@IceCraftGaming I found out what was the problem whith the turning to the left, the landing gear wheels where too close together. And for the yaw i just had to raise the dragscale of the rudder. Thanks.
@IceCraftGaming Hey man thanks for the support! I saw your bio, could you tell me why my plane keeps turning to the left before take-off? Or why my plane can't yaw even though it has a big rudder?
@P7VDS While taking a closer look at your Push Rod Suspension i noticed that, the version you just uploaded is not working at all! The suspension is completely fixed in place by the cubes that hold de hinges that articulate with the suspension rod, the cubes are attached to a fuselage block tha they shouldn't.
Looks gorgeous! I found it very fun to drive, the TV-CAM is very well positioned, 10/10, got a time of 0:27 around Gold Prix! I couldn't extract much utility from the extra steering angle feature, it seems like the excessive angle just makes the front tyres slide more, but maybe it's just my fault because i'm not used to such feature :/
@P7VDS The time you spent on it was worth it, turns like its nothing! At first i thought the DRS was OFF by default and was really confused with the loss of speed when "opening" it, did you really wanted it that way? I did 0:32 around Gold Prix, and i have the impression i can chop it down to 0:31 with some more practice!
The steering is very responsive, and it has a good cornering speed, after i decreased the steering angle to just 5 for better precision, i got a time of 0:49 at Gold Prix and 1:14 at Motor Mirage (i still have to practice more at Motor Mirage).
@P7VDS I don't really know how the tag system works on this site, how do i tag you? And how do i add a Successor (the link on the "General Characteristics" list)?
@P7VDS Thank you! Since the only track i use to test my cars is the Gold Prix where there is no terrain elevation changes on the track itself, i feared that a suspension would just slow down the car, but now i'll be moving to Motor Mirage and see if i can implement one.
I had a odd feeling about the rear of the car and you are right, it is laking a diffuser, i'll try to implement one.
And again, thanks for the feedback!
@IceCraftGaming I found out what was the problem whith the turning to the left, the landing gear wheels where too close together. And for the yaw i just had to raise the dragscale of the rudder. Thanks.
+1@ColonelCanada oh sorry.
@ColonelCanada i suggest you look at pictures of both.
+1@IceCraftGaming the rudder moves, but the plane doesn't, it just keeps going straight.
+1@IceCraftGaming Hey man thanks for the support! I saw your bio, could you tell me why my plane keeps turning to the left before take-off? Or why my plane can't yaw even though it has a big rudder?
+1@wusheng 谢谢!
@ArthurPlayer Br = Brazilian
@F1Fan8910 Thank you! It was for me the hardest part to make.
how??
@JorgeJorge na tua bio fala q tu é br, qq tem?
@JorgeJorge kkkkj mas tu e BR
@JorgeJorge vlw.
@JorgeJorge thank you!
@P7VDS While taking a closer look at your Push Rod Suspension i noticed that, the version you just uploaded is not working at all! The suspension is completely fixed in place by the cubes that hold de hinges that articulate with the suspension rod, the cubes are attached to a fuselage block tha they shouldn't.
Looks gorgeous! I found it very fun to drive, the TV-CAM is very well positioned, 10/10, got a time of 0:27 around Gold Prix! I couldn't extract much utility from the extra steering angle feature, it seems like the excessive angle just makes the front tyres slide more, but maybe it's just my fault because i'm not used to such feature :/
+1@P7VDS I don't really see a reason for the option of closing the DRS, for me it just makes the car slower and nothing else actually.
@P7VDS The time you spent on it was worth it, turns like its nothing! At first i thought the DRS was OFF by default and was really confused with the loss of speed when "opening" it, did you really wanted it that way? I did 0:32 around Gold Prix, and i have the impression i can chop it down to 0:31 with some more practice!
Now i got 1:01 at Motor Mirage, and as i got more confident i found out that the cornering isn't just "good", its AWESOME, it just turns so well!
The steering is very responsive, and it has a good cornering speed, after i decreased the steering angle to just 5 for better precision, i got a time of 0:49 at Gold Prix and 1:14 at Motor Mirage (i still have to practice more at Motor Mirage).
@P7VDS I don't really know how the tag system works on this site, how do i tag you? And how do i add a Successor (the link on the "General Characteristics" list)?
@P7VDS Thank you! Since the only track i use to test my cars is the Gold Prix where there is no terrain elevation changes on the track itself, i feared that a suspension would just slow down the car, but now i'll be moving to Motor Mirage and see if i can implement one.
+1I had a odd feeling about the rear of the car and you are right, it is laking a diffuser, i'll try to implement one.
And again, thanks for the feedback!
Lmao the lore of it
+1It handles really well, using the proper racing line i did 0:57 around Gold Prix without lifting the throttle nor using the brakes!
+1Really well made.
Nice.