55.1k MVC Comments

  • Maxwell D-ace 4.9 years ago

    @tylerdeveneuxmusic thanks

    +1
  • NI muscle car v1 4.9 years ago

    @tylerdeveneuxmusic
    I did not immediately find out about the SP site, so about 4 years

    +1
  • NI muscle car v1 4.9 years ago

    @tylerdeveneuxmusic Thank you, I am very grateful

    +1
  • ARC Coqette c2 4.9 years ago

    @Sm10684 thanks for spotlights my post

    +1
  • NI Prima 100f 5.3 years ago

    @Plane66373637 more like kia

    +1
  • NI crown vitya police package 7.1 years ago

    @Jfidd are you from America ? you have no problems with spare parts?

    +1
  • NI crown vitya police package 7.1 years ago

    @Jfidd Really? good car, similar to my craft

    +1
  • Tesla Model S p90d 7.1 years ago

    Cool

    +1
  • ISC_FR-1 8.6 years ago

    Зделайте такуеже на андроид

    +1
  • Soft body physics in SimplePlanes 9 days ago

    Ok guys, original video

  • Grid Plane 12 days ago

    @BaconEggs removed after update

  • 5link suspension one month ago

    You need use joystick bases)

  • Race tracks on my second map one month ago

    @Eliasismxd GridPlane 1.1 (race track deleted)

  • ARC Altaho Lowrider one month ago

    @Eliasismxd Activation groups + pitch,roll(WASD)

  • Ibishu Pigeon B +2 one month ago

    @SmallCargo200013 yes

  • Active Shock Mod 2 months ago

    @lizi13399a telegram, Reddit,X?
    I need to contact you, I'm working on a large-scale car mod.

  • OBJModelPart 2 months ago

    @PlanariaLab It's sad to hear that, but please, my way sounds logical, but it can also be considered. The disadvantage is that the root disk will fill up, although this is not very critical, it all depends on the number of models that we will use.

    although my practice has shown that obj format files that contain only a mesh do not take up much space.

  • OBJModelPart 2 months ago

    I think the best solution would be to create a folder on the C drive for all users and name it SPobj.

    thus, we will simplify our life if all the models are stored in one place, but they will be sorted something like

    C:/SPobj/author name/craft name
    C:/SPobj/MVC/BMwm5f90

  • OBJModelPart 3 months ago

    @PlanariaLab amazing

  • OBJModelPart 3 months ago

    Smoothshade is working?

  • Teaser Big mod car parts 4 months ago

    @alexJgameYTukraine000000 yeah😉

  • Trophy truck by MVC 4 months ago

    @Axartar thank you

  • Rusty Chevrolet 4 months ago

    How did you come across this?

  • Trophy truck by MVC 4 months ago

    @Kangy It uses all-wheel drive and a scissor-type front suspension, so it's not as simple as you think :)

  • Teaser Big mod car parts 5 months ago

    @crazyplaness we don't know how to implement this, besides we don't have a VR

  • Teaser Big mod car parts 5 months ago

    @Type2volkswagen it's interesting, I'll make a couple of rims for the moto, but the wooden wheels look funny, it's interesting, although almost no one needs them and I don't want to see a dodge Hellcat with wooden wheels later

  • Teaser Big mod car parts 5 months ago

    @LowtusF139 Not right now, but I'm thinking about it and whitewall

  • Teaser Big mod car parts 5 months ago

    @YarisSedan I contacted the developers, I offered them to use my 3d models for SP2, but they refused.

    maybe they haven't shown much yet, and that's not a bad thing. There are different types of developers. Factorio made publications every week about the work done. BeamNG rarely show what they do and just unexpectedly publish a new version of the game.

  • Teaser Big mod car parts 5 months ago

    @YarisSedan Already there is

  • Adjustable suspension stiffness 6 months ago

    @MobileBuilder21 ok,but you can just write a "T" instead of writing a long sentence, and you will be tagged

  • Why script for wheelCollider dont work? 6 months ago

    I have never experienced problems with the landing gear of airplanes, for these purposes you can use a basic wheel collider, but wheels for cars must be better and be wheels

  • Adjustable suspension stiffness 6 months ago

    @WormWithLegs both

  • Adjustable suspension stiffness 6 months ago

    @Johnnyynf It's strange that no one decided to do this before

  • HB2 Double-deck Bus(Elevator inside) 6 months ago

    https://discord.gg/cZ47aZt8 @LIUHiaHia

  • Adjustable suspension stiffness 6 months ago

    @PapaKernels obviously, this is FT code and joystick bases, I don't know how to explain it in detail, but I think you will have time to experiment until I post this sports car

  • Adjustable suspension stiffness 6 months ago

    The car has 3 driving modes that can be changed using Ag3. The stiffness of the springs and anti roll bar varies depending on the selected mode. (yes, it's not just lifting the suspension, it's changing the stiffness)

  • Problems with wheel collider used in SP 6 months ago

    @FlyingPatriot not quite

  • Problems with wheel collider used in SP 6 months ago

    @Tingly06822 @FlyingPatriot @Nyamomin
    the problem with bouncing the wheel is not really the wheel. the wheel does not always bounce, if you drive on a terrain or on a flat surface, this will not happen. the fault is your road mesh. if your road consists of a straight segment, it does not mean that it consists of one part. your tops may not be connected to each other, so the polygons are not glued together, which is why the wheel bounces. the problem is solved in the blender, selecting all the tops of your road in editing mode, press the M key. thus, all vertices will be glued together forming a single "mesh". this method entails optimization problems. you can use a road divided into sections to disable their visualization as you get further away, but the collider of the road must be a single one.it also entails another problem. your road may consist of sections with asphalt and earth or sand, so that the sliding of asphalt is not identical to sliding on sand, they must be two different objects with different physical materials.if you have made two sections that are two objects, congratulations, your wheels will bounce again, because their meshes are separated

  • HB2 Double-deck Bus(Elevator inside) 6 months ago

    You have great buses man. Join our discord server(SVT) dedicated to cars in SP

  • Phoenix Zettole teaser 6 months ago

    What kind of car does it look like? From the side I think it looks like a Lamborghini

  • V8 sound in SimplePlanes 6 months ago

    @Rymanx03 right,pistons + FT

  • Desert Map 6 months ago

    @Boeing727200F Yes, I have already added the crashed plane

  • Why do rotators insist on defying physics 6 months ago

    Newton's third law😴

  • AlfaRomeo DTM Concept WIP 7 months ago

    T

  • (potato'nt) Ibishu Pigeon 1984 7 months ago

    do I understand correctly that the guy used my pigeon that I made a year ago, he made it a receiver for the competition, did not mark me in the description and violated the rule of the competition number 6? If that's not the case, just tell me

  • ARC Burnside Special 8 months ago

    @HELLSINGX ![](Your url link)

  • Several works in development 8 months ago

    @Akunbackupdulu I'm tired of playing, I don't know when I'll be back next time

  • 440C mustang belter 8 months ago

    Interesting

  • Car Suspension Tutorial 1 9 months ago

    @30 these are just pistons that move in a certain sequence