Do you have the XML modding tool Overload? If so, there is a value in the "Part" section labeled "dragScale" and you can change this to be higher. The default setting is 1 so depending on how much drag you want set it to maybe 3.
Ik there are railway mods but I want like an actual map that has maybe three stations and some real terrain over a long distance where I can go around curves at about 100 miles per hour
Make pistons that push super lightly onto the ground. Not enough to stop it completely but enough to slow it down to a more realistic speed. Also you can XML mod the engine to have less horsepower
Oof, I can understand that. Don’t make too many though. I try to keep the part count under 600. 500, if I can help it. Trains are the exception to that @Natedog120705
In nukes there’s the spherical implosion device (basically a 10 cm sphere of plutonium surrounded by uranium, boron and aluminum, which is surrounded by a metric ton of explosives. Then there’s a blast shield, then the plutonium sparkplug, surrounded by solid fusion fuel, surrounded by uranium. NOTE: Uranium is unenriched. I don’t know how you could make that look actually realistic, but just use explosives and stuff to make it that sort of power release thing @Natedog120705
@randomusername @Kalanimcd @pavthepilot @EagleRider @Natedog120705 I just posted a new forum in the "Build Request" section. If there’s an answer I'd love to know, but I’m alright if there isn’t one.
@tsampoy Whaddya think?
Np @Hayhayjam664
+1Do you have the XML modding tool Overload? If so, there is a value in the "Part" section labeled "dragScale" and you can change this to be higher. The default setting is 1 so depending on how much drag you want set it to maybe 3.
+2Ik there are railway mods but I want like an actual map that has maybe three stations and some real terrain over a long distance where I can go around curves at about 100 miles per hour
Make pistons that push super lightly onto the ground. Not enough to stop it completely but enough to slow it down to a more realistic speed. Also you can XML mod the engine to have less horsepower
Not to worry I figured out another way @Natedog120705
No worries @Natedog120705
@Natedog120705 Any ideas on this topic?
All three people who have upvoted this have more points than me LOL
Yeah but that Trinity Bomb got you some serious points so I’m not surprised you got 1000. Again, nice job! @Natedog120705
@TheFlyingDuck @Natedog120705 Why are you even talking about this lololol
Also my trains aren’t that awesome, they’re just realistically sized and weight @Natedog120705
Congrats!!! @Natedog120705
That is awesome! I tested it with the test site and the cockpit goes flying at like 256K miles per hour! Impressive work! @Natedog120705
Add the little rectangular prism device so they all originate in the same place.
And yes we have been talking for an hour @Natedog120705
Huh @Natedog120705
Ye @Natedog120705
Just realized it says "1 hours ago" LOL
Sounds interesting, I think I’m gonna like this! (Also I accidentally typed ? while writing this twice) @Natedog120705
Did you use my rocket method or something different? @Natedog120705
And do you have to drop it or can you activate it manually @Natedog120705
Is the explosive portion complete? @Natedog120705
I suppose we'll see. How close are you to being done? @Natedog120705
To pull the bomb up I mean @Natedog120705
+1Are you going to make the tower with the pistons too? @Natedog120705
I have a picture in my mind, but it’s probably not correct @Natedog120705
Oof, I can understand that. Don’t make too many though. I try to keep the part count under 600. 500, if I can help it. Trains are the exception to that @Natedog120705
Check it out here @Natedog120705
Also have you seen my brother’s stuff? @Natedog120705
One explosion and 100 do the same damage. Only difference is the explosion is denser and laggier @Natedog120705
In nukes there’s the spherical implosion device (basically a 10 cm sphere of plutonium surrounded by uranium, boron and aluminum, which is surrounded by a metric ton of explosives. Then there’s a blast shield, then the plutonium sparkplug, surrounded by solid fusion fuel, surrounded by uranium. NOTE: Uranium is unenriched. I don’t know how you could make that look actually realistic, but just use explosives and stuff to make it that sort of power release thing @Natedog120705
Take a look inside my CB Nuke if you want to see how I made a slightly realistic interior @Natedog120705
No you did not say that. I’m looking forward to it! Also is it just me or should multiple explosions cause a larger blast radius? @Natedog120705
Also like I said that is literally me — 13 years old and studying nuclear stuff @Natedog120705
Now we can do this @Natedog120705
DUDE THATS ME TOO except everyone knows I study that stuff :) @Natedog120705
Made that forum and tagged you on it @Natedog120705
I just realized there’s a fuel block behind the cockpit that I didn’t edit. Oh well, doesn’t appear to have any negative consequences @SWAGDADDY7
@Natedog120705 here’s that chat forum
I’m a nerd, what did you expect :) @Natedog120705
Hey man, we have the same number of points!
@SWAGDADDY7 I'm a little later than I said I would be, but here it is
@randomusername @Kalanimcd @pavthepilot @EagleRider @Natedog120705 I just posted a new forum in the "Build Request" section. If there’s an answer I'd love to know, but I’m alright if there isn’t one.
Nevermind I’ll be doing it tomorrow :)
Your engine has 50 times the power of a normal one. Try 10000 times :) I'll be posting that in roughly 2 minutes.
Delete all the cars, the engine alone has 600 parts about @Natedog120705
I posted it around an hour ago @pavthepilot
@Natedog120705 here’s the new locomotive!
@pavthepilot Here’s the train! It has a lot of parts so be ready for lag. Has a pretty fancy locomotive though!