Then the equation would be
GForce > 2 ? (TAS > 500 ? 1 : 0) : 0
Keep in mind that you will probably need to adjust the 500 mph into whatever TAS measures in @Ummmhelli
This would turn the engine all the way on when throttle is over 90%
Throttle > 0.9
This would put input X instead in case you wanted it not to be All the way on or use a variable
Throttle > 0.9 ? X : 0
@sharpclaw
What do you want it to go 500 over, this is a basic equation
PitchRate > number ? (Trait > 500 ? 1 : alternativeInput1) : alternativeInput2
In this if the pitch rate goes over a spicific point (number) it will check if whatever it is that you want is over 500 (trait) if so it will output 1. Else it will output alternateInput1 ( you need to choose it) if the pitch rate is not over number it will output alternateInput2. Keep in mind you need to supply values for number, trait, alternateInput1 and alternateInput2 @Ummmhelli
I made a 0 drag season lane at one point and it did the same thing though unless they changed the physics it was not nearly as extreme as yours @Aosullivan799
Wow, this got a lot more upvotes right away than the previous and they are practically the same, I think I have found the ideal time of day to post stuff
I looked at it and everything checks out, though I have no idea it was possible to go infinitely no with overload. Looks like unless the others are as genius as you they better start hoping for second
The going the distance challenge will automatically quit and give you your score whenever any part of your aircraft touches the water but if you can find a way to do it without touching the water, sure @X99STRIKER
You could use the equation
(((TargetHeading - Heading) + (rate(TargetHeading) * (TargetDistance / 1500)))+ (TargetElevation + (rate(TargetElevation) * (TargetDistance / 1500)))) < 5 ? 1 : 0
This should work in theory but it is untested so put to much hope in it, but if it dose work it will set the light off if you get within 5 degrees of the target and the 1500 is the bullet speed so you can change that if you need to @AgentFox123
Wow, this looks even more like it. I made one once but couldn’t take full credit because I made it out of the gator 2
https://www.simpleplanes.com/a/9DV33b/Avatar-Helecopter
This plane is pretty good too, to make the bombs go at separate times and not at the same time as the cannons you can just set the detractors input to disabled and they will automatically go of when the bomb attached to them is released
Landing it isn’t to bad, I figure that if it can land at all it’s ahead of most planes. And I am glad that you specified that it is a drone because this thing is experiencing a ridiculous amount of G’s, more than 200 even
Ha, I did not even know it was possible to move around the carriers
+1This thing has crashed my phone trying to download it
You could increase the health of your aircraft with XLM @PDX01
I guess that my timing for posting this was a little off
Ya only got 100 til silver @Aosullivan799
This is on the first page of the hottest category!
+1I wish I thought of it
Then the equation would be
GForce > 2 ? (TAS > 500 ? 1 : 0) : 0
Keep in mind that you will probably need to adjust the 500 mph into whatever TAS measures in @Ummmhelli
This would turn the engine all the way on when throttle is over 90%
Throttle > 0.9
This would put input X instead in case you wanted it not to be All the way on or use a variable
Throttle > 0.9 ? X : 0
@sharpclaw
I will make it a successor @Aosullivan799
I made a similar build but before I upload it because it is so similar I better get your permission first @Aosullivan799
This is amazing and invincible. How did you get it to be so shiny
What do you want it to go 500 over, this is a basic equation
PitchRate > number ? (Trait > 500 ? 1 : alternativeInput1) : alternativeInput2
In this if the pitch rate goes over a spicific point (number) it will check if whatever it is that you want is over 500 (trait) if so it will output 1. Else it will output alternateInput1 ( you need to choose it) if the pitch rate is not over number it will output alternateInput2. Keep in mind you need to supply values for number, trait, alternateInput1 and alternateInput2 @Ummmhelli
I certainly will @Aosullivan799
Wow no wonder I couldn’t find out how to do it, it was so simple that nobody posted how to do it @AWESOMENESS360
+1How would you scale the entire plane at once so that the parts do move when scaled
I do use the fine tuner tools but whenever I use multi select it always gets squashed together or spread apart@AWESOMENESS360
You have mentioned before that you make your creations small and them scale them up but how do you do that with the entire aircraft
+1Even more amazing than the first one :D
I made a 0 drag season lane at one point and it did the same thing though unless they changed the physics it was not nearly as extreme as yours @Aosullivan799
What is modulo? Is it this % usually. @GeminiTitan
I think that this is the only plane ever that has crashed my game that wasn’t specifically designed to
I think that this is the only plane ever that has crashed my game that wasn’t specifically designed to
This is crazy, one suggestion I have is to disabled aircraft collisions on the guns so it doesn’t blow itself up
0 drag physics are so strange, it really hates the water too @Aosullivan799
My second entry
+1https://www.simpleplanes.com/a/OU9cCG/Stupidyest-planey
I know how you feel @Dash8Q400
Wow, this got a lot more upvotes right away than the previous and they are practically the same, I think I have found the ideal time of day to post stuff
So much math, this is what separates the good builders from the great ones
+1If you slap a jet engine on the back it speeds up forever and eventually blows up
There will be a few truly strange planes coming? I am afraid if you do not already consider this strange.
This is a funny quirk with landing gear. All planes go boing
How come this is not working as the input for an vtol port
This is the most feature packed plane I have ever seen
I looked at it and everything checks out, though I have no idea it was possible to go infinitely no with overload. Looks like unless the others are as genius as you they better start hoping for second
Well that great that it worked, I was not completely sure it would because I originally used the equation for an auto turret @AgentFox123
Don’t make the mistake of saving the location the bath water sends you to
The going the distance challenge will automatically quit and give you your score whenever any part of your aircraft touches the water but if you can find a way to do it without touching the water, sure @X99STRIKER
You could use the equation
(((TargetHeading - Heading) + (rate(TargetHeading) * (TargetDistance / 1500)))+ (TargetElevation + (rate(TargetElevation) * (TargetDistance / 1500)))) < 5 ? 1 : 0
This should work in theory but it is untested so put to much hope in it, but if it dose work it will set the light off if you get within 5 degrees of the target and the 1500 is the bullet speed so you can change that if you need to @AgentFox123
Just to confirm, do you want to know how to make a light go off when you are correctly aimed at a target @AgentFox123
Wow, this looks even more like it. I made one once but couldn’t take full credit because I made it out of the gator 2
https://www.simpleplanes.com/a/9DV33b/Avatar-Helecopter
Of all the supersonic planes I have seen this is probably the most realistic because the pilot isn’t 52 G’s when you turn
I think I will make something similar for the forth of July
Wow I really wish I used that on my last build @MintLynx
+3This is an amazing idea
+1Is this based off the helicopter from avatar?
This plane is pretty good too, to make the bombs go at separate times and not at the same time as the cannons you can just set the detractors input to disabled and they will automatically go of when the bomb attached to them is released
Landing it isn’t to bad, I figure that if it can land at all it’s ahead of most planes. And I am glad that you specified that it is a drone because this thing is experiencing a ridiculous amount of G’s, more than 200 even
Now I know the true meaning of maneuverability
Talk about bad luck, I published my own flying aircraft carrier in the very same hour that you published yours. I can’t compete with this! :)