Dev PhilipTarpley Comments

  • Truck/boat 8.4 years ago

    Nice improvement on the predecessor :)

  • A question to the devs 8.4 years ago

    Honestly, there is no set criteria at all. We all do it independently, without asking each other. We log in, see a design we like, and decide to feature it.

    It isn't really "fair" I suppose, but it also isn't done with any sort of bias for/against a particular person...it is kinda just like a lottery I guess...as long as we see your plane, and like it...it may get featured.

    We also tend not to feature a design that is already on the front page, or almost there even if we would've otherwise...so, it has a element of timing on when we see it.

  • P-51 Mustang for Jundroo 8.4 years ago

    Wow, this is awesome. If you could re-design to where it doesn't plow into the tarmac on full-throttle takeoff I would vote for this as a P-51 replacement...it flies great.

  • Dev Update 8.4 years ago

    @Smasher I had to look up what a UTE vehicle was (not a common term in the US). We usually rely on Kevin to add new vehicles since he is the best at it, but I'll give him this suggestion :)

  • BV P.194 KURT 8.4 years ago

    @poenix All wheels will bounce regardless of the configuration, but we know there is room for improvement for sure. Sorry for any frustration it causes.

  • V2 Rocket v1.0 8.4 years ago

    Awesome work, nice cockpit view :)

  • RI-259 8.4 years ago

    Nice, I like what you did with the engines/inlets.

  • 02 8.4 years ago

    Flies beautifully!

  • Rowland12MKII rifle(factory new) 8.4 years ago

    Very well done.

  • Avatar the last Airbender- Aang on his glider 8.4 years ago

    Awesome job...didn't even try the throttle (since I thought it was an engineless glider) until I was coming up short for a landing and instinctively applied it :)

  • Rat Truck 8.4 years ago

    Love it. I will say that steering with one hand is dangerous though :)

  • X-lite Sport 8.4 years ago

    @Insertname I did! :)

  • Extra Life TODAY 8.4 years ago

    FYI: Jundroo twitch is offline at the moment, go to Nathan's

  • EXTRA LIFE 8.4 years ago

    I just want to point out that having you all donate personally is not our primary goal (although that would be great).

    We'd love for you to join our team and ask friends/family to donate a few dollars to your personal account. We'll be monitoring the forums tomorrow and will try to raise awareness of anyone who does so. Even if you only raise a few bucks...you did it for a good cause, and while playing games!

    Also, anyone who does so and sets up a stream for us to watch, we'll absolutely go there and all of us will watch/chat/cheer you on for a while :)

  • EXTRA LIFE 8.4 years ago

    @808REKT Yes, that is basically it. Just like other "marathon" charities...it is mostly just an occasion to raise awareness for a cause and raise money for it.

  • nagato battleship 8.5 years ago

    Great job, this is incredible.

  • Autogyrooof™ Autogyro 8.5 years ago

    Not sure how this works, but if looks and flies really well. Nice job.

  • FS-515 ''Aruus'' 8.5 years ago

    This looks amazing and flies like it is on rails...great job.

  • My Whirly Bird 8.5 years ago

    This is really cool, very creative.

    +1
  • Thanks for the gold! 8.5 years ago

    Awesome job! We showed this beauty off at our booth during PixelPop last weekend :

  • Jundroo is going to be at PixelPop Festival in St. Louis, Missouri next weekend. Come see us! 8.5 years ago

    @AeroMobilFlyingCar Just use your "AeroMobilFlyingCar" :)

  • Benkelmans is banned 8.5 years ago

    @Harambe Just know that further questionable actions by "Benkelmans" or anyone related may result in IP bans of anyone involved. So, I would suggest to anyone who cares about their account to take notice.

  • Benkelmans is banned 8.5 years ago

    I banned "him"/you for the bio. If you need more evidence on why that was an issue I can link it here.

  • Behind the Minute Timer 8.5 years ago

    Very impressive!

    +1
  • Minute Timer v1.0 8.5 years ago

    That is pretty clever!

  • 3D Print of WalrusAircraft's W900 Truck 8.6 years ago

    That looks pretty good! Are you happy with it?

  • Can The Devs Remove The Point System from The Game Please?! 8.6 years ago

    I am fine with the point system rants, or any rants in general. We need to know what people are thinking so we can improve things. Thanks for your feedback.

  • Andrew Garrison 2.0 8.6 years ago

    FYI:

    This model accurately depicts his wardrobe today...red shirt, blue-jeans, dark shoes, and platinum white hands...plus head-engines.

    +1
  • Andrew Garrison 2.0 8.6 years ago

    @Sniper16 Right-handed I believe.

  • Update v1.5 8.6 years ago

    @Slechta The update is live, but may take time to be pushed out to all devices, depending on platform/geographic location.

  • Update v1.5 8.6 years ago

    @kukimuki1234 You have asked that twice now...are you joking?

  • Steam Beta 1.5 8.7 years ago

    @RedBeard66 Good idea!

  • Steam Beta 1.5 8.7 years ago

    @BonesOfFlying Stop being so dramatic and cursing...I don't care if you are doing it with alternate spellings.

  • Westland Wyvern S4 8.7 years ago

    Holy cow, this is awesome! Beautiful.

  • This bug is awesome 8.7 years ago

    It blows up within a few seconds of starting Bandit Run, and when in sandbox, it doesn't go much past 700mph. Any other tips to reproduce?

  • Beta 1.5 Bugs 8.7 years ago

    @Flightsonic Also, I fixed the "AI flies up continuously for no apparent reason", thanks for reporting it.

  • More 1.5 beta bugs! 8.7 years ago

    I don't think this is a new issue, but I've logged it, thanks.

  • Beta 1.5 Bugs 8.7 years ago

    @Flightsonic Ok, I was able to reproduce this with the current Steam version. I had inadvertently fixed this bug while addressing something else, so I wasn't able to repro it in my local copy :)

  • Beta 1.5 Bugs 8.7 years ago

    @Flightsonic Hmm, I can't seem to reproduce that. So, you are saying if you use the keys for VTOL, it will affect the AI as well?

  • Beta 1.5 Bugs 8.7 years ago

    @Flightsonic The AI will not actually be aggressive regardless of selection when you pick a Final Approach landing location. You can see the targeting box on 'em is blue, indicating they are friendly.

  • Beta 1.5 Bugs 8.7 years ago

    "Most AI planes crash on Finals approach"
    This unfortunately won't be improved this update. The AI can't land planes well that need a lot of throttle to land. If you need more than
    about 30% throttle to land, then the AI will have trouble landing them as well.

  • Steam Beta 1.5 8.7 years ago

    @AwesomeDesign717 @Toast Why would you need to use one...can you not access the apple store in China?

  • Beta 1.5 Bugs 8.7 years ago

    @AmerigoB

    "AI spawned on ground retract landing gear and crash"

    Can you give a location/aircraft which demonstrates this?

  • Bug Report for 1.5.0.0 8.7 years ago

    @Hyperloop

    "The autopilot gets some rolling issue while the airspeed is above 500mph. The plane rolls by itself and cant stop it with the autopilot on. It is not as stable as the older version..."

    This should not have changed...I'm not seeing the issue. I know that it can happen somewhat if you engage autopilot while going fast and doing a high-g maneuver, but If you could give a plane and reproduction steps, that would be helpful.

  • devs may have found bug in beta 1.5 8.7 years ago

    @AwesomeDesign717 I've made changes to allow for Pitch/VTOL to be used for throttle, and Yaw as turning for designs which have a car engine active w/o an activation group by the AI.

    That should fix these issues. It has not been pushed to Steam though.

  • Beta 1.5 Bugs 8.7 years ago

    @Flightsonic
    "Aggressive AI planes do not attack"

    I cannot reproduce this...can you give me the planes/steps to repro?

  • Beta 1.5 Bugs 8.7 years ago

    @Flightsonic

    "AI flies up continuously for no apparent reason"

    Can you give some steps to reproduce this?

  • Jungden 8.7 years ago

    Cool, what program did you use to edit the obj?

  • devs may have found bug in beta 1.5 8.7 years ago

    So, the cars use the throttle input for throttle. They will act strange if the engines are setup to use Pitch as the throttle input.