@BLU3SCLU3S the rotator must be set so that input 1 rotates it 1 degree. From vehicle to vehicle it is necessary to replace variable speeds, aiming angles and turret directions.
@TrueNoMan I didn't quite understand what you meant. min and max - limiting rotation in degrees so that the cannon does not pass through the roof, for example. Range - how many degrees the rotator will turn if in input 1
@Joeyjag missiles do not stand out as a target, therefore it is impossible
@BLU3SCLU3S Have you tried it yourself? What exactly isn't working?
also the site for some reason replaces < with <, because of this, errors appear when copying
@BLU3SCLU3S the rotator must be set so that input 1 rotates it 1 degree. From vehicle to vehicle it is necessary to replace variable speeds, aiming angles and turret directions.
@BLU3SCLU3S for guns
I don’t understand why one character was replaced and the other not
Oh... < it's <
Sorry
@BLU3SCLU3S do you need to aim cannons or machine guns?
@BLU3SCLU3S you can compare with an example or give a link to ak-630
@TrueNoMan
angle
- 90.min
I advise you to change to 1@TrueNoMan yes, for example the t-55 can lower the gun by 5 degrees and raise it by 18
nA = -5, pA = 18
@TrueNoMan I didn't quite understand what you meant. min and max - limiting rotation in degrees so that the cannon does not pass through the roof, for example. Range - how many degrees the rotator will turn if in input 1
@TrueNoMan elevation
@tomlin5412 And the example works. Have you entered all the variables?
?@NightmareCorporation
@SnoWFLakE0s Changed, but I don't see any changes
I already wrote that the free-use formula
@MrShenanigans It's my pleasure
@MrShenanigans I did not quite understand
@GigaEnterprise777 Cannot because cockpit altitude is used
@MrShenanigans after loading, you can press undo and redo, the tank will appear without tracks
¯_(ツ)_/¯
Maybe other code will help, here it is more complex, but simular
@MrShenanigans I do not understand. If you mean the angle of the cannon - it's in the description
@MrShenanigans increase the levetation?
@MrShenanigans you can copy the rotator itself
@Gamer590987 horizontal rotator
@Gamer590987 13 and -13 is a limitation on guidance angles, you can change them as you like
Just spawn over the water as an aggressive plane @AerospaceGeek
no problem, use this @rexrexThezion
Thanks
@WarshipWarshipTheDude @BMilan
Finished
@RareHeroicDancer the speed of the gun and the speed of the shot in the formula must match, also the formula is not perfectly accurate
@whynameagain i am using deltaangle function
deltaangle(180,rest of formula)
@whynameagain Ok if you give me a link to unlisted I will do a turret. Well, or I can try to explain what is not clear
No, of course, I don't mind @Rapidfire747w
@SimpleUser1938 mods
Nice
Look
https://www.simpleplanes.com/a/Trjo27/P-51-Mustang-with-aiming-assistance
-13, 13 - Degrees
Thanks
@NumbersNumbersTheMan Yes, but this formula works only in one direction. It is necessary to modify it for use in guidance
Oh, parallax, isn't that formula right?
2*asin(P/2*TargetDistance)
@omer123
There is already a version with a minigun http://www.simpleplanes.com/a/e3K64m/Autoleading-AA-Turret
The rocket version is simpler - the lead can be ignored
Wow
И никто не написал про цветные проекции
Когда в свое время пытался сделать формулами, а человек сделал рабочую механику
Спасибо, с пидом дольше всего возился, пока не понял что для ховеров надо предпоследнюю переменную в 0 убирать
Пасиба
Thanks, can be very pointed with the help of the multiplier Throttle but when shooting at great distances there will always be a slight error