52.8k Sadboye12 Comments

  • GR-NS 02 Borealis II 3.4 years ago

    @SemedianIndustries T_T thank you, your words are honored

    +1
  • GR-NS 02 Borealis II 3.4 years ago

    @SemedianIndustries thanks homie!

    +1
  • Monolith 3.4 years ago

    @spectre118 thanks, i almost missed that lil guy xD

  • GR-NS 02 Borealis II 3.4 years ago

    @BaconAircraft thanks brother :VV

    +2
  • GR-NS 02 Borealis II 3.4 years ago

    @Tookan
    thank you!

    +1
  • GR-NS 02 Borealis II 3.4 years ago

    @AWESOMENESS360 thanks as always man, i cant seem to stop finding new stuff to improve and fix, this game is just amazing

    +2
  • GR-NS 02 Borealis II 3.4 years ago

    @2008abdupro thank you :DD
    yeah sadly it has more parts than the old one

    +1
  • GR-NS 02 Borealis II 3.4 years ago

    @Simpleplaner656 it wasnt... it was supposed to jump for around 50 meters
    strange....

  • GR-NS 02 Borealis II 3.4 years ago

    @FabioGalvao5679 thanks as always homie

    +1
  • GR-NS 02 Borealis II 3.4 years ago

    @CheetoPumkinEater1
    thank you!

  • GR-NS 02 Borealis II 3.4 years ago

    @JaphetSkie yeeeeeheheeehes! more legs more awesomeness

  • GR-NS 02 Borealis II 3.4 years ago

    @nicholas1106 yes sir :))), shootja will be remade, but im currenntly focusing on jagenrau since my friend requested it earlier

  • GR-NS 02 Borealis II 3.4 years ago

    @AtlasMilitaryIndustries xD kinda looks like that but what i was really aiming for is 86 Juggernaut
    thanks as always btw :)

  • GR-NS 02 Borealis II 3.4 years ago

    @Dathcha LMAO, yeah fr it just really creeped me out, but its a natural thing, i just increased the animation speed and boom.

  • GR-NS 02 Borealis II 3.4 years ago

    @Alfredali1382 thank you!

  • GR-NS 02 Borealis II 3.4 years ago

    @ToxyPilot thanks :DD

  • GR-NS 02 Borealis II 3.4 years ago

    @BeastHunter thank you man

    +1
  • GR-NS 02 Borealis II 3.4 years ago

    @Dathcha ayyo! thanks for the updoot, and also have fun with the walker

  • UPDF-Naval HSDWV 3.4 years ago

    amazing....

  • XT-NS 05 Goliath 3.4 years ago

    @Werboithescientist the blue dots is just an indicator to let you know its active, its soo yes it is invisible, you can test it by holding the fireguns button when a missile is fired at your face xD

  • FV-OM 01 Shimmer 3.4 years ago

    @jaynnie071621 tier 1 units chassis reinforcements are not really that strong, they were meant to be like that for faster production and less cost (lore wise)

  • FV-OM 01 Shimmer 3.4 years ago

    @frogbot4000 nope its just for size comparison, it may reoccur but with a different unit

  • FV-SL 02 Sol II 3.4 years ago

    @Kimfri thanks :D
    every once in a while when i get a free time i will try to make more

  • FV-OM 01 Shimmer 3.4 years ago

    @frogbot4000 yehehehes!

  • FV-OM 01 Shimmer 3.4 years ago

    @jaynnie071621 welcome back! xD

  • AMA XVS-512ASU Dragonfly 3.4 years ago

    np! the white color fits it soo well xD

  • Monolith 3.4 years ago

    @WiniMii sorry i forgot to list it. thanks for the reminder!

  • AST-104 ''Cerberus'' 3.4 years ago

    @ThomasRoderick no... it was my fault for not rechecking everything xd

    +1
  • Red Racer 3.4 years ago

    WOW!!

    +1
  • AMA XVM-417S Dragonfly 3.4 years ago

    amazing....
    really love the wings, reminds me of solar panels soo it really look like a plane that would sit on a planet's orbit

  • SU-57 'Felon' 3.4 years ago

    the god of stunts has uploaded! 💯🔥

  • AST-104 ''Cerberus'' 3.4 years ago

    @ThomasRoderick np man, im sorry about earlier, i have no excuses
    also big thanks again for the fix, im sure people will love it even better

    +2
  • AST-104 ''Cerberus'' 3.4 years ago

    oh no...what happened here
    i am very sorry to start that thing, but please it has already been resolved, again just a small argument between friends, we both got carried away most probably because of rl problems i guess.

    +2
  • FV-SL 02 Sol II 3.4 years ago

    @IceCraft thank you :D

    +1
  • Monolith 3.4 years ago

    @FabioGalvao5679 lmao you do that aswell?

    +1
  • Monolith 3.4 years ago

    @FabioGalvao5679 no it doesnt really work like that, i just hate them soo i deleted them xD

    +1
  • FV-OM 01 Shimmer 3.5 years ago

    @2008abdupro thank you :)
    yeah the names were all made up, also its actually not memory "memory" that im talking about, its your device's RAM

    +1
  • FV-OM 01 Shimmer 3.5 years ago

    @TheHighGround welcome back! :D
    hopefully they both fulfill your expectations

  • FV-SL 02 Sol II 3.5 years ago

    @BBCP117 yeeees!

    +1
  • framewobbler - 3.5 years ago

    amazing.....
    frameframe when?

    +5
  • AST-104 ''Cerberus'' 3.5 years ago

    @Simplelildude first i truly appreciate your words man, but its between me and him.
    secondly his work are great you should really give his stuff a spin.
    dont worry its alright just a small "roommate to roommate" kind of beef :)

    +2
  • AST-104 ''Cerberus'' 3.5 years ago

    @ThomasRoderick indeed you weren't, you will see your true meaning if you re-read your bitter words carefully earlier, where was it actually directed to... or should i say who was it directed to?

    it would have been an extremely great help and nobody will complain if you just did publish it, i would have told the owner of this account to put a big link on top of the post leading to that fix, then everyone will actually see how good you are, dont get me wrong all help deserves credit and recognition, even if you believe its on a minuscule scale.

    +1
  • AST-104 ''Cerberus'' 3.5 years ago

    and maybe since you know soo much about it why dont you just fix the damn thing? we seriously aint arguing about this, im gonna go cram

    +3
  • AST-104 ''Cerberus'' 3.5 years ago

    @ThomasRoderick omg man if you dont believe me im gonna give you another post about it

    +2
  • AST-104 ''Cerberus'' 3.5 years ago

    @ThomasRoderick that is caused by the cockpit location, its just very severe that you really have to be manually helping it if you want to actually hit something, i can remember one thing, it will not hit a thing alone on that position far away from the cockpit.

  • AST-104 ''Cerberus'' 3.5 years ago

    @ThomasRoderick bruh why you getting mad over a turret smh, just calm down this is a very old build, il explain the details on another post, il ping you there
    also the turrets are coded with correct projectile velocities, it just that i gave the guns too much spread for anti missile capability it seems.

    +2
  • AST-104 ''Cerberus'' 3.5 years ago

    @ThomasRoderick was pretty sure the range was around 5 km's or so, idk
    there are somethings i cannot spoil information rn

    +1
  • AST-104 ''Cerberus'' 3.5 years ago

    also most of the stuff are made back when i was having the most troubles irl soo i just randomly do stuff without even thinking @ThomasRoderick

    +1
  • AST-104 ''Cerberus'' 3.5 years ago

    @ThomasRoderick they are just there for decorations, not everything needs to work with 100% functionality, also you are forgetting the quad AA's on the tracks that literally deletes aircrafts xd

    +1
  • AMA CS-47L Broadsword 3.5 years ago

    yooo.. this is already cool enough, are you gonna make the heavily armed version heavily armored too or same chassis?

    +1