1,355 Kestrel990 Comments

  • Aircraftcarry 3.3 years ago

    Ha, I did not even know it was possible to move around the carriers

    +1
  • Skyline carrier 1.1 3.3 years ago

    This thing has crashed my phone trying to download it

  • Funky Trees! 3.3 years ago

    You could increase the health of your aircraft with XLM @PDX01

  • Specter V4 3.3 years ago

    I guess that my timing for posting this was a little off

  • Mountain rover ! With drone s 3.3 years ago

    Ya only got 100 til silver @Aosullivan799

  • Mountain rover ! With drone s 3.3 years ago

    This is on the first page of the hottest category!

    +1
  • Mountain rover ! With drone s 3.3 years ago

    I wish I thought of it

  • Funky Trees! 3.3 years ago

    Then the equation would be
    GForce > 2 ? (TAS > 500 ? 1 : 0) : 0
    Keep in mind that you will probably need to adjust the 500 mph into whatever TAS measures in @Ummmhelli

  • Funky Trees! 3.3 years ago

    This would turn the engine all the way on when throttle is over 90%
    Throttle > 0.9
    This would put input X instead in case you wanted it not to be All the way on or use a variable
    Throttle > 0.9 ? X : 0
    @sharpclaw

  • Official laser ball of terror ! 3.3 years ago

    I will make it a successor @Aosullivan799

  • Official laser ball of terror ! 3.3 years ago

    I made a similar build but before I upload it because it is so similar I better get your permission first @Aosullivan799

  • Official laser ball of terror ! 3.3 years ago

    This is amazing and invincible. How did you get it to be so shiny

  • Funky Trees! 3.3 years ago

    What do you want it to go 500 over, this is a basic equation
    PitchRate > number ? (Trait > 500 ? 1 : alternativeInput1) : alternativeInput2
    In this if the pitch rate goes over a spicific point (number) it will check if whatever it is that you want is over 500 (trait) if so it will output 1. Else it will output alternateInput1 ( you need to choose it) if the pitch rate is not over number it will output alternateInput2. Keep in mind you need to supply values for number, trait, alternateInput1 and alternateInput2 @Ummmhelli

  • Ball of terror ! BETA 3.3 years ago

    I certainly will @Aosullivan799

  • Flying Aircraft Carrier ''Birchwood Behemoth'' 3.3 years ago

    Wow no wonder I couldn’t find out how to do it, it was so simple that nobody posted how to do it @AWESOMENESS360

    +1
  • Fine Tuner 3.3 years ago

    How would you scale the entire plane at once so that the parts do move when scaled

  • Flying Aircraft Carrier ''Birchwood Behemoth'' 3.3 years ago

    I do use the fine tuner tools but whenever I use multi select it always gets squashed together or spread apart@AWESOMENESS360

  • Flying Aircraft Carrier ''Birchwood Behemoth'' 3.3 years ago

    You have mentioned before that you make your creations small and them scale them up but how do you do that with the entire aircraft

    +1
  • Rainbow giant improvement 3.3 years ago

    Even more amazing than the first one :D

  • Inifinite glider 3.3 years ago

    I made a 0 drag season lane at one point and it did the same thing though unless they changed the physics it was not nearly as extreme as yours @Aosullivan799

  • Funky Trees! 3.3 years ago

    What is modulo? Is it this % usually. @GeminiTitan

  • PROJECT: Mass Displacement 3.3 years ago

    I think that this is the only plane ever that has crashed my game that wasn’t specifically designed to

  • PROJECT: Mass Displacement 3.3 years ago

    I think that this is the only plane ever that has crashed my game that wasn’t specifically designed to

  • Ball of terror ! BETA 3.3 years ago

    This is crazy, one suggestion I have is to disabled aircraft collisions on the guns so it doesn’t blow itself up

  • Inifinite glider 3.3 years ago

    0 drag physics are so strange, it really hates the water too @Aosullivan799

  • Stupidity Challenge [CLOSED] 3.3 years ago

    My second entry
    https://www.simpleplanes.com/a/OU9cCG/Stupidyest-planey

    +1
  • Obama obama the jet helicopter 3.3 years ago

    I know how you feel @Dash8Q400

  • Avatar helecopter 1.1 3.3 years ago

    Wow, this got a lot more upvotes right away than the previous and they are practically the same, I think I have found the ideal time of day to post stuff

  • Is My Aircraft Moving Forward, Sideways, or Upward? Lateral, Longitudinal, and Vertical Velocity Components 3.3 years ago

    So much math, this is what separates the good builders from the great ones

    +1
  • Inifinite glider 3.3 years ago

    If you slap a jet engine on the back it speeds up forever and eventually blows up

  • Rainbow giant 3.3 years ago

    There will be a few truly strange planes coming? I am afraid if you do not already consider this strange.

  • Pelican go boing 3.3 years ago

    This is a funny quirk with landing gear. All planes go boing

  • Funky Trees! 3.3 years ago

    How come this is not working as the input for an vtol port

  • ASBSB2 3.3 years ago

    This is the most feature packed plane I have ever seen

  • Distance Long Gone 3.3 years ago

    I looked at it and everything checks out, though I have no idea it was possible to go infinitely no with overload. Looks like unless the others are as genius as you they better start hoping for second

  • Funky Trees! 3.3 years ago

    Well that great that it worked, I was not completely sure it would because I originally used the equation for an auto turret @AgentFox123

  • Andrews bath water 3.3 years ago

    Don’t make the mistake of saving the location the bath water sends you to

  • Going the distance challenge 3.3 years ago

    The going the distance challenge will automatically quit and give you your score whenever any part of your aircraft touches the water but if you can find a way to do it without touching the water, sure @X99STRIKER

  • Funky Trees! 3.3 years ago

    You could use the equation
    (((TargetHeading - Heading) + (rate(TargetHeading) * (TargetDistance / 1500)))+ (TargetElevation + (rate(TargetElevation) * (TargetDistance / 1500)))) < 5 ? 1 : 0
    This should work in theory but it is untested so put to much hope in it, but if it dose work it will set the light off if you get within 5 degrees of the target and the 1500 is the bullet speed so you can change that if you need to @AgentFox123

  • Funky Trees! 3.3 years ago

    Just to confirm, do you want to know how to make a light go off when you are correctly aimed at a target @AgentFox123

  • Scorpion 6.0 3.3 years ago

    Wow, this looks even more like it. I made one once but couldn’t take full credit because I made it out of the gator 2
    https://www.simpleplanes.com/a/9DV33b/Avatar-Helecopter

  • a- Supersonic weapon test Bomber 3.3 years ago

    Of all the supersonic planes I have seen this is probably the most realistic because the pilot isn’t 52 G’s when you turn

  • new years fireworks 3.3 years ago

    I think I will make something similar for the forth of July

  • CAMERA AIMING 3.3 years ago

    Wow I really wish I used that on my last build @MintLynx

    +3
  • CAMERA AIM Phalanx CIWS 3.3 years ago

    This is an amazing idea

    +1
  • Scorpion 2 3.3 years ago

    Is this based off the helicopter from avatar?

  • The Destroyer 3.2 3.3 years ago

    This plane is pretty good too, to make the bombs go at separate times and not at the same time as the cannons you can just set the detractors input to disabled and they will automatically go of when the bomb attached to them is released

  • Stealth Drone Dark Version 10 3.3 years ago

    Landing it isn’t to bad, I figure that if it can land at all it’s ahead of most planes. And I am glad that you specified that it is a drone because this thing is experiencing a ridiculous amount of G’s, more than 200 even

  • Stealth Drone Dark Version 10 3.3 years ago

    Now I know the true meaning of maneuverability

  • Flying Aircraft Carrier ''Birchwood Behemoth'' 3.3 years ago

    Talk about bad luck, I published my own flying aircraft carrier in the very same hour that you published yours. I can’t compete with this! :)