@Gestour Im on it right now, but Im gonna leave the side panels as they are because I could replace everything with buttons but there aren't enough functions to map to every single one.
@Molteycrow It should be on the right stick if not go into the settings of it and change grip to primary grip. But this cockpit isn't really made for VR.
Check out @Gestour for the original design. His cockpit is insane, especially if you consider that it was made before the cockpit interior parts existed.
[this] (https://www.simpleplanes.com/Forums/View/167706/How-to-link-texts?showAllComments=true) doesn't work. Can someone please explain because all of the tutorial link just lead to the home page I think it doesn't exist anymore.
@SPairforce maybe you tried these things already but in my experience this is most often caused by ether to much Angle of Attack or dihedral angle of the vertical stabilizer and sometimes both.
Stunning maneuverability and props for that weapons bay but there is just one thing you could try fixing: if you pull up below 1400kph and then roll to the right while pulling up it rolls uncontrollably.
I'm done with my cockpit update. You can find it under the successors of this one.
+12@Gestour Im on it right now, but Im gonna leave the side panels as they are because I could replace everything with buttons but there aren't enough functions to map to every single one.
+2@TTL nope
+1@Majakalona but you missed the first one. XD
+1@Majakalona nice. The early bird catches the... eh... I don't know the rest.
+1@Molteycrow It should be on the right stick if not go into the settings of it and change grip to primary grip. But this cockpit isn't really made for VR.
+1@Honeydew001 here is pretty much everything you are ever going to need to do stuff like that.
+1@Honeydew001 you can do that already. Make the input of the minigun: (SelectedWeapon="Cannon")*FireWeapons
+1Could you upload the plane so we can download it or link the original because I can't find it.
+1@XanderMakesStuff Mobile doesn't have mod support anymore. It's really sad.
HUD
Radar
@ChamDel7 replica?
Check out @Gestour for the original design. His cockpit is insane, especially if you consider that it was made before the cockpit interior parts existed.
HUD
Radar
This was posted more than 5 years ago how is it not a thing yet. @HellFireKoder even upvoted it.
[this] (https://www.simpleplanes.com/Forums/View/167706/How-to-link-texts?showAllComments=true) doesn't work. Can someone please explain because all of the tutorial link just lead to the home page I think it doesn't exist anymore.
I just realized that the forward landing gear is inside the cockpit when retracted, but you can just rotate it and move it a bit forward.
@SPairforce maybe you tried these things already but in my experience this is most often caused by ether to much Angle of Attack or dihedral angle of the vertical stabilizer and sometimes both.
Stunning maneuverability and props for that weapons bay but there is just one thing you could try fixing: if you pull up below 1400kph and then roll to the right while pulling up it rolls uncontrollably.
Have you maybe thought about updating it now that there are cockpit interior parts. Also there are people that have made vanilla HUDs.
Yeah I tried doing it with glass and putting vertical G in the transparency slot with overflow but it doesn't allow for variables