47.9k Phantomium Comments

  • 8? unusual planes worth knowing about #6 6.3 years ago

    I think they mentioned somewhere that they'll finish restoring the Horten around 2020-2022, so we're still a long way from seeing the last of the Horten prototypes restored to its former glory.

  • Mistel me-262 [BogdanX Challenge] 6.3 years ago

    @BoganBoganTheMan C'est superbe pour un avion de chasse de 1er generation!
    Bon travail! :)

  • PAVTHEPILOT'S LOCATION EXPOSED (lol) 6.3 years ago

    Si tu esti roman? 🇷🇴

  • M1A1 Abrams 6.3 years ago

    @ChaMikey it's my hard drive lol

  • M1A1 Abrams 6.3 years ago

    @ChaMikey if only I could test it, that'd be nais

  • The site is 4 years old... 6.3 years ago

    A N O N Y M O U S P E R S O N

  • How do I make a tank cannon? 6.3 years ago

    @BrendoB47 things have come a long way since then and Gun Cannons have become kinda obsolete.
    I recommend you check out the gun on my T-72. It's as close as I could get to the way Leehopard made the gun for his T-132 Amur (I think that's what it's called).
    If you still want to make a Gun Cannon, then you'll have to do it differently. I could elaborate on this if you wanted to (actually, I might post a tutorial on how to build tanks now that I think about it) but, basically: now there is impactForce, damage, tracerColor, and bulletScale. Play around with the values on these two and see for yourself :)

  • How do I make a tank cannon? 6.3 years ago

    @BrendoB47 don't use the mirror tool. It sucks, really. What you wanna do is mirror a single piece a time. You can do that by going to the Rotations tab and there should be an option to mirror the piece you've selected. That's what you wanna use when you want to mirror something.

  • How do I make a tank cannon? 6.3 years ago

    @BrendoB47 I've used rocket pods on my LTTB but, problem is, you cannot modify their speed and, as such, cannot replicate gun velocity. Wing guns and miniguns do have this option but they miss out on others.

  • BoganBoganTheMan and BogdanX 6.3 years ago

    @DisferGoatz what makes sense is that I saw this very same avatar a while ago. He ain't new at all.

  • Soukhoï SU-25 "Frogfoot" 6.3 years ago

    Are you really that new to this game?

  • Tupolev TU-22 M3 6.3 years ago

    Are you Chinese?

  • I have something to say. 6.3 years ago

    @Ajforever51 I'm no professional either. I'm not even an amateur.
    But yeah, you can use your fingers to blur out the lines but I find handkerchiefs to be better at it.

  • internet never fails me 6.3 years ago

    Lol that's actually an SU-85 :P

  • I have something to say. 6.3 years ago

    Also, I like the way you draw. Not necessarily what you draw, but how you draw. Just one little thing: shadows look a lot better when they are uniform. Doing them in pencil usually leaves these clearly visible lines which don't look that nice. What I do is: I take a handkerchief and start rubbing the shadows with it. Not only does it homogenize the shadow (thus eliminating most of the lines the pencil leaves), but it also creates this soft shadow effect which looks really kewl in my opinion.

  • T-72A 6.4 years ago

    @TheRussiansAreComing Maybe, maybe not.

  • "10+ questions science still can't answer" SP edition 6.4 years ago

    Does data overflow apply to literally anything in-game?

  • What should I build next? 6.4 years ago

    A 0 part build ;)

  • banan 6.4 years ago

    Iz dat yuo in zhe last pictur?

  • Bring back the old prop, please! 6.4 years ago

    @Baldovino Thanks for misinterpreting my words.
    I didn't say "I don't want old propellers back." I only stated that you've made this post just to beg for points.
    Had it been a forum post, I'd have no problem with it.

  • F-42 Draken 6.4 years ago

    Lol just saw that it only has 82 parts xd
    Great job on it, nonetheless!

  • Petition to limit users to ONE FORUM POST PER DAY 6.4 years ago

    Since you asked me to expand on my "no" yesterday. I didn't do it right away since people with common sense and a bit of experience around here can tell why this suggestion is straight up bad. But it seems I have to dissect my own reasons. Don't expect much different from what was already said.
    First off, to limit ones amount of forum posts per day to a mere single post is extremely strict. This is exactly like limiting the amount of thoughts you can have in a single day. How would that feel to ya? Sure wouldn't be awesome. "But I can think of something really really important and problem solved." Just no. To think of something very important, you must first think about what to think of so there goes your one and only thought.
    Maybe I wanna post a tutorial about how to make realistic fuselage wings and later that day I also wanna update my roleplay related to Vietnam War and how the Vietnamese have just stolen some American planes from the South and it's actually more of a teaser for a plane I will upload in the near future. My point is: within a day, you might wanna write more than two forum posts about totally different topics.
    And so, your one forum post per day or literally any X posts per day limit is absurd. Honestly.
    What I would propose is a cooldown between both uploading builds and writing forum posts. One minute at most. This should prevent effective spam but, to be honest, it's been well over a year or so when I last saw someone spamming forum posts. Although I think something along the lines of that did happen recently but it was no big deal. The moderators swiftly cleaned up the forums and the spammers got tempbanned. They did a great job at solving the problem.
    Without further ado, I think I've made myself very clear and I don't think there's anyone that doesn't understand what I said.

  • With all these requests for 1.8, you guys have forgot the most important feature. 6.4 years ago

    @AudioDud3 I think this comes down to the game engine. Porting stuff from Unity 5.3.6 to a newer version does not guarantee that it will work the same. Think of a plane that has some very weird flight model in SP. It may work here since but in a newer version of Unity (in which I suppose the physics simulation is much more advanced and realistic) it might not work at all.
    I seriously hope they're working on a way to import stuff from SP1 to SR2. I've built so much stuff and I'm lazy to rebuild it in SR2, to be honest.

  • T-72A 6.4 years ago

    @Sauce Check this out! :)

  • WWI Map Teaser 6.4 years ago

    Mon Dieu, c'est superbe!

  • Clearing my conscious 6.4 years ago

    Actually @Squirrel, the part with the music will more than surely work. And I can say this from my own experience. I know it's the most unusual kind of music one could listen to (military marches... yeah :P ) but, whenever I listened to something very vivid, fast-paced, it just restored that bit of confidence that I had previously lost.
    And it's also scientifically proven that music really does make us feel better.

  • T-72A 6.5 years ago

    @Thespirtusraptorfan Glad you like it! :)

  • a satisfying setback 6.5 years ago

    That moment when you're France but remember Italy is even worse than you

  • Kazakhstan 6.5 years ago

    Better than Uzbekistan!

  • May I present to you the Aurora Racing LMP1....... 6.5 years ago

    [insert that crying girl like a race car meme here]

  • Environment Mod... 6.5 years ago

    just happened there?

  • I will be a mobile builder 6.5 years ago

    Conso... oh wait, mobile peasant
    And I'm sure you'll still do a great job at providing us with great builds :)

  • Guys this is the most beautiful thing I have found 6.5 years ago

    Multigender Theory has won the battle.
    Guess it's time to bring out the big @ss gun aka the pest repeller!

  • Teaser - T-14 Armata 6.5 years ago

    @Stellarlabs How to pwn lowtier nubs in 1 second xd

  • Coming soon™ 6.5 years ago

    @EternalDarkness Ya cheeky schumbag, you know the answer already :D
    But yeah, to the unwary eye, T-64B and T-72A are almost the same.

  • North American F-100D Super Sabre 6.5 years ago

    Chronically underrated. Should have at least 50 upvotes by now :)

  • Coming soon™ 6.5 years ago

    @AverroesIndustries The wonders of ReShade ;)

  • Coming soon™ 6.5 years ago

    @JangoTheMango That's because the flag is on the other side of the turret ;)
    Listen carefully to what @EternalDarkness has said. He's veeeery close but not quite there :)

  • Coming soon™ 6.5 years ago

    @DuckMintnewprofile Easyroads3D? Huuuuh?
    That's your newest map btw. And now I kind of intend on making something similar, but as a designer background.

  • Workshop Hangar 6.5 years ago

    @vincentwwwwww one thicc boi

  • Coming soon™ 6.5 years ago

    @JangoTheMango @Roswell shrug
    Idk either what it is...
    But I know one thing for sure:
    *Papa Stalin is disappoint. Yuo are amerikanski spyon!!!!! What is miss from g_lag? U))))))))
    Seriously though, it has an Armenian flag on its turret side.
    @Sauce Maybe you can help us out?

  • WHAT??!!!! I'M 2.0 YEARS OLD NOW!!! 6.5 years ago

    I too am actually 2 and a bit years old.
    Jew jew ga ga xd

  • SimpleRenders Volume Two 6.5 years ago

    Huuuuuh?
    How'd ya do that?

  • M.Corp Airship Silver Star 6.5 years ago

    Who would win? Some big fancy airship or a needle?

  • Wanna hear a joke? 6.5 years ago

    Sturer Emil - the most depressive tank in history.

  • if(JetFly.longStoryShort(1) == "I made a procedural terrain generation in Unity!"){reader.wonder();} 6.5 years ago

    I've actually seen a tutorial on YT where a guy explained this very well and even showed it off on spot. It's not as hard as it seems, though the setting up part left me a bit in the air, I have to admit :)

  • Suggestions For Upcoming SP Updates 6.5 years ago

    @Delphinos It's something they know about. Your suggestion still makes little sense to me.
    Maybe they do manage to get around Unity's limitations.