113k PlanariaLab Comments

  • A question for a funky tree input. 4.5 years ago

    @Aldriech
    The throttle input is between 0~1, not 0~100, so replace the 80 part with 0.8. I think it will work out well with

    +1
  • A question for a funky tree input. 4.5 years ago

    (Throttle>=Any number?0:Throttle)

    +1
  • Do you have a question for me? 4.5 years ago

    @Aldriech
    Thank you, I don't know if I can live up to my expectations, but I'll do my best

    +1
  • Prototype head 4.5 years ago

    @Starlight
    Certainly, if character with many lines, such as Jojo, the corners may not feel strange.
    But, it is difficult to make the whole body because the design of the costumes is complicated.

    +1
  • Colorful smoke test (no mod) 4.5 years ago

    @Axartar
    The trail is seven guns. Use a funky tree for activation groups.

    +1
  • Do you have a question for me? 4.5 years ago

    @TurtlesThatFly
    Awful junk. Not accepting proper operations.
    Recently, it has become possible to make things that can fly quite freely.
    But for the time being, you won't see it on this site. There are many other things to make

    +1
  • Do you have a question for me? 4.5 years ago

    @Evenstsrike333
    Possible, but I'm not motivated yet

    +1
  • Do you have a question for me? 4.5 years ago

    @ThePilotDude
    Born and raised in Japan.
    All my relatives are Japanese as far as I know

    +1
  • Do you have a question for me? 4.5 years ago

    @Inuyasha8215
    male

    +1
  • What I always thought(Resolved) 4.5 years ago

    @Omel @asteroidbook345 @Smashfighter06
    Sorry to have made you worry.
    I decided not to care anymore.
    Of course I understand the site rules and within that.

    +1
  • Are people biased in sp? Or is it just my imagination? 4.5 years ago

    It was uncomfortable for me that steve, the fox, and other low-quality trash like that to get acclaim.
    However, I didn't have the courage to erase the things that were published once
    Now I've erased all such poor quality trash. I'm sorry

    +1
  • What I always thought(Resolved) 4.5 years ago

    @Omel
    I'm not going to stop making. It just doesn't show up much on this site.

    +1
  • Are people biased in sp? Or is it just my imagination? 4.5 years ago

    Rest assured, I will never publish my work again.
    @Aeromen

    +1
  • What I always thought(Resolved) 4.5 years ago

    @Omel
    Thank you, I wasn't good at anime until a few years ago, and Even now, I don't have many favorite works.
    I made a Strike Witches build before, but I wasn't very interested in the work itself.
    It would be interesting if the flying device of that work could be reproduced in this game. Made from a simple curiosity.
    About the my original work, its design was easy when writing the image illustrations.
    As I wrote it over and over again, I become like with it.

    I may not come out in the future,
    But I will continue to help my fliends so I might be able to see me in the synopsis of their work

    +1
  • BV-1 Adam (please read the overview) 4.5 years ago

    @Bob9998
    For example, if weapon A has 12 bullets and weapon B also has 12 bullets, then both A and B expressions will react

    +1
  • BV-1 Adam (please read the overview) 4.5 years ago

    @KrAkenAtomic
    Thank you, I'm happy just by feeling

    +1
  • BV-1 Adam (please read the overview) 4.5 years ago

    List of applicants for tagging
    @Bobofboblandia @Evenstsrike333 @Thenewdownloader

    +1
  • BV-1 Adam (please read the overview) 4.5 years ago

    List of applicants for tagging
    @Spikerya @Starmang10 @ArcturusAerospace

    +1
  • Trial operation 4.5 years ago

    There are some important changes to what I was saying here.
    First, about non-mobile support.
    Since it still uses CCTV and Lights, it can not be read in the mobile version, but I decided to prepare a version with that part removed.
    (I plan to put a link in the description section of the official version)
    Next, with regard to the number of parts, we abandoned mounting because the development of a multifunctional LCD was not successful. Therefore, the number of parts seems to be considerably less than the estimate (if it goes well, it is less than 2000 parts).

    +1
  • Aiming test 4.5 years ago

    @MRMDAWURM
    Seems like my original Mech, but I won't tell you the details yet

    +1
  • frame6 - relese version 4.5 years ago

    @Strucker
    I added an image to the description, but if you make it dense, unintended connections will easily occur, so it is better to move the parts of the part to be edited and move them apart.

    +1
  • Maybe publish frame6 and pose change files. tell me your opinion 4.6 years ago

    @jamesPLANESii
    The translation software seems to be wrong.
    The development itself is done by myself, but a few users have helped with the operation test and idea of ​​the function.

    +1
  • Roll up Garage door 4.6 years ago

    Isn't this what you are looking for?

    +1
  • New walking FT for frame6 4.6 years ago

    @Homemade
    Thx!
    It was difficult to switch each behavior smoothly

    +1
  • Need help with walker 4.7 years ago

    I've tried the fix you asked for previously
    here

    +1
  • linu - ver - 1.1 4.7 years ago

    @jimmyje @DickBrazen @The3Box6With0AXOnIt @ChallengerHellcat
    Probably a version that works on your device is complete.
    here
    I'm sorry to have kept you waiting

    +1
  • YM-xxx Pixie 8 days ago

    @SAINAKAJIMA
    np

  • XVX-016 Aerial 28 days ago

    @elruXo
    After downloading to mobile, a warning message will appear stating that the mod is not included, but after closing it, do UnDo, and then do ReDo to successfully load all but the mod parts.
    (The mod parts included in this build are only used for visual effects, so their absence will not affect the functionality of the build.)

  • Minesweeper one month ago

    @114514rtj
    After playing ACVI, I became interested in the past titles. However, with the resurgence in popularity of the series, the price of used software has skyrocketed, making it difficult to obtain them...

  • ACE-1 one month ago

    Are you sure you have the right link for the mod?

  • YM-xxx Pixie 2 months ago

    @StinkyRice
    The gyros do not provide sufficient control, so smaller engines are used instead.

    The feeling is that they are like rocket attitude control thrusters.

  • XVX-016 Aerial 2 months ago

    @mitsuki
    Probably quicker to look.
    Put it in cockpit view, open the menu (or pause the game), and switch to Orbit view while still in that state.

  • Minesweeper 4 months ago

    @Graingy
    The button portion for interact is embedded in the screen, so you can directly click (or tap in the case of mobile devices) on the displayed cell.

  • Minesweeper 4 months ago

    @EternalDarkness
    I can make up to 23 squares horizontally without major changes, so I might do it in my spare time.

  • Minesweeper 4 months ago

    @overlord5453
    If you don't know the rules, you can search for them in this web browser you are looking at.
    Click (or tap on the screen for mobile devices) directly on the cell displayed on the screen.
    Press the face icon to reset the game. (Same as Windows98 version)

  • 1Part HUD 5 months ago

    @Dracul0Anderson
    1.
    Basically, only text can be displayed with text labels, what looks like a line is a collection of hyphens and minus signs.
    2.
    Inputs can be embedded in text by using {} as shown below.
    Throttle={Throttle}
    3.
    Also, when combined with rich text tags, it is possible to control the position of text, etc.(For more information on tags, search for Rich Text Tags in Unity TextMeshPro.)
    <pos={1+sin(Time*180)}>←→
    <voffset={sin(Time*180)}>↑↓

  • 1Part HUD 5 months ago

    Comment notifications for this build are turned off so I may not notice it.

  • 1Part HUD 5 months ago

    @VisionAviation @idkwhatosay
    I think it's too late now, but I added the unit conversion feature.
    Please add the variable UnitType to VariableSetters and set any value. (Details are in the description on this page.)

  • 1Part HUD 5 months ago

    @L3FT2R1GHT
    Metric system (default for SP and Unity)... but since ver 1.4.3, I added the ability to change to other unit systems.
    .
    Regarding the altimeter change mentioned in the comments.
    Please find Altitude in the code and convert it to (Altitude-3.1). (There are 3 places in ver 1.4.3)
    .
    If you are using a text editor's bulk replace, convert Altitude* to (Altitude-3.1)*.
    (Using Altitude as the replacement target will destroy AltitudeAgl).
    .
    As for HudDistance, it looks like your setup is correct...
    If the same symptoms occur in ver 1.4.3, please let me know.

  • 1Part HUD 5 months ago

    @linxiaofeng2339
    Fixed it.
    Sorry it took me so long to notice.

  • CameraAndDisplay 6 months ago

    @EDEN971
    Updated mod.
    After updating the mod, please try to re-download the build that had the problem.

  • CameraAndDisplay 6 months ago

    @EDEN971
    As of now, everything seems to be compatible except the CCTV monitor and the HMD.
    This means that the camera will remain in place and only the monitor will need to be manually relocated.......

  • CameraAndDisplay 6 months ago

    @EDEN971
    Probably due to incompatibility with older versions of the mod.
    Because I have made some fairly radical changes to extend the functionality.
    I will explore if there is a way to convert from the old version, but don't hold your breath...

  • CameraAndDisplay 6 months ago

    @EDEN971
    When you say that the parts do not show up, do you mean that they just do not show up in the simulation or that the CCTV category does not show up in the parts list, even in the build?
    Also, what version of your SP?

  • HUD test 6 months ago

    To be implemented in CameraAndDisplay version 3.0.

  • XVX-016 Aerial 9 months ago

    @ARMAGEDONGeneral
    This blue text is a link to the forum. Click here.
    ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
    Read this page
    ↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
    This blue text is a link to the forum. Click here.
    This blue text is a link to the picture. Click here.
    ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
    Read this section of the page above.
    ↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
    This blue text is a link to the picture. Click here.
    .
    The method described here can also be used for GIF animation.
    Upload the GIF animation to the Internet using some posting service and use that URL.
    If you don't understand after I have told you this much, there is nothing more I can do for you.

  • XVX-016 Aerial 9 months ago

    @ARMAGEDONGeneral
    read this link

  • XVX-016 Aerial 9 months ago

    @StinkyRice
    You download it to your device and if there is no lag or acceptable lag, then you can use it on that device.
    That's all.