@theboys That pink color is the color displayed when a texture is missing so it seems like none of the textures were imported except for the spore blossom particles. It's probably an issue with your device because I've never seen this on any other of my mods. I'm not very technical so I don't know what you would do about this.
@theboys there are no other files needed to be downloaded along with the .spmod file. I've never heard of that issue and don't know what it could be caused by, can you link to a screenshot of it maybe?
the camera angle kinda gives away that it's simple planes. If you used a camera part on the ground or another plane and set it to look at cockpit it would be absolutely perfect. nice video editing
If you were to set the rotators in the paddles to floppy and use VR, could you actually grab the paddles and row? I've had the idea to make a VR row able minecraft boat for a while, If anyone has VR tell me if you can test the idea.
@hardy57 the build doesn't use info from rotators. The wheels on the sides of the sheet are just there for support. The pistons are driven by activation groups. It's a surprisingly simple mechanism
@hardy57 @Mousewithamachinegun123 springs have a compression variable that tells you how compressed they are. I set a text label to the compression variable and the text told me the default compression is 0.5. I made it so the notes play when the springs get less than 0.5 which means a block passed under them and pushed them
@HuskyDynamics01 i found a few things that might help you if you do make valkyrie airlines on this build. i made a midi file >midi file< of the song and found an app >midi sheet music< that lets you turn it into sheet music that you can write on the build. upload the midi file to the app and mess around with the settings on the app to show the letters for each note to make it easier to write.
take 3 screenshots, combine the screenshots into one image using MS Paint or another photo editor, then use the image with the 3 screenshots as a blueprint.
@1342791782 I'm making another mod that uses particle emitters on parts. Could you help me make it so the emitter can be activated by an activation group?
@Salah001 I don't know how to code so I don't think i could make an autopilot mod, however the funky trees input system could be used to make a customizable autopilot without mods.
@Yish42 it works. you need to make the part holding the bomblets glass so it breaks and releases them easily. Also you might need to lower the explosion power of the missile so it only destroys the glass
maybe you can use proximity detonation to destroy a part that holds the bomblets and make them spread out. in my Parachute Missile, proximity detonation triggers a small explosion that breaks glass that a bunch of nets are attached to, spreading the nets out over the target. you could try the same concept where proximity detonation spreads bomblets over an area.
history repeats itself https://www.simpleplanes.com/Videos/View/1199130/Youre-welcome-Andrew
+1@TheMouse what if you scaled the boat down and positioned the camera so you couldn't see any land?
+1what server do you play on?
@TheMouse the simpleplanes accounts run by immortal jellyfish will stay forever obviously
+1@Majakalona it might be too laggy to have this many photorealistic plants but ill see what i can do
+1@Graingy close to the same amount of upvotes as my SP Paint
+1@Mav3r1ck here's the >camera mod<
@Melonwater56 activate ag 5, 6, and 7. Use Fire guns to kick, trim to move side to side
@Majakalona that happened to me with the original build. I had to rename the file to open it for some reason
+1can you draw my little bugger in glass ball
@theboys That pink color is the color displayed when a texture is missing so it seems like none of the textures were imported except for the spore blossom particles. It's probably an issue with your device because I've never seen this on any other of my mods. I'm not very technical so I don't know what you would do about this.
@Celery19 thank you! I'm currently busy with school and making a few non minecraft sp things so I'll probably enter at the late window
am I allowed to use builds I've made in the past?
+1@PlaneGuyRemembered channel 0 should be the correct one
@theboys there are no other files needed to be downloaded along with the .spmod file. I've never heard of that issue and don't know what it could be caused by, can you link to a screenshot of it maybe?
+1@ChaseRacliot i think it has to do with your model number or something
@ChaseRacliot sp removed mod support for android
@ChaseRacliot what is it?
@Yish42 never tell people to not upvote something, thats how you get over 100 upvotes
+2nice thumbnail
0 parts with a performance cost of 1. Nice
+1@Solent19 even with reflections and every other graphics setting set to the minimum?
the camera angle kinda gives away that it's simple planes. If you used a camera part on the ground or another plane and set it to look at cockpit it would be absolutely perfect. nice video editing
thanks for featuring my build, what song did you make on the music player?
@SnoWFLakE0s with a minecraft boat?
If you were to set the rotators in the paddles to floppy and use VR, could you actually grab the paddles and row? I've had the idea to make a VR row able minecraft boat for a while, If anyone has VR tell me if you can test the idea.
Server ip?
@hardy57 https://www.simpleplanes.com/Forums/View/1567238/Funky-Trees-Guide-Update-Updated-for-1-12-Variables
@hardy57 the build doesn't use info from rotators. The wheels on the sides of the sheet are just there for support. The pistons are driven by activation groups. It's a surprisingly simple mechanism
@hardy57 @Mousewithamachinegun123 springs have a compression variable that tells you how compressed they are. I set a text label to the compression variable and the text told me the default compression is 0.5. I made it so the notes play when the springs get less than 0.5 which means a block passed under them and pushed them
+1@HuskyDynamics01 i found a few things that might help you if you do make valkyrie airlines on this build. i made a midi file >midi file< of the song and found an app >midi sheet music< that lets you turn it into sheet music that you can write on the build. upload the midi file to the app and mess around with the settings on the app to show the letters for each note to make it easier to write.
@DEADSHOT16 :)
@HuskyDynamics01 please tag me if you do I would really like to see that
+1@StockPlanesRemastered cargo planes where you actually need something to go inside
@asteroidbook345 it came back up almost immediately after it crashed from the particles, idk why its still down. try 160.251.58.131
@asteroidbook345 that server goes down alot, it actually crashed when me, spartan, and indestersion were playing with my particle mod at 4:41 and 6:19
now spawn 20 of them and see how long you can survive....
+1@L3FT2R1GHT yes, you can use the input
sum(clamp01(Activate1))
to make it toggleable by AG1@L3FT2R1GHT I didn't save that one but you could probably replicate it easily
@L3FT2R1GHT here are some of the builds
minecraft fireworks
little bugger with kite
paraplane by fishminer
praying mantis
paper plane
all of the minecraft builds not listed are in my profile
the little bugger missiles are unfinished and not yet uploaded
@asteroidbook345 try 59.21.48.116
@QazEEqaZ try 59.21.48.116
@WisconsinStatePolice probably a scaled up cockpit driven by wind
+1@Mousewithamachinegun123 Test
take 3 screenshots, combine the screenshots into one image using MS Paint or another photo editor, then use the image with the 3 screenshots as a blueprint.
@1342791782 I'm making another mod that uses particle emitters on parts. Could you help me make it so the emitter can be activated by an activation group?
+1@Salah001 I don't know how to code so I don't think i could make an autopilot mod, however the funky trees input system could be used to make a customizable autopilot without mods.
+1@winterro yes the hydrogen explodes when a part hits them too hard. It might be hard to reliably trigger though.
+1@Yish42 it works. you need to make the part holding the bomblets glass so it breaks and releases them easily. Also you might need to lower the explosion power of the missile so it only destroys the glass
+1maybe you can use proximity detonation to destroy a part that holds the bomblets and make them spread out. in my Parachute Missile, proximity detonation triggers a small explosion that breaks glass that a bunch of nets are attached to, spreading the nets out over the target. you could try the same concept where proximity detonation spreads bomblets over an area.
+1