Could we have a way to weld parallel wings together? That would let us build wings with multiple attachment points, or make our own dihedrals and foil shapes. Basically, the way wing guns attach to wings, but on both ends.
Also cool would be a propeller-shaft mechanism, so you could have two props powered by one engine, or a mid-engined prop plane like the Airacobra.
And as always, pyramids (which you can technically make but are absolutely painful), tunnels/holes, re-sizable landing gear, and re-sizable cockpits.
Well, if they figure it out, let me know. I posted the craft last night, if you wanna try it out for yourself. I believe my final solution was turning Gyro Gain and Gyro Speed all the way down, putting the rotor in Manual mode, and mapping Tail Input to VTOL and Tail Trim to pitch. It's not perfect, but with VTOL and Trim at the first notch down each, it works okay.
Okay. Turns out tail rotors assume they'll need to counter extra torque (or something) when pitch signals. It's been tricky keeping the rotors pushing both when pitching up AND when not. Temporary solution: map "tail input" to pitch. Works okay, but still problems.
@Dexa, you brave brave soul.
If you have a Chromebook, I'll be posting a guide to get SP running on Chromebooks, for those with issues downloading planes there. They usually have more processing power, for those XXL builds.
Also, an option for fuselage blocks to act as wing surfaces. I don't want to have to nudge wing parts into my flying wings and lifting bodies for them to work.
I think the idea is that they'll blend into fuselages (e.g. behind cockpits) more smoothly, and they contain circular engines inside those rectangles.
That said, I think we'd all appreciate fuselage-reshapeable engines/cockpits. I'm tired of beautifully tapering my planes' tails end then either having to stick an engine out from the back or to nudge it into the fuselage and hoping I don't have to adjust the fuselage ever again.
Could we get triangles? Or custom cockpits/windows? And wing struts/cables? I wanna make massive monoplanes without sideways fuselages. Or lifting bodies! That would be cool.
I'd also like to see a mission based around defending airspace (especially from bombers), a "turret" part for WWII bombers, and a trans-oceanic race to test the all-out speed of our planes. Like a "Wright Airport to Krakabloa and Back" kinda thing.
New records! Upping himself twice in succession, Zuikaku has landed his plane at 160,088.75 lbs and fully loaded at 161, 263 lbs, and then taking off from there! Can anyone even touch that?
@Zuikaku you are a crazy dude, my dude. Well done.
@Zuikaku not that I want to bother you, but would that plane take off from the carrier, too? Obviously not from where it stopped, but from the discovered location?
Our first record is set by @Zuikaku! Here's the stats.
Weight of the plane (unloaded): 73, 389 lbs.
Weight of fuel carried: 87 875 lbs. 98% (85, 817.5 lbs) remaining at landing.
Total weight at landing: 159, 206.5 lbs.
@Zuikaku Not bad, but you haven't quite read the post, I think. The challenge isn't a 16,000 lb plane. It's not even a 25,000 lb plane. Your challenge is to beat the weight of a fully-loaded KC-130, at 150,000 lbs. Nice video, though. The plane even matches my color scheme.
@Wolfieboy1555 "This is a game about airplanes. While we do allow off-topic conversations in the forums, we draw the line at political topics. Please, have your political conversations elsewhere." - The Rules.
Let's not have this conversation.
@breitling It's a stupid drone with about 15,000,000 lbs of thrust. To take off: switch to camera 2, side view. Press Act 4. Swing VTOL to full forwards. Throttle up to 1%. Press Act 1. Steer upwards. Carefully add power. Comment if it works.
Here's a laugh. I'm so confident in my plane's ability that I'm entering it without testing it! This'll be great.
Edit: I tested it. It crashed. Never mind.
I haven't been on the forums very much, and actually I had no idea the 10-part challenge was a thing. I'd been thinking about how simple a simple plane could be, and I figured it would be 10 parts, plus cockpit (i.e. 11). Then I logged on and saw a 10-part plane, and felt rather inspired. Great minds, and all that. I kind of did this on a whim, mostly because I wanted to see how people tune their planes.
I like this one. Tell me what you think! But this is probably my best so far. Also, it's really easy to land. Just max the brakes and keep the nose up and you float down really nicely.
If you can build the plane below, I'll be highly impressed. I've posted about the Budd BB-1 Pioneer before, but it ain't happened yet. https://upload.wikimedia.org/wikipedia/commons/3/3b/BuddBB-1Pioneer.JPG
Never mind again. After checking the stats, my version is about right in terms of weight. I'd recommend going for 20x14 blocks, though. My version was actually probably 21x15.
I made an attempt today. It failed so badly I deleted it.
Issues:
Weight: my model was 3,500lbs, dry.
Power: the engine in the Budd BB-1 was the Kinner C-5, which maxed out at 245hp. The prop wasn't that big, either.
Balance: The engine pushed the nose down quite badly under full throttle. It could be controlled with the elevators, but only with great care.
Also, I can't figure out the diameter of the prop. Probably ~100in, which would be good, but it's hard to say.
Build a plane using only a single 250hp prop with all the settings turned as low as possible. Then swap that motor for a big turbofan. Post the top speeds for both.
-----------------OR---------------------------------------------
Build a flying lawnmower, as large as you can. Points for every ton it weighs.
It's been a week; how has no-one put wings on it yet?
+2Could we have a way to weld parallel wings together? That would let us build wings with multiple attachment points, or make our own dihedrals and foil shapes. Basically, the way wing guns attach to wings, but on both ends.
Also cool would be a propeller-shaft mechanism, so you could have two props powered by one engine, or a mid-engined prop plane like the Airacobra.
And as always, pyramids (which you can technically make but are absolutely painful), tunnels/holes, re-sizable landing gear, and re-sizable cockpits.
+1@Bife (belatedly) Thank you.
+1Fair enough. I'll call it the furthest distance by an un-modded plane that runs on fuel.
@plane918273645 No Mods?
Can anyone beat 263,908 without mods?
Well, if they figure it out, let me know. I posted the craft last night, if you wanna try it out for yourself. I believe my final solution was turning Gyro Gain and Gyro Speed all the way down, putting the rotor in Manual mode, and mapping Tail Input to VTOL and Tail Trim to pitch. It's not perfect, but with VTOL and Trim at the first notch down each, it works okay.
Okay. Turns out tail rotors assume they'll need to counter extra torque (or something) when pitch signals. It's been tricky keeping the rotors pushing both when pitching up AND when not. Temporary solution: map "tail input" to pitch. Works okay, but still problems.
Interesting problem though: apparently pitch triggers some kind of blade angle, because when I try to pitch down I go in reverse. Very odd.
Never mind. Sometimes, I'm just dumb and forget to put fuel in.
I like both this and the fact that the upvote bar is a golden sword.
Protip too: if you wanna build a flying wing, embed an actual wing part inside. Otherwise, it won't catch the air properly.
@Dexa, you brave brave soul.
If you have a Chromebook, I'll be posting a guide to get SP running on Chromebooks, for those with issues downloading planes there. They usually have more processing power, for those XXL builds.
@BMilan hee hee hee...we'll see if my computer can handle it.
Also, an option for fuselage blocks to act as wing surfaces. I don't want to have to nudge wing parts into my flying wings and lifting bodies for them to work.
I think the idea is that they'll blend into fuselages (e.g. behind cockpits) more smoothly, and they contain circular engines inside those rectangles.
That said, I think we'd all appreciate fuselage-reshapeable engines/cockpits. I'm tired of beautifully tapering my planes' tails end then either having to stick an engine out from the back or to nudge it into the fuselage and hoping I don't have to adjust the fuselage ever again.
Could we get triangles? Or custom cockpits/windows? And wing struts/cables? I wanna make massive monoplanes without sideways fuselages. Or lifting bodies! That would be cool.
I'd also like to see a mission based around defending airspace (especially from bombers), a "turret" part for WWII bombers, and a trans-oceanic race to test the all-out speed of our planes. Like a "Wright Airport to Krakabloa and Back" kinda thing.
New records! Upping himself twice in succession, Zuikaku has landed his plane at 160,088.75 lbs and fully loaded at 161, 263 lbs, and then taking off from there! Can anyone even touch that?
@Zuikaku you are a crazy dude, my dude. Well done.
@Zuikaku not that I want to bother you, but would that plane take off from the carrier, too? Obviously not from where it stopped, but from the discovered location?
Our first record is set by @Zuikaku! Here's the stats.
Weight of the plane (unloaded): 73, 389 lbs.
Weight of fuel carried: 87 875 lbs. 98% (85, 817.5 lbs) remaining at landing.
Total weight at landing: 159, 206.5 lbs.
@Zuikaku Bro... Props to you, dude. That was fantastic. How many attempts did that take you?
@Zuikaku Not bad, but you haven't quite read the post, I think. The challenge isn't a 16,000 lb plane. It's not even a 25,000 lb plane. Your challenge is to beat the weight of a fully-loaded KC-130, at 150,000 lbs. Nice video, though. The plane even matches my color scheme.
@dogb23boy come say hi.
@BACconcordepilot probably true, but to be fair, the GeeBee is a bit overboard for a 1930s-era plane.
@Fluffysheep Upvote for being quick off the mark. Wow.
I am late to this forum but if we could have (a) re-shapeable pyramids and (b) a little more flexiblility with cockpit shapes, that'd be great.
Just to illustrate how well it flies, I added two flares and landed it in Ice Base, on mobile, unscathed. It's a good plane.
@Treadmill103 (Belatedly) Thank you. It was the closest I could get to the traditional boat-like hull. I think it looks good, though.
@Wolfieboy1555 "This is a game about airplanes. While we do allow off-topic conversations in the forums, we draw the line at political topics. Please, have your political conversations elsewhere." - The Rules.
Let's not have this conversation.
@breitling It's a stupid drone with about 15,000,000 lbs of thrust. To take off: switch to camera 2, side view. Press Act 4. Swing VTOL to full forwards. Throttle up to 1%. Press Act 1. Steer upwards. Carefully add power. Comment if it works.
@PlanesOfOld Tsk. Size doesn't matter. Just how you use it.
Trust me, it's not a patch on the original.
Honestly, this is just a prototype, but it actually works really well.
Here's a laugh. I'm so confident in my plane's ability that I'm entering it without testing it! This'll be great.
Edit: I tested it. It crashed. Never mind.
Dude, you tripled my score. Of course I will. This is just a prototype btw.
@salvador3031 i haven't even posted the description yet! Thanks!
I haven't been on the forums very much, and actually I had no idea the 10-part challenge was a thing. I'd been thinking about how simple a simple plane could be, and I figured it would be 10 parts, plus cockpit (i.e. 11). Then I logged on and saw a 10-part plane, and felt rather inspired. Great minds, and all that. I kind of did this on a whim, mostly because I wanted to see how people tune their planes.
I can't believe someone actually downloaded this.
I like this one. Tell me what you think! But this is probably my best so far. Also, it's really easy to land. Just max the brakes and keep the nose up and you float down really nicely.
Advice & criticism welcome! Definitely feel like this could be better.
Criticism welcome! I know there's stuff here that can be improved, but y'all can help.
Thanks to those who downloaded this & especially @ronyseptian17 for the upvote! Please, feel free to post constructive criticism.
@ElGatoVolador Yay! I can't wait!
If you can build the plane below, I'll be highly impressed. I've posted about the Budd BB-1 Pioneer before, but it ain't happened yet. https://upload.wikimedia.org/wikipedia/commons/3/3b/BuddBB-1Pioneer.JPG
@dsr1aviation Thanks, man.
Oh, and I based my proportions off the pixel count of a profile on Google images (like, how far back the wing was). That could be improved.
Never mind again. After checking the stats, my version is about right in terms of weight. I'd recommend going for 20x14 blocks, though. My version was actually probably 21x15.
Never mind. Found it, uploaded it. It ain't great. I only built mine to 25x15, and eyeballed the height. A rush job, to be sure.
I made an attempt today. It failed so badly I deleted it.
Issues:
Weight: my model was 3,500lbs, dry.
Power: the engine in the Budd BB-1 was the Kinner C-5, which maxed out at 245hp. The prop wasn't that big, either.
Balance: The engine pushed the nose down quite badly under full throttle. It could be controlled with the elevators, but only with great care.
Also, I can't figure out the diameter of the prop. Probably ~100in, which would be good, but it's hard to say.
Build a plane using only a single 250hp prop with all the settings turned as low as possible. Then swap that motor for a big turbofan. Post the top speeds for both.
-----------------OR---------------------------------------------
Build a flying lawnmower, as large as you can. Points for every ton it weighs.