@CanadianAircraftBuilder What shows it isn't done? The version number is still 1.22 in the mod because someone forgot to change it, but the new parts are there. If you have the new version, you should see a new part called "Jet Engine Fan".
See how there are four hidden="true" materials? Set the hidden to false and you have four more. When you resave the file, there will be four more hidden slots.
Hi, this mod has been very useful for realistic sounds in the SWL-120, and I have a question. Would it be okay if I use the source code so I can add this mod to the SWL-120's own mod? It would make it so the plane only requires one mod. If this were to happen I would credit you anywhere I publish the plane and other content relating to the plane.
@CanadianAircraftBuilder I visited Nasa.
I like to get 60fps on any plane I am running, so this is one of several files.
Although, this is a 2600 pre-export version of the interior, watch this video to get a full understanding. Final part count for everything in this file will be just 3 parts (aside from doors).
From what I've found with my calculator, sin-1(any number) returns math error if the number in the equation is larger than 1. sin-1(1) returns 90, anything above it returns math error.
@JesusChrist Welcome to the club.
+1@CanadianAircraftBuilder Are you sure you installed the new version? Try deleting the old version.
@Spacepickle3214 hmm I think I know who the owner of @HondaOfficial is. Joined 1 hour ago.
+2hmmmm
hmmmmmmmmm
A perfect candidate for 1 part modding.
@CanadianAircraftBuilder What shows it isn't done? The version number is still 1.22 in the mod because someone forgot to change it, but the new parts are there. If you have the new version, you should see a new part called "Jet Engine Fan".
@VibesGamer Thanks! I estimate for this to be released next year, there's a lot to do still.
@ReinMcDeer Wait a minute, I didn't get tagged when you replied.
Meanwhile me who has no idea how to use blender to do anything other than join meshes and finds SP easy and fun to use.
+8Yes it is. This video explains it in detail. @TheFlightGuySP
+1Ah, found it. I was looking for something called massEdit, that's probably why I didn't find it.
+1Hi, I was just wondering, what happend to the forum post for massEdit? I have a copy saved, but was looking for it so I could link another user to it.
ComplexTrains
@CanadianAircraftBuilder It's out right now!
@CoolPeach Yes, correct.
10% throttle is too vague
Do you want the engine to turn on to full power when throttle is > 10%?
@asteroidbook345 Hm I have high end hardware too and I have no issues
I've never had this issue. Although, what are your PC specs?
This looks very nice. If you need some help with getting the variables to work please feel free to inspect the SWL-10.
+1@HuskyDynamics01 I use uBlock Origin too! I honestly don't realize how many ads are on a lot of sites.
+1@MrCarrot This thing about Rework is crazy. I had no idea...
This video explains how to make a startup sequence. This plane features startup sequences.
See how there are four hidden="true" materials? Set the hidden to false and you have four more. When you resave the file, there will be four more hidden slots.
+1@ReinMcDeer Maybe...
Some parts of this video will help you with making more inputs.
+1@IICXLVIICDLXXXIIIDCXLVII I've seen it several times... interesting...
@IICXLVIICDLXXXIIIDCXLVII I made a tutorial on making custom wings.
+2@IICXLVIICDLXXXIIIDCXLVII Hm maybe... I kinda have a way around it
+1I made the original.
+1I made the original.
+1This is insane.
+7I use imgbb
@DashEight Ah, the engine in the video used this mod, althought future versions use this mod to allow for more variety in sounds.
@hpgbproductions Okay, I understand.
@Kakhikotchauri1 Thanks.
+2No
@Kakhikotchauri1 Ah, okay... is there a copy of the old mod tools somewhere?
+1Hi, this mod has been very useful for realistic sounds in the SWL-120, and I have a question. Would it be okay if I use the source code so I can add this mod to the SWL-120's own mod? It would make it so the plane only requires one mod. If this were to happen I would credit you anywhere I publish the plane and other content relating to the plane.
+1Hi, just wondering how you made android mods. Is there an older version of the mod tools which still support android?
+3Bruh your points...
+1Video Here
@IDNSatyaBUKANNova Same idea can be applied.
This may interest you, with this currently in development.
+2This
@CanadianAircraftBuilder I visited Nasa.
I like to get 60fps on any plane I am running, so this is one of several files.
Although, this is a 2600 pre-export version of the interior, watch this video to get a full understanding. Final part count for everything in this file will be just 3 parts (aside from doors).
@ColonelCanada GPU Fair Treatment Laws? never heard of 'em.
Quack quack
@Hellsverg Just use what you wrote for pitch for roll. About the issue at high speeds, just tweak the values a bit.
From your first code, take the
Pitch*1
. Replace it with the second code. That should work.From what I've found with my calculator, sin-1(any number) returns math error if the number in the equation is larger than 1. sin-1(1) returns 90, anything above it returns math error.
+2@HuskyDynamics01 Another way is this.