile a sub-assembly, you can't keep the Hopup feature. Again, this is because the behavior of the missile is determined using data obtained from the cockpit (like the cockpit parts on your aircraft providing you with altitude, speed, etc.).
So if you put a missile in a different aircraft as a sub-assembly, it will not get those data and will not work properly.
@Anderssa22
You can't, because the missile's behavior is determined entirely by the data obtained from the cockpit on the missile, and the missile itself must be a single entity.
Don't use the DShK I made to put on my IS-2M. Please delete any work that uses my DShK. If you make an original DShK or put up a DShK of a user other than me with permission, it is up to you to post it again.
Don't use the DShK I made to put on my IS-2M. Please delete any work that uses my DShK. If you make an original DShK or put up a DShK of a user other than me with permission, it is up to you to post it again.
Don't use the DShK I made to put on my IS-2M. Please delete any work that uses my DShK. If you make an original DShK or put up a DShK of a user other than me with permission, it is up to you to post it again.
@Mikey101234
You just need to lock onto the enemy. You can't steer it by yourself. It's all automatic.
@KD191107
Because it's two pictures.
@Zott
+1Sure,Any time.
@Mainthedevil
I only have the iOS version of SimplePlanes, so I can't post my work that supports mods.
So, you'll have to make this work that supports the mods by yourself.
@Shnippy
I just found out about Club Penguin and thought SpeedBan sounded interesting
@Zott
+2いえいえ〜
@Zott
+1こちらこそ〜
@Zott
+1どういたしまして〜(* ॑꒳ ॑* )
@Frenchman
@ChisP
Thank you for your comments!
The description field contains the URL containing the modified version and description, so please check it if you like…
@nadvgia
Thank You bro
@MrACEpilot
Thank you bro!
@FranzPeterSiegfried
Thankyou!
@docekal2002
Thank you!
@cedblox332
Uh-huh. I seem to have misunderstood. I'm sorry
Hey,I'm Predecessor about This Tank.
I'm not your cousin who are 8years.
Why did you tell such a lie?
@cedblox332
Thank you!
@Minecraftpoweer
Thanks for nice your opinion!
I‘ll Improve there when I craft Tank
@Deadly8Nightshade
Some parts were edited by my friend.
I now understand that I have to write it.
Thank you for your opinion. I'll be careful in future.