113k PlanariaLab Comments

  • Help with funky trees 4.3 years ago

    @ProjectVideoGame
    clamp01(Altitude<=2)GS[Any number]*[input]
    Apparently, "<" was replaced by &lt; when the display of characters was changed.

  • Help with funky trees 4.3 years ago

    If you want to increase the thrust in proportion to the speed
    GS*[Any number]*[input]
    If you want to turn it on only at an altitude of 2 meters
    clamp01(Altitude&lt;=2)*[input]
    If you match the two above
    clamp01(Altitude&lt;=2)*GS*[Any number]*[input]
    Sorry if I made a mistake in the topic, I'm not good at English

  • 1.10 Beta is now available 4.3 years ago

    @CenturyAerospace
    Interesting. It might be useful, but I would like to turn on/off the light emission with a single part if possible...
    If luminous fuselage wasn't implemented I would use your idea instead

  • How does zeroOnDeactivate command work? 4.3 years ago

    @Bombsmithfurry67
    I don't know the link, but I do know that @SnoWFLakE0s . wrote

  • How does zeroOnDeactivate command work? 4.3 years ago

    As far as I know there are two ways
    First, enter FireWeapons in the activation group.
    You can use FT for activation groups in current version (official version, not beta version)
    .
    Second, the method of irreversible input using FT.
    Here is an example.
    clamp01(sum(FireWeapons))

  • AA Guns Concept Verification 4.3 years ago

    @afraz impossible

  • AAGunTest(AIOperation) 4.3 years ago

    @Defalt1
    This was in the works before the latest beta was released.
    So it's fundamentally different from what you see these days.
    The one in the video uses the angle of the cockpit to prompt the AI to fire. This makes it difficult to incorporate as part of the work.
    The modern ones are probably treated as irrelevant to the AI's decision because they just point the machine gun at the best angle for shooting (but It's a rare occasion when a shot is fired, so I don't really know).

  • Automatic turret system 4.3 years ago

    @BagelPlane
    It's not what I'm looking for because it doesn't have the ability to shoot deviations and also contains extra axes.

  • AAGunTest(AIOperation) 4.3 years ago

    @WereOutOfNamesArentWe
    The new function gives the angle and distance to the target. I think that it is possible to reproduce the behavior of deviation shooting by combining it with a conventional function such as rate.
    It's not easy but I have to enable it

  • AAGunTest(AIOperation) 4.3 years ago

    @WereOutOfNamesArentWe
    It didn't use because I was working on it before the beta was announced.
    I'm currently developing a new type with beta inputs.
    It will be much easier to use than the one in the video

  • AAGunTest(AIOperation) 4.3 years ago

    @MisterT
    thanks. I don't remember how many times I gave up until I got into this state.
    As a rough mechanism, FT is used to reproduce the behavior of pitch and roll.
    (Use sin, cos, etc. to determine the influence of the operation on the current roll angle)
    The speed is tricked by actually moving the cockpit with a piston (it took a long time to adjust this part)

  • AAGunTest(AIOperation) 4.3 years ago

    @DeathStalker627
    I have no plans to use this in my work (I just thought it would be interesting to have a mechanism to do this)
    So I can't answer me properly.
    Sorry if you feel upset. I thought it was better than ignore it

  • AAGunTest(AIOperation) 4.3 years ago

    seizure
    Use the AI's aggressive mode
    No Mods
    The red bullets are meant to check the direction of the turret, not to damage it.
    Only the yellow ones do damage.

  • Is there a way to make a fuselage glow? 4.3 years ago

    Angling the sides of the fuselage considerably (increasing the difference in size between the front and back sides and reducing the length very much) causes the shaders to glitch.
    At that time, the mobile version appears to glow white.
    The PC version looks completely black due to different shader specifications.

  • **DOES ANYONE KNOW HOW TO MAKE A TURRET AUTO AIM** 4.3 years ago

    @EchoWhiskey11
    I understood.So it was a metaphor for a behavioral test.
    Your idea that speed may be more important than altitude may be correct.
    As a matter of fact, the one I'm adjusting now has a reasonable chance of capturing the aircraft even when it's floating at sea.

  • reshade configuration test 4.3 years ago

    @AWESOMENESS360
    Link to aircraft
    Note that hud (especially the mechanism for outputting numbers) has a high load on the computer.

  • **DOES ANYONE KNOW HOW TO MAKE A TURRET AUTO AIM** 4.3 years ago

    Some are made in the past, but they are not always aimed at.
    With a probability of about 2/3, they will only face upwards.
    I can pass the prototype if you need.

  • reshade configuration test 4.3 years ago

    This is the one I reconfigured because the last one seemed to be quite unpopular.
    Basically to improve the emission part.
    Other than that, not much has changed.

  • FFR-41 Mave (novel ver) 4.3 years ago

    @asteroidbook345
    Thanks, but since a lot of rotators and pistons were used to reproduce the unique display, the load on the terminal was quite large, and some of the planned functions could not be installed...

  • FFR-41 Mave (novel ver) 4.3 years ago

    @Thenewdownloader
    thanks.
    If I'm not mistaken, I think
    とても豪華だ((It's)very gorgeous) or
    かなり豪華だ((It's) Pretty gorgeous)
    is easier to convey than the translation.
    (By the way, 豪華 is a Japanese word and ゴージャス is an English word replaced by Japanese pronunciation, but it does not matter which one is used.)
    Or, if the intent is to admire the complexity or sophistication of the work, then "凝っている" may be used instead of "gorgeous."

  • FFR-41 Mave (novel ver) 4.3 years ago

    @MAHADI
    Thanks

  • FFR-41 Mave (novel ver) 4.3 years ago

    @Notaleopard
    We do not provide such a feature.
    If you need it, remove the block around the passenger's head.
    All display features should be connected to it.

  • Name changed. 4.4 years ago

    @BuiltBionixInd10HasTheLongestNameBruhY
    understood. I'm worried about one more thing, but I don't understand the definition of "anime" you use.
    animation. So, in my opinion, it doesn't include my original characters and mecha, which are represented in illustrations and some novels.

  • Non-Gyro Drone 4.5 years ago

    @FLOWRIDER0
    Those that still use a gyro will fly better.
    The stability is not very good and the turning is slow. There is still room for improvement

  • non gyro drone test 4.5 years ago

    The work is Here

  • suzu 4.5 years ago

    @WereOutOfNames
    I will not publish it again. The successor PMF-HW-7 is under development. Please wait

  • Do you have a question for me? 4.5 years ago

    @Aldriech
    Linu (Frame 5) is about 3 months,
    suzu (Frame 6) is about 1 month (However, because I was able to continue working all day due to the coronal suspension of school, the work time greatly exceeded Linu.)
    Funky trees are used for all hinges.
    Without funky trees, it would be impossible to achieve such multi-functionality.

  • Prototype head 4.5 years ago

    @exosuit
    I tcan't know how many parts you're going to get until you build it. It's only 29 parts in its current state.
    It's hard to explain in words because the connections are switched to make it easier to work with as needed.

  • Colorful smoke test (no mod) 4.5 years ago

    @WereOutOfNames
    sorry, I seem to have misunderstood.
    I forgot that because I can shoot on a PC without opening the weapon tab.

  • Colorful smoke test (no mod) 4.5 years ago

    @WereOutOfNames
    To the best of my knowledge, that specification has already changed.
    Since the control of AG is used to change the color of this smoke, if the specifications remain, it is not possible to switch the colors and all colors should be output at the same time.

  • Colorful smoke test (no mod) 4.5 years ago

    @MAHADI
    Yes, so you can stop at any time

  • Colorful smoke test (no mod) 4.5 years ago

    @MAHADI
    Use a gun with adjusted bullet speed.
    Switch multiple it with a funky tree.

  • Future plans 4.5 years ago

    @SnoWFLakE0s
    ジャイロやヒンジ等は軽くしすぎると安定性を失って
    姿勢が維持できなくなったり
    軸がズレたりします。
    特に脚関節は、重量バランスを間違えると
    膝や股関節が沈み込んで
    歩く事が出来なくなります

  • Future plans 4.5 years ago

    @NightmareCorporation
    No, not there. I'd love to hear your opinion on how to board (I added it to the very end of Sentences, but if you can't see it, tell me)
    PS.
    I will make things like VF when I feel like it

  • suzu 4.5 years ago

    @F40GT
    I haven't decided. But some of the parts have been diverted from the girls of the past work, and maybe they are female.

  • Do you have a question for me? 4.5 years ago

    For example, if you're doubling the input at altitudes above 1,000 meters, you can double the input.
    Throttle*(Altitude>1000?2:1)
    If you want to be proportional to the altitude.
    Throttle*Altitude/Favorite Number
    @rexzion

  • Do you have a question for me? 4.5 years ago

    @rexzion
    1st,AltitudeFT can get altitude with
    I think you can use it in conjunction with the input in a quadratic operation or something like that.
    (The translation may be confusing, sorry.)
    2nd,
    It's been a year and 10 months since I purchased the iOS version.
    It's been almost a year since I bought the Steam version.
    I've been making works since last fall.
    (Before that, we just played with other people's work.)

  • I need help with a build(solved) 4.5 years ago

    @Metalsaurusnerf
    All wings other than the StructualWing are used to shift from the base of the wing when a force is applied.
    (Just like the left wing of the plane in your photo is out of alignment.)

  • I need help with a build(solved) 4.5 years ago

    Here
    I was able to solve the problem by disabling the wing deflection. But I still don't know the detailed cause of the problem.

  • Do you have a question for me? 4.5 years ago

    @rexzion
    First, I don't like it, but I will not avoid it.
    Second, I think there are some ways, but I haven't tried it yet.
    It takes time to be able to explain.
    (Maybe it's faster to ask someone with similar skills)
    sorry I can't help you.

  • Differences of walkers and mechs 4.5 years ago

    The description of the walker tag on this site is written as [For all vehicles that walk, from mechanical spiders to giant humanoid mechs.]
    Why do you try to exclude the human form even though it is written like this?

    I thought it was a little strange.
    (I already know that the type of vehicle in the movie "Star Wars" is divided into walkers.
    But I think that the walker on the site here is just a way of Thrust)

  • suzu 4.5 years ago

    @Ikeepoofing
    At least works lightly on my phone.
    If you really want it, make it yourself.

  • Do you have a question for me? 4.5 years ago

    @NFIGMT
    At least I don't know how. If you really care, ask the developer

  • Do you have a question for me? 4.5 years ago

    @SgtRXMT
    Excuse me, but I don't understand the question. I don't know much about Netslang, so...

  • Do you have a question for me? 4.5 years ago

    @ThePilotDude
    As far as I know, there are at least 50 Japanese SP players on Twitter.
    Some have platinum users, others have very detailed work even below gold.
    They have been kind to me since I started this game.
    If they weren't there, I might still be making junk-like pieces.

  • Do you have a question for me? 4.5 years ago

    @DOX
    I don't have it yet.

  • Do you have a question for me? 4.5 years ago

    @Brendorkus
    16:40(GMT)

  • Do you have a question for me? 4.5 years ago

    @BuiltBionixInd10
    Maybe there is no way to communicate between AI planes in the current SP (I don't know that)
    But One-way communication from player to AI plane is possible by using the specification that FT of AI plane refers to the speed information of the player.
    …Is this answer okay?

  • Do you have a question for me? 4.5 years ago

    @FOXLOVER
    Tell me your requirements. I can't do anything if I don't understand the contents