@TheSpartan Wait hollow fuselages actually have hollow collisions? In my (likely outdated) experience all types of fuselage blocks have have the shape of whatever you set it without rounded corners (by that i mean even if you set the edge/corner stly to smooth, curved, or circular, the hitboxes will stay the same shape as if it had hard edge/corner style) even on hollow types
@Biasunrussian Idk if i just misunderstood you but it's not jundroo's fault, they at least built in some popular and almost essential mods when the update came out
@realSavageMan also thanks for the compliment! and if you haven't known yet, I'm making a much bigger, complex, and realistic map and my current progress is still just laying lines and 3d rails.
can you post a build and link it instead? postimages doesn't seem to work rn even trying to download or open in another tab and I'm too curious to just ignore
@Ryn176 It's alright, I'd say it's too simple but I'll probably add some of your stuff to the final (I think I'll make a much simpler first test / beginner model layout style for practicing)
@Ryn176 you can decide how the island looks though the shape of the island doesnt really matter much and please don't be disappointed if you dont see your island shape since I'll likely make a terrifying yet hopefully beautiful amalgamation of your plans. 2, Yes, 2-3 tracks mainlines and stuff like yards are encouraged.
@DDVC Oooh awesome! It's more colorful and detailed than I asked for (pls take that as a compliment) and no its not too big :). Thanks for that, I'll see how I might incorporate that with other possible suggestions
the camera is focused at the center of mass of a body, so If you have a cockpit separated from the rest of the plane by a spring, rotator, piston, or detacher, it will focus on the center of the thing directly connected to the cockpit/not separated by the parts I mentioned
I'm pretty new to WT and ive been enjoying it, sure it's frustrating sometimes (especially arcade battles), but just playing the game and being a good sport seems to really help
Uhh I didnt make a guessing challenge and I only provided a side view showing off the suspension but @rexzion got the closest to what I am going for the look of this tank lol
@Dathcha I think its because the weapons being all curvy and having a lot of texture greatly increases the radar cross section which is why most/all stealth aircraft have hidden bays to store their bombs and stuff
@Captain247 The visible width is 1.435m and the collider (what you can actually touch) is 1.535. 1.435 I think is the UK standard and I doubt American rails are the same
I have a friend called Barry. His real name is Gerydl which is akward to pronounce for most of his friends so he told us to call him Barry, He chose the name because Barry Deez Nuts in yo mouth
@TheSpartan Wait hollow fuselages actually have hollow collisions? In my (likely outdated) experience all types of fuselage blocks have have the shape of whatever you set it without rounded corners (by that i mean even if you set the edge/corner stly to smooth, curved, or circular, the hitboxes will stay the same shape as if it had hard edge/corner style) even on hollow types
@Biasunrussian Idk if i just misunderstood you but it's not jundroo's fault, they at least built in some popular and almost essential mods when the update came out
@Ryn176 oooh maybe we can make it to show the actual colors of the build!
@realSavageMan also thanks for the compliment! and if you haven't known yet, I'm making a much bigger, complex, and realistic map and my current progress is still just laying lines and 3d rails.
@realSavageMan yeah we should, you can see my tag at my profile. As for the junctions I can try to figure out when you can chat me in discord
@realSavageMan it's updated now sorry for the inconveniences lol
@realSavageMan lmao I forgot to delete that that's a 3m³ just to eyeball the width of the stations dw I'll delete that
@OtakuNekoToT oohh nice nice
also please tell me if it actually changed and uploaded properly
@realSavageMan crap I'm so sorry I forgot lmao, you can access it now
@DUCKBIRD oooh nice
can you post a build and link it instead? postimages doesn't seem to work rn even trying to download or open in another tab and I'm too curious to just ignore
Ooh looks very interesting!
@TheDesignate stork island
@TheNightmareCompany
*ahem*
, you just gave me an idea@Vincent Thanks!
Awesome! I was very hopeful that I get featured but I didn't expect much yet somehow my wish came true lol, Thank you!
Everywhere at the end of time starts playing
@Ryn176 It's alright, I'd say it's too simple but I'll probably add some of your stuff to the final (I think I'll make a much simpler first test / beginner model layout style for practicing)
@Ryn176 you can decide how the island looks though the shape of the island doesnt really matter much and please don't be disappointed if you dont see your island shape since I'll likely make a terrifying yet hopefully beautiful amalgamation of your plans. 2, Yes, 2-3 tracks mainlines and stuff like yards are encouraged.
@DDVC Oooh awesome! It's more colorful and detailed than I asked for (pls take that as a compliment) and no its not too big :). Thanks for that, I'll see how I might incorporate that with other possible suggestions
to the humans tagged, sorry for bothering, I just think yall are knowledgeable and might have ideas
@SaturnBuildsStuff
tags: @jamesPLANESii
@RailfanEthan
@FeatherWing
pls tell me if anyone needs clarifications
@jamesPLANESii thank you!
@Ryn176 it's not a choo choo, it's a vroom vroom
eh tag me when there is one made
Porsche!
I suggest adding an orbit camera to the center of the plane
the camera is focused at the center of mass of a body, so If you have a cockpit separated from the rest of the plane by a spring, rotator, piston, or detacher, it will focus on the center of the thing directly connected to the cockpit/not separated by the parts I mentioned
I'm pretty new to WT and ive been enjoying it, sure it's frustrating sometimes (especially arcade battles), but just playing the game and being a good sport seems to really help
@Dragoransbr android and pc have practically no difference when it comes to FT
lmao, a bit after I woke up, a neighbor started blasting some Christmas music while my dad jokingly greeted Merry Christmas to everyone
@DDVC this, pretty much the second line, just type it before the ">" and after "legacyJointIdentification="false""
@DDVC the aircraft section, hold on I'll try to give an image
Requested tags:
@SaturnBuildsStuff
@Locurapuntocom
@Diver
@SaturnBuildsStuff our turret
soviet anthem plays
@SaturnBuildsStuff yes... just improved and with reduced rough edges
Cool! I thought this was one of those rubber band planes using ultrathin films
@JuanNotAnAlt Wdym?
@Dathcha lmao good idea (someone's last words probably)
Uhh I didnt make a guessing challenge and I only provided a side view showing off the suspension but @rexzion got the closest to what I am going for the look of this tank lol
@Dathcha I think its because the weapons being all curvy and having a lot of texture greatly increases the radar cross section which is why most/all stealth aircraft have hidden bays to store their bombs and stuff
@Captain247 The visible width is 1.435m and the collider (what you can actually touch) is 1.535. 1.435 I think is the UK standard and I doubt American rails are the same
I have a friend called Barry. His real name is Gerydl which is akward to pronounce for most of his friends so he told us to call him Barry, He chose the name because Barry Deez Nuts in yo mouth
@Korsamnang but that's so much quicker and easier than asking for those kinds of fuselage parts
@JuanNotAnAlt Thank you!
@HitLongAir Sure of course! Tag me on what you'll post with the bogies
@5418818845 "Montigue sir, but I'm usually called Duck, they say I waddle, I don't really sir but I like Duck Better than Montigue." -Duck