great build. not sure if you know or not but using wings (make sure they are the ones with adjustable airfoil ie. symmetric, semi-symmetric, flatbottom) and angling them foward can create downforce and give your car more grip. you can do this to the rear wing to give it more understeer and to the front to make it more responsive and give it more oevrsteer. just a tip.
@R0ck072304 make sure you are using the right input method. some builders use pitch controls for their car engines (allows for reversing) while others use throttle (my preference). some may also use VTOL but its way less common.
@aircraftarsenal123 im going to wait until i get permission from the creator of the wheel i used and the suspension before i post. ill try to let you know when i post it. hope you enjoy it
hi, i used a recolored version of your steering wheel in an upgrade i did on Aircraftarsenal123's T125 and i was wondering if it would be OK if i used the posted the car using the wheel and credit you in the description (i will provide a link to the car here when it is posted). if you do not wish to accept, you can feel free to ignore this comment.
hi, i used this suspension (The one on the small car) in an upgrade i did on Aircraftarsenal123's T125 and i was wondering if it would be OK if i posted the car and credited you (i will provide a link to the car here when it is posted). your decision, you can freely ignore this comment if you do not wish for the suspension to be used.
@aircraftarsenal123 also, just an update, i recently replaced the suspension parts with a working pushrod suspension i found (ill have to go back and find the creator of it)
love the suspension, the car looks good. just a tip, you can make the rear wing and front wing out of the in-game wing parts to have them crate downforce, not sure if you already knew. (setting the wing to Flatbottom airfoil will provide the most downforce)
@aircraftarsenal123 i recolored it and edited alot of stuff (handling and performance, didnt do much else but paint for the looks because it looks good enough) but i re-built the floorboards and the diffuser entirely from flat-bottomed wing pieces to create ground effect and allow the diffuser to generate downforce, i created a DRS style system for the rear wing (Very simple one, AG8), i edited the suspension and grip values to make the car handle the way i wanted (personal preference), i added a steering wheel i sto- i mean borrowed from somebody else's car :). i edited the front wing a bit by tilting the small wings downwards a small amount and changing the airfoil to flatbottom to balance out the rear downforce. also used the new glass to add a small piece in front of the steering wheel that deflects air over upwards (dont know what its called on the real car). its probably going to handle like a slug for most people because i tuned it to fit my wheel setup.
if you add a wing part REALLY low to the ground and change the airfoil to flatbottom, it sucks the car to the ground (I assume that is what you are reffering to? if so then yes its possible)
the car flies because the rear downforce is very strong and is forcing the car into the air if it leaves the ground. you can fix that by either loering the rear downforce or adding downforce to the front to balance out the rear (I use the ramp near the gold prix raceway to test out downforce)
id have to see the DRS to know what the issue is there
forward grip is likely the culprit, too much makes the car accelerate very quickly and have higher top speeds
4.the wheels camber because the forces acting on the car (downforce) is pushing in into the ground heavily. you can fix that by either strengthening the suspension, removing the suspension, lowering the downforce, or cambering the wheels positive so they will not camber so far negative when the downforce sets in
@Trashyplanes also im working right now to try and either increase the drag of the in-game wing or reduce the cars weight so I can remove the Simplewings mod and ill try next to remodel the lights with the base game lights (I used mod lights because the ingame lights look like ovals and it wouldn't be hard to recreate the sharpness of the lights) but ill try to post what I have at the moment so you can see how it looks and ill keep trying to remove the mods
I nudged the elevators closer to the aircraft and shrunk the rotator to make it look more realistic, i reduced the elevator angle to 10° to eleminate the problems with pitching and turning at the same time and im currently working to make it a bit more manuverable to compensate for the reduce in elevator action. I can post it as an unlisted successor for you if you want.
if you do, Open it and click the drop-down menu at the top and select the "Input Controller" page. once there, look for "Input", it should be set to "VTOL" by default, and change "VTOL" to "FireGuns" (exactly as that; no space and both words capitolized) if the mechs weapon uses the in-game gatling gun or wing gun and "FireWeapons" if it uses the new Tank cannon part.
nevermind, sorry. most Mods on Android dont work anymore except the Hispano 20mm and a couple others i have. although i can tell you how to do it yourself if you have the Overload XML mod
@Juanfly154 ok thank you
great build. not sure if you know or not but using wings (make sure they are the ones with adjustable airfoil ie. symmetric, semi-symmetric, flatbottom) and angling them foward can create downforce and give your car more grip. you can do this to the rear wing to give it more understeer and to the front to make it more responsive and give it more oevrsteer. just a tip.
@R0ck072304 make sure you are using the right input method. some builders use pitch controls for their car engines (allows for reversing) while others use throttle (my preference). some may also use VTOL but its way less common.
@aircraftarsenal123 im going to wait until i get permission from the creator of the wheel i used and the suspension before i post. ill try to let you know when i post it. hope you enjoy it
hi, i used a recolored version of your steering wheel in an upgrade i did on Aircraftarsenal123's T125 and i was wondering if it would be OK if i used the posted the car using the wheel and credit you in the description (i will provide a link to the car here when it is posted). if you do not wish to accept, you can feel free to ignore this comment.
hi, i used this suspension (The one on the small car) in an upgrade i did on Aircraftarsenal123's T125 and i was wondering if it would be OK if i posted the car and credited you (i will provide a link to the car here when it is posted). your decision, you can freely ignore this comment if you do not wish for the suspension to be used.
@aircraftarsenal123 ok thanks, i'll post a link here in a few minutes, i just finished remodeling the DRS system.
@aircraftarsenal123 also, just an update, i recently replaced the suspension parts with a working pushrod suspension i found (ill have to go back and find the creator of it)
@costr приятно слышать, что ты в порядке.
Rally time
love the suspension, the car looks good. just a tip, you can make the rear wing and front wing out of the in-game wing parts to have them crate downforce, not sure if you already knew. (setting the wing to Flatbottom airfoil will provide the most downforce)
@carguy2007 XD
@aircraftarsenal123 i recolored it and edited alot of stuff (handling and performance, didnt do much else but paint for the looks because it looks good enough) but i re-built the floorboards and the diffuser entirely from flat-bottomed wing pieces to create ground effect and allow the diffuser to generate downforce, i created a DRS style system for the rear wing (Very simple one, AG8), i edited the suspension and grip values to make the car handle the way i wanted (personal preference), i added a steering wheel i sto- i mean borrowed from somebody else's car :). i edited the front wing a bit by tilting the small wings downwards a small amount and changing the airfoil to flatbottom to balance out the rear downforce. also used the new glass to add a small piece in front of the steering wheel that deflects air over upwards (dont know what its called on the real car). its probably going to handle like a slug for most people because i tuned it to fit my wheel setup.
4.5 years later and this is still an incredible build. 100% my favorite car i've run across.
if you add a wing part REALLY low to the ground and change the airfoil to flatbottom, it sucks the car to the ground (I assume that is what you are reffering to? if so then yes its possible)
4.the wheels camber because the forces acting on the car (downforce) is pushing in into the ground heavily. you can fix that by either strengthening the suspension, removing the suspension, lowering the downforce, or cambering the wheels positive so they will not camber so far negative when the downforce sets in
hope that helps even though im 5 months late
https://www.simpleplanes.com/a/2yyI4f/Ford-Gt-Race-Edition-Misc
here is the link (The lights glow red)
@Trashyplanes also im working right now to try and either increase the drag of the in-game wing or reduce the cars weight so I can remove the Simplewings mod and ill try next to remodel the lights with the base game lights (I used mod lights because the ingame lights look like ovals and it wouldn't be hard to recreate the sharpness of the lights) but ill try to post what I have at the moment so you can see how it looks and ill keep trying to remove the mods
@Trashyplanes sure, im not really that good with custom parts but it shouldn't be much different from moving the interior
@MSGamezYXZ360 OK thank you
Welcome back.
Actually it's 5mph
https://www.simpleplanes.com/a/cmm1k0/Martin-Custer-Vortex
There is an aircraft with a 15mph stall speed...
Love the bombs
@MTakach that's not an F-16
I would have never known English was not your first language and the build is amazing. I love the gold lining
this could be very useful for adding extra maneuverability in combat
👍
this is one of those cool builds with an amazing cockpit that I just save to favorites in hopes that one day I'll have a computer that can run it XD.
interesting I'd love to see how it turns out. this makes me want to give making my own aircraft another try
amazing
@Armyguy1534 lol i was joking. If an airpod could run this game id buy a pair
@ND40X oh ok thank you
@Armyguy1534 cant wait to test this on my Airpod
@EliteWings05 i posted it
@CrazyCatZe just out of curiosity (i know ill probably never be able to) how do you gain the ability to spotlight?
I nudged the elevators closer to the aircraft and shrunk the rotator to make it look more realistic, i reduced the elevator angle to 10° to eleminate the problems with pitching and turning at the same time and im currently working to make it a bit more manuverable to compensate for the reduce in elevator action. I can post it as an unlisted successor for you if you want.
Incredible
amazing. the speed of a sports car, the armour of a light tank, yet the power of a tank destroyer and the fire rate of a light tank.
@e1theoriginalguy "FireGuns" works for minigun and wing gun and "FireWeapons" works for anything else weapon related, including the tank cannon part
finished it. it should be in sucessors
oof just noticed your IOS, ill do it and post it for you
let me know if it works or if you need any help
type "FireWeapons" in the input spot in Overload and it should work
let me know if you have any trouble or need any clarification and if it works
if you do, Open it and click the drop-down menu at the top and select the "Input Controller" page. once there, look for "Input", it should be set to "VTOL" by default, and change "VTOL" to "FireGuns" (exactly as that; no space and both words capitolized) if the mechs weapon uses the in-game gatling gun or wing gun and "FireWeapons" if it uses the new Tank cannon part.
nevermind, sorry. most Mods on Android dont work anymore except the Hispano 20mm and a couple others i have. although i can tell you how to do it yourself if you have the Overload XML mod
ill see what i can do but it might be a while bc i gotta install and enable the mod
nice, gonna use this on an aircraft tho because a tank just isn't good enough
I like it