@Zanedavid thank you very much. I originally made a rounded turret but didnt like how that looked, so scrapped that completely (which wasted some time) and made one that more closely resembled the superstructure of the 263. I ended up really liking how it looked.
@Potkuri oh well I dont think you can name normal guns (yet?) But you can name bombs, rockets, cannons, missile etc, and that goes under the thing for editing the weapons attributes. name is the attribute and on the right you put whatever you want the name to be
@GeneralOliverVonBismarck detacheds and missiles, there is 1 camera where you follow the first missile, it might get you a better understanding of how it works
@Baldeagle086 when you activate 1 the winch "spools out" basically releasing its grip on the turret so you can spin it around. When you deactivate it, the winch spools in again and the turret resets
@AircraftoftheRedStar sorry bout that, I couldn't really make this super mobile friendly, I could have made a version with less detailed roadwheels (which would save a couple hundred parts) but it's just time I dont have.
.
.
You should try downloading it though, as of 1.9 the game should perform better on mobile, and this has disabled drag calculation on like 99% of parts, so it should run decently well I think (havent tested on mobile)
@ChiyomiAnzai spawn an Ai, go to air to air weapons (AI you spawn always count as air targets) and select the airstrike weapon, then just get ready to fire (which takes a while, that's for balance) and then just wait until the munitions get dropped on the enemy.
@DerekSP I like it when I found out people do the same things, it's like how you put the knife half way over the sink when you don't know if you want another sandwich or not. It's like everyone thinks alike.
Honestly to me the only use of the size restriction of 10 is that i can press 1 2 times (11) so it instantly becomes 10 without me having to move my finger, I'm that lazy
Airlines be testing sh*t like this they ain't gonna put no gyroscope in no seats or nuthin'.
.
Also lucky me, I like flying, especially when the plane pitches or rolls, I like the feeling.
@AtlasSP use a shock and then a piston that pushes out so far that it detaches them from eachother, that way the game thinks they're attached, but they're not.
@Zanedavid thank you very much. I originally made a rounded turret but didnt like how that looked, so scrapped that completely (which wasted some time) and made one that more closely resembled the superstructure of the 263. I ended up really liking how it looked.
@AtlasSP np
No, I dont think so, maybe they'll let us scale it eventually
+3@Subnerdica thanks
@GeneralOliverVonBismarck thank you, a very simple detail
@Potkuri oh well I dont think you can name normal guns (yet?) But you can name bombs, rockets, cannons, missile etc, and that goes under the thing for editing the weapons attributes. name is the attribute and on the right you put whatever you want the name to be
@Potkuri overload
Try renaming the guns
@BuiltBionixInd10 Well my Nicklas was minecraftpoweer so yes?
@GeneralOliverVonBismarck detacheds and missiles, there is 1 camera where you follow the first missile, it might get you a better understanding of how it works
@RAAF hahah, hope you liked it
@Mustang51 thank you very much :) fun to see you liked it
+1@NFIGMT you are no longer allowed to set up a working upvote button, that's why I made this thing. It is an image that works as a link.
@MrPorg137 thanks :)
@Baldeagle086 kind off in the side of the rear. Hard to explain. Just turn xray on
@Baldeagle086 the tank
We already have 1.9, and an update with this many new things would be a major update, so 2.0
@Baldeagle086 when you activate 1 the winch "spools out" basically releasing its grip on the turret so you can spin it around. When you deactivate it, the winch spools in again and the turret resets
@Baldeagle086 winches, this is something I learned form dissecting one of leehopard's tanks like half a year ago.
@AircraftoftheRedStar sorry bout that, I couldn't really make this super mobile friendly, I could have made a version with less detailed roadwheels (which would save a couple hundred parts) but it's just time I dont have.
+1.
.
You should try downloading it though, as of 1.9 the game should perform better on mobile, and this has disabled drag calculation on like 99% of parts, so it should run decently well I think (havent tested on mobile)
@Gameboi14 just for fun, it's just a tank I made up, so I can name it whatever I want. So I just decided to go with 420
@ChiyomiAnzai np, enjoy the tank and its features!
+1@ChiyomiAnzai best way to do that would be something like spawning on weight, driving away a bit and then spawning the AI on wright
@ChiyomiAnzai spawn an Ai, go to air to air weapons (AI you spawn always count as air targets) and select the airstrike weapon, then just get ready to fire (which takes a while, that's for balance) and then just wait until the munitions get dropped on the enemy.
Is blyatiful
+1No
@Baldeagle086 detaches and missiles, follow camera 3 I think it was? to understand it more, it's quite simple actually
I too saw this in multiplayer, I shot villagers at it.
+4@QingyuZhou The Ikea trailer infected and took over everything.
Ah yes, very meatball... I mean Swedish.... Ah yes, very Swedish
+1Game ain't dead yet, also sup, I'm here (page 4 of users.... below a lot of users, but above most :p)
+1@thefalkenreich its the box under the engine deck, just make sure to give credit :)
@Awsomur Horn 2: Electric boogaloo
@FranzPeterSiegfried
@Strikefighter04
@Roswell
From teaser
@Saturnite
@MrPorg137
From teaser
@thefalkenreich
@GeneralOliverVonBismarck
@exosuit
From teaser
@Braynie0904
+1@6aa18810
@RAAF
From teaser
@edensk
@ACEPILOT109
@AircraftoftheRedStar
From teaser
@Baldeagle086
@DPSAircraft
@ChiyomiAnzai
From teaser
@Gameboi14
@DPSAircraft well duh
+2function AirToAir AirToGround
@AtlasSP here this should work.
@DerekSP I like it when I found out people do the same things, it's like how you put the knife half way over the sink when you don't know if you want another sandwich or not. It's like everyone thinks alike.
Honestly to me the only use of the size restriction of 10 is that i can press 1 2 times (11) so it instantly becomes 10 without me having to move my finger, I'm that lazy
+6Airlines be testing sh*t like this they ain't gonna put no gyroscope in no seats or nuthin'.
.
Also lucky me, I like flying, especially when the plane pitches or rolls, I like the feeling.
@AtlasSP use a shock and then a piston that pushes out so far that it detaches them from eachother, that way the game thinks they're attached, but they're not.
No
And it is different
@AtlasSP idk man tey putting another cockpit kn it. Doesnt have to be the main one, just a cockpit