120 SimmiAircraftCompany Comments

  • 1.7 Beta - Round 3 7.3 years ago

    On my cruise missile i found a mayor bug: Folded horizontal wings do unfold a in the same direction. Before 1.7.0.2 /1.7.0.3 wings did unfold correctly on both sides.
    -> https://www.simpleplanes.com/a/2bK7lE/Bugged-since-1-7-02-Custom-Cruisemissile

    Another bug appears when used two jet engines to move groundvehicle, wich are not connected to the main cockpit. For example when i put a truck into an cargoplane, or an amphibious vehicle inside an boat. (Mother Vehicle with cockpit, baby vehicle with no connections to main cockpit. That means i cannot use the Motor engine because this wont work.)

    there is a link for an example vehicle of this kind "baby vehicles"

    https://www.simpleplanes.com/a/J280bb/Bugged-Weapon-Trolley-1-7-0-2

    I used to give power a backward looking jet engine by press pitch up for move backward. this seems not to work anymore.

  • Custom part modding... Problems with Unity 7.3 years ago

    isn't i working because of the beta version of 1.7 ? always the spmod file deletes it self, doesen't matter how hard i try to understand this problem.

  • Custom part modding... Problems with Unity 7.3 years ago

    thank you both for your quick reply!

    in the console there are no error messages.

    I uploaded the unity file and the output_log.txt on google drive, i would be pleased if you might take a look of it. maybe you spot inmediatly what i have done wrong.

    https://drive.google.com/open?id=0B4WJu0NXNlSsbWZlQnl3RTJNaGM

    https://drive.google.com/open?id=0B4WJu0NXNlSsX0VxRUQwUWk5ams

  • Custom part modding... Problems with Unity 7.3 years ago

    @Gestour @WEAPONSMITH

  • 1.7 Beta now available 7.3 years ago

    @HellFireKoder thank you for looking at my bugs. Somehow (some say its magic) all kind of custom weapons seems to work, when i have tested them again. All Torpedoes, Cruise Missiles detonate on impact and makes a perfect booom. I have tested it mutliple times on different targets like all the AI-Ships and user builded spawned ships. But in fact, when i wrote the former comment the posted torpedoes and some cruise missile did not explode on impact, but it generated something like an white shiny sphere (maybe of the diameter of five blocks).

    However, a specific build, a waterbomb does not work somehow. It's a bomb inside of some fuselage blocks triggered by shooting guns pointing to the bomb. Now the waterbomb kind of brakes in parts, instead of exploding. Before the update it takes only 0,1 seconds to blew this stuff up, now it takes a lot longer or it dont work at all.

    Since its only one custom weapon wich doesent work, it's not too bad if there is no fix for it.

    Here is the link:
    https://www.simpleplanes.com/a/47lVIU/Bugged-Waterbomb-Test

    Thank you for your effort!

  • Simaco P-2J Atlantic Stryker T4 1.7 7.3 years ago

    The custom torpedos doesen't explode anymore... plane only uploaded to demonstrate this bug.

  • 1.7 Beta now available 7.3 years ago

    Thank you very much for developing this update. I have to say it's very good and useful!

    But i have found a Bug, perhaps because of the new damage system.

    I have made many custom weapons like torpedos, cruise missiles and gun triggered sea mines. Since the beta version most of them doesent work anymore, because the bomb inside this weapons doesnt explode on inpact anymore. In case of the SeaMine the mine could triggered by shooting a gun inside the sea mine. This seems not to work anymore too, because the gun shots doesnt explode the whole sea mine but only some single parts of it.

    There is a plane i uploaded to show you some torpedos wich are do not work anymore. Its not Uploaded for gaining fame, so do not upvote.

    https://www.simpleplanes.com/a/7Hgn4H/Simaco-P-2J-Atlantic-Stryker-T4-1-7

    Please let me know if anyone finds a solution for this. It will take alot of work to change all my planes manually if i have to change something manually. I'm sure i'm not the only one who have this problem with custom weapons.

    And i have a suggestion too... I would like to write a little description for every plane how to use and what all the activation groups do. Like the description we have allready when we upload a plane. This could be located under the "Info" menue.

    Thank you again for this awesome game.

  • SimplePlanes Multiplayer 8.3 years ago

    @HellFireKoder @UnstableOrbit Thanks you so much Gentlemen! you have it is so awesome to play with other Players. i really appreciate the time you spend for making this mod!

  • SimplePlanes Multiplayer 8.3 years ago

    @HellFireKoder @UnstableOrbit Thanks you so much Gentlemen! you have it is so awesome to play with other Players. i really appreciate the time you spend for making this mod!

  • Simaco F-115 Katana Jabo 8.3 years ago

    thank you, sir!

  • Simaco AB-2H Major Stryker Special wBombs 8.8 years ago

    @Frant24 thank you!

  • Simaco MV-53 Vertrol II E 8.8 years ago

    @ValtsuAircraftIndustries Thank you! I tried to give this plane more lift by adding few wings, but it there is still not enough lift to flight in horizontal tilt mode without using pulling the plane up, but i dont want do major changes in the design. But its fun to fly anyway.
    :-)