Fun fact, it's technically possible to do basically anything in SimplePlanes if you're good enough at modding (or even in vanilla with coding). Granted, mods are PC only (android noscript mods are possible I've heard), but still.
(Pitch + (Trim * 0.1)) * clamp01(-IAS / 1000 + 1.35)
Just came up with that in my head, may or may not work. Also, something to note, instead of clamping Roll or Trim, multiply it. That way, you have the full range of control input and it's more precise.
Good job! There's several major issues that can be fixed though.
1. All buttons and switches should be able to be clicked at all times. They should not be dependent on the previous switch. (For example, I should be able to turn on the light switches without power, except the lights themselves don't work. Turning off the battery when the APU generator is on shouldn't turn the whole plane off either). This can be done be isolating the switch/button's variable (eg LightXInput) and having the light variable be something like LightX, for example.
2. This plane has too much drag and too much power. This can be solved by decreasing the powerMultiplier and turning off drag on most parts.
3. I like that you have custom front fans, however they spin REALLY fast. This can be solved by changing the min and max of the rotators controlling them to -1 and 1.
Other than those three things, this is actually pretty good!
Oh and by the way, you can only ping a maximum of three people per comment, so I didn't see your tag. The 717 link in the description also didn't work because it's a notification link only you can see.
Hello! You will want to make a variable called anything, eg FuelRamp (idk what to call it). In that variable, put Time / 300 (Edit: don't do that, see below. Now, make a button, set its interactionType to Once (or Continuous, your choice), the outputValue to 0, and the input to be your variable name.
Edit: Don't use time. Make it a self referencing variable, where the variable is called FuelRamp, and the code in it is FuelRamp + 0.01 or something. If you use Time, the value will revert back to normal as soon as you release the button.
Search on this site is weird, but there is a search button under the airplanes tab that seems to search the entire site. You can also sort by different tags in the forums section.
@jimrooney If you own SPVR on PCand the base game, you will find an button to enter VR in the menu in the base game. If you do this, then it's literally SP, mods and all, just with VR. If you don't own SPVR on steam, then you can't do this unfortunately.
@HuskyDynamics01 Fun fact: when 1.9 removed android modding support, iOS technically gained two mods that were bundled with the game. This actually allowed iOS players more freedom.
It's not possible in the base game, but you can do basically anything by modding the game. This is done in Unity, and there are many tutorials explaining different aspects of this. An example of a simple map mod is this one by me, but you can literally do anything.
@jimrooney I don't know much about the VR web browsing experience, as I only play on PC and just click enter VR in the level in the base game. It sounds like you've been downloading planes from your favorites (the same as downloading a random plane off the website in VR), which is fine. If they are modded planes, they won't show up in the VR web browser from my knowledge. You need to install mods to download and fly modded planes, which isn't possible in standalone VR. I have both PC SimplePlanes and SimplePlanes VR, and as a result it unlocks VR in the base game, meaning I don't even need to switch to SPVR. For me, it's like playing normal SP, and I just click a button and put on my VR headset when I want VR. So to sum up, unfortunately no.
I haven't changed my gravatar (btw that's its name) in years, but from what I remember you need to make an account on gravatar.com with the same email you used for your SP account (doing so also sets your gravatar on other websites that support it)
Thanks!
Just something to note about modding, you mentioned that you also have VR on a Quest. Unfortunately modding is not supported in standalone VR (it's possible on PCVR with VR in the base game), so I'd strongly recommend trying to use the in-game designer first. In fact I build most of my stuff in-game to begin with, and use modding to reduce the part count.
1: 4000, but probably more from my iPad days.
2: To quote @Graingy, "what?".
3: I'd say myself or klm747, but different people are good at different things.
4: Depends, I'd probably say the 20200 part yamato.
5: I don't know. SP is no longer being developed, but that doesn't mean SP2 won't be released in the future and SP will continue to be an amazing game.
6: Custom-built gaming desktop
In SimplePlanes, users build planes from a large variety of parts, and can optionally use the game's built-in coding language Funky Trees to program some of these parts. There are two ways to directly solve the problem "get a 3D model to appear in SimplePlanes". One is to use the mod @BeastHunter linked below, and the other is to mod the game. I've made a tutorial on how to add 3D models to the game.
@jamesPLANESii I was just thinking, if you get a chance, would it be possible to give me a list of all mods you have? I'm sure there's a few old mods I don't have archived that I'm not aware of.
@ChamDel78
Child: Mom, can I have an FMC?
Mom: We have FMC at home.
FMC at home: (tbh this FMC, while having 1500 variables, is actually very basic compared to irl)
@DDVC <rotate> and <scale> are used in the same way. <rotate> is the rotation, in degrees, of each individual character, and <scale> scales one axis of a character. I recommend testing these out to get an understanding of them.
@Sense2 The snakepad is controlled by a single 6 axis control base, which has been precisely fine-tuned to lock to several positions using variables. It took me at least several hours to set it all up.
A few days ago, I stumbled across a bot. As I do, I visited its comments to look for more.
Long story short, the mod queue has over 200 reports filed as "Standard "bot comment" with a link to a random website.". I found at least 100 accounts across at least 120 forum posts/crafts.
pls fix the captcha I wasted several hours of my life reporting bots
Fun fact, it's technically possible to do basically anything in SimplePlanes if you're good enough at modding (or even in vanilla with coding). Granted, mods are PC only (android noscript mods are possible I've heard), but still.
+1Finally, something more complex than the SWL-120's FMC. Just amazing.
+1(Pitch + (Trim * 0.1)) * clamp01(-IAS / 1000 + 1.35)
Just came up with that in my head, may or may not work. Also, something to note, instead of clamping Roll or Trim, multiply it. That way, you have the full range of control input and it's more precise.
Maybe save your work more often?
Good job! There's several major issues that can be fixed though.
1. All buttons and switches should be able to be clicked at all times. They should not be dependent on the previous switch. (For example, I should be able to turn on the light switches without power, except the lights themselves don't work. Turning off the battery when the APU generator is on shouldn't turn the whole plane off either). This can be done be isolating the switch/button's variable (eg LightXInput) and having the light variable be something like LightX, for example.
2. This plane has too much drag and too much power. This can be solved by decreasing the powerMultiplier and turning off drag on most parts.
3. I like that you have custom front fans, however they spin REALLY fast. This can be solved by changing the min and max of the rotators controlling them to -1 and 1.
Other than those three things, this is actually pretty good!
Oh and by the way, you can only ping a maximum of three people per comment, so I didn't see your tag. The 717 link in the description also didn't work because it's a notification link only you can see.
Gravatar is a service provided by WordPress. From what I've found, a Gravatar account is a WordPress account.
+3Hello! You will want to make a variable called anything, eg
+4FuelRamp
(idk what to call it). In that variable, put Time / 300 (Edit: don't do that, see below. Now, make a button, set itsinteractionType
to Once (or Continuous, your choice), theoutputValue
to 0, and the input to be your variable name.Edit: Don't use time. Make it a self referencing variable, where the variable is called
FuelRamp
, and the code in it isFuelRamp + 0.01
or something. If you useTime
, the value will revert back to normal as soon as you release the button.@Lwills I'm just trying to clarify that I don't have an android version so I don't get asked.
@Thesaftyguy I am making a no mods version. Did you even read the FAQ at the end?
+1Search on this site is weird, but there is a search button under the airplanes tab that seems to search the entire site. You can also sort by different tags in the forums section.
+1@jimrooney I don't know too much about anything other than making a basic custom map and making basic custom parts that are just simple 3D models.
@jimrooney If you own SPVR on PC and the base game, you will find an button to enter VR in the menu in the base game. If you do this, then it's literally SP, mods and all, just with VR. If you don't own SPVR on steam, then you can't do this unfortunately.
+1@HuskyDynamics01 Fun fact: when 1.9 removed android modding support, iOS technically gained two mods that were bundled with the game. This actually allowed iOS players more freedom.
+1It's not possible in the base game, but you can do basically anything by modding the game. This is done in Unity, and there are many tutorials explaining different aspects of this. An example of a simple map mod is this one by me, but you can literally do anything.
+1@jimrooney I don't know much about the VR web browsing experience, as I only play on PC and just click enter VR in the level in the base game. It sounds like you've been downloading planes from your favorites (the same as downloading a random plane off the website in VR), which is fine. If they are modded planes, they won't show up in the VR web browser from my knowledge. You need to install mods to download and fly modded planes, which isn't possible in standalone VR. I have both PC SimplePlanes and SimplePlanes VR, and as a result it unlocks VR in the base game, meaning I don't even need to switch to SPVR. For me, it's like playing normal SP, and I just click a button and put on my VR headset when I want VR. So to sum up, unfortunately no.
I haven't changed my gravatar (btw that's its name) in years, but from what I remember you need to make an account on gravatar.com with the same email you used for your SP account (doing so also sets your gravatar on other websites that support it)
Thanks!
Just something to note about modding, you mentioned that you also have VR on a Quest. Unfortunately modding is not supported in standalone VR (it's possible on PCVR with VR in the base game), so I'd strongly recommend trying to use the in-game designer first. In fact I build most of my stuff in-game to begin with, and use modding to reduce the part count.
They're all great.
@GAMINGUAYAN1234 On the videos tab, click create and follow the prompts. It's really simple.
1: 4000, but probably more from my iPad days.
+12: To quote @Graingy, "what?".
3: I'd say myself or klm747, but different people are good at different things.
4: Depends, I'd probably say the 20200 part yamato.
5: I don't know. SP is no longer being developed, but that doesn't mean SP2 won't be released in the future and SP will continue to be an amazing game.
6: Custom-built gaming desktop
You can't, you can upload a video to the videos section though.
And just an fyi in the future, press the reply button to tag people when you reply, that way they can see that you've replied to them.
In SimplePlanes, users build planes from a large variety of parts, and can optionally use the game's built-in coding language Funky Trees to program some of these parts. There are two ways to directly solve the problem "get a 3D model to appear in SimplePlanes". One is to use the mod @BeastHunter linked below, and the other is to mod the game. I've made a tutorial on how to add 3D models to the game.
+2@longanbieu I do in fact have this mod in my archive. You can download it here.
+3I have this mod saved in my archives, and it can be downloaded here. No android.
+2I have this mod saved in my archives, and it can be downloaded here. No android.
+5I have this mod saved in my archives, and it can be downloaded here. No android.
+3I have this mod saved in my archives, and it can be downloaded here. No android.
Do you know what the name is? I have an archive of almost every mod ever made.
+1Good idea, but maybe try making the entire wing be a proper airfoil? That way everything will be perfectly smooth.
+1Send me the plane and I'll have a look
Hey, just to let you know, if you need help with something, it's best to simply wait for users to help, don't just tag a bunch of people.
@ToeTips I plan to have an autostart feature in the FMC info page.
@jamesPLANESii Sounds good!
@jamesPLANESii I was just thinking, if you get a chance, would it be possible to give me a list of all mods you have? I'm sure there's a few old mods I don't have archived that I'm not aware of.
@jamesPLANESii That's alright, thanks in advance!
@jamesPLANESii Hello... we meet again.
Would you, by any chance, happen to have Cadin's mods saved? The google links are broken.
Thanks in advance!
@ChamDel78
+1Child: Mom, can I have an FMC?
Mom: We have FMC at home.
FMC at home: (tbh this FMC, while having 1500 variables, is actually very basic compared to irl)
@DDVC <rotate> and <scale> are used in the same way. <rotate> is the rotation, in degrees, of each individual character, and <scale> scales one axis of a character. I recommend testing these out to get an understanding of them.
+1@AGenericPlaneCreater Thanks for the encouragement!
@jamesPLANESii Yes! Thank you so much!
@jamesPLANESii Thanks! It doesn't, but you just need to change the sharing settings to "anyone with the link".
@Sense2 Instead, how about I simply give you the system.
@Sense2 I can do that, but everything is fine-tuned to the SWL-120. It took me many hours to do so.
@Sense2 The snakepad is controlled by a single 6 axis control base, which has been precisely fine-tuned to lock to several positions using variables. It took me at least several hours to set it all up.
I have a Valve Index and am happy to test it for you.
No one cares about your upload schedule
+6@FalHartIndustries Sure, I'll add you to the tag list.
@DatMaluchGuy19 The moderators aren't aware of bots until they are reported.
+1@MRFOXY09 This could be possible, maybe in the future.
A few days ago, I stumbled across a bot. As I do, I visited its comments to look for more.
+8Long story short, the mod queue has over 200 reports filed as "Standard "bot comment" with a link to a random website.". I found at least 100 accounts across at least 120 forum posts/crafts.
pls fix the captcha I wasted several hours of my life reporting bots