12.9k SkyJayTheFirst Comments

  • J-15 Attacker V.6.0 3.2 years ago

    It definitely needs work. First off, I'd scrap the gyroscope entirely, and set a roll rate to your ailerons with overload. Also, you should probably refine the cockpit with computers and radar, since this thing does seem to be a modern jet. Also, its turning performance is terrible. You should really work on the pitch.

  • Funky Trees! 3.2 years ago

    @IceCraftGaming small website, eh?

    +1
  • RG-500 3.2 years ago

    Looks good, but controls are just horrible. It won't stay in a single direction, even with the gyro, it easily loses stability with no means of recovery, and I really did not like the fact that the pilot camera was phasing through the glass, and the cockpit dials only had 1 function. It simply made no sense.

    Overall: looks good, like I said, but very dysfunctional.

  • Now it Flies 3.2 years ago

    Survey asks: what kind of person made this, and why a Gen Z kid?

    +1
  • Funky Trees! 3.2 years ago

    @BittyJupiter360 first off, no spaces with Activate2 when you put that in the input. Also, set minimum input to whatever number you need (ie 0, or -1), and your max output higher. If you need to invert it, then do so.

  • F-300-A4 StarHawk 3.2 years ago

    @GuyFolk I think I'll do the yaw tvc on my next variant, as well as the pitch and roll rate for both engines. Not gonna be easy, but I can definitely do it. Thanks again.

  • SKY EYES AEW&C 3.2 years ago

    I noticed you use the radar from @Doomnolymo and not give him credit.

  • Ic4-VTOL_Teaser-THANKS FOR 2K! 3.2 years ago

    @IceCraftGaming vehicles made by Nazi Germany, Soviet Union, etc. (I say Soviet Union, because Cold War.)

    +2
  • Ic4-VTOL_Teaser-THANKS FOR 2K! 3.2 years ago

    @Sergio666 you make a lot of beautiful looking axis vehicles.

    +2
  • Z-29 Super Yeet Detector 3.2 years ago

    @IceCraftGaming Ayy, small world, eh?

    +1
  • Z-29 Super Yeet Detector 3.2 years ago

    @WinsWings thanks, bro.

    +1
  • Funky Trees! 3.2 years ago

    @FlyingSheeper I'm not sure how to work with canards, but I would recommend you go to GuyFolk and watch some of his videos on making supermaneuverable fighters. He actually goes over how to properly tune canards.

  • Z-29 Super Yeet Detector 3.2 years ago

    @AWESOMENESS360 thanks :)

  • F-300-A4 StarHawk 3.2 years ago

    @Zaineman if you think I'm good, you should really check out GuyFolk. He is noticeably a lot better at this than I am.

  • F-300-A4 StarHawk 3.2 years ago

    @Zaineman sure did! Had to make them on a seperate build of mine, but yeah, I made the engines.

  • Quad Bike 3.2 years ago

    @PapaKernels thanks

    +1
  • Quad Bike 3.2 years ago

    @jamesPLANESii could you help me with pictures like this? I'm on Android, but I want these types of high quality pics for my StarHawk.

  • CF-7X Denouncer 3.2 years ago

    @HorizonHitingxt I find it terrible that not even a quarter of the people who downloaded this didn't even consider upvoting it. This is an amazingly well done aircraft.

    +3
  • F-300-A4 StarHawk 3.2 years ago

    @Falco7 @donkski @IceCraftGaming @TomatoIsAFruit Thank you all for your support!

    +2
  • XF-300-A1 StarHawk 3.2 years ago

    @Khanhlam @JuanShot2Go @Falco7 I've just completed the F-300-A4 StarHawk; a vast improvement over this one. Be sure to give it a look!

  • 100 tutorial planes 3.2 years ago

    This is very cursed... I love it!

    +1
  • F-300-A3 StarHawk 3.2 years ago

    @GuyFolk @IceCraftGaming @donkski @LaylaSP1 I've finished the F-300-A4 StarHawk! Please be sure to check it out at your earliest convenience!

  • Akira Bike 2.0 3.2 years ago

    Bro, the fact that no one has the common courtesy to give you an upvote after downloading this is just sad. This looks awesome!

  • Funky Trees! 3.2 years ago

    @BittyJupiter360 With the hinge rotator set to the range you want (example: 90°), on overload mod, set your minimum output to 0, and keep maximum output as 1, or -1, depending on which direction you want it to go. For input, type in Activate2.

    +1
  • F-300-A3 StarHawk 3.2 years ago

    @GuyFolk alright, I'll fine tune the pitch rate to be a bit higher, then. Also, I did try using flat bottom wings. Problem is, when I did, it no longer wanted to do PSM unless its speed went below 500 mph. So, at least with the middle and outer wings, I had to stick with semi-symmetric so that it could still PSM at above Mach 1.

  • F-300-A3 StarHawk 3.2 years ago

    @GuyFolk when you can tell me, is there any advice you have for me about the roll rate? Whenever I do a PSM with the aircraft, sometimes it likes to roll upside down or sideways, and I can't figure out why. The actual aileron is doing it.

  • QuebecorGroup QGC-2000 3.2 years ago

    It kinda looks like a fish. Cool build, though.

    +1
  • F-300-A3 StarHawk 3.2 years ago

    @IceCraftGaming trying to fix that as best as I can. I'll see what I can do with the next version. Thanks!

    +1
  • F-300-A3 StarHawk 3.2 years ago

    @GuyFolk just tested what you said, and you were right. Now the yaw rate is working properly on 0.01. However, I'm not sure what to do with the pitch rate, as I don't know how to tell if it's inverted, or not.

    Roll rate seems fine, but it sometimes likes to turn the aircraft sideways after doing a PSM for some reason, and I tried messing with the number on that, and changing the plus sign to a minus. Why would that be happening?

  • F-300-A3 StarHawk 3.2 years ago

    @GuyFolk you might be surprised to hear this, but if I had the yaw rate literally any higher, it would shake the plane sideways and out of control. Roll rate seemed to have plenty of control on my end, too. Pitch rate, I'll probably fine tune in the next variant, though. Thanks again for your input!

  • F-300-A3 StarHawk 3.2 years ago

    @donkski thanks! I had no idea I could even do that.

    +1
  • F-300-A3 StarHawk 3.2 years ago

    @LaylaSP1 wait, was that genuine, or was that supposed to be condescending and sarcastic?

  • F-300-A3 StarHawk 3.2 years ago

    @LaylaSP1 even while exceeding mach 1!

  • XF-300-A1 StarHawk 3.2 years ago

    @IceCraftGaming I've come to figure out that, in terms of control rates, you always want it to be below 1. The lower the number, the less automatic control it has over how you fly your aircraft. Too high of a number means you will hardly be able to control it at all.

    +1
  • XF-300-A1 StarHawk 3.2 years ago

    @IceCraftGaming yes. Just see for yourself the A3.

  • XF-300-A1 StarHawk 3.2 years ago

    @IceCraftGaming I did not with either this, nor the new A3. I did put some pitch rate, roll rate and yaw rate controls in the elevators, ailerons and rudders with the A3, however.

  • XF-300-A1 StarHawk 3.2 years ago

    @JamezTV @donkski @IceCraftGaming @Falco7 @JuanShot2Go @Khanhlam @GuyFolk I've made the A3 variant of the StarHawk!

  • Project - Hikari's Plane 3.2 years ago

    That's cool. Wonder how it would fair in a dogfight against my StarHawk.

  • XF-300-A1 StarHawk 3.2 years ago

    @GuyFolk well, it's a good thing this plane generates a lot of lift due to its really wide wings. I'll find a way to maximize G's on it with pitch rate. Thank you for all of your advice!

  • XF-300-A1 StarHawk 3.2 years ago

    @GuyFolk that's something I'll have to figure out later, then. I'll probably use pitch rate for the supermaneuverability mode, or vice-versa, since I still want the aircraft to be able to pull, at minimum, 40G turns, like it does now without supermaneuverability mode active. Rollrate and yawrate are gonna be fairly easy, for sure, since they don't affect turn time, unlike pitch.

  • [Tutorial] Post-stall maneuver plane and how to make them. 3.2 years ago

    @GuyFolk since I was able to do it with my fighter, wouldn't it be better to put the pitch and roll controls on a single rotator per engine? Yaw, I can understand needing to be on a seperate one.

  • XF-300-A1 StarHawk 3.2 years ago

    @Khanhlam Your feedback is much appreciated!

    +1
  • XF-300-A1 StarHawk 3.2 years ago

    @GuyFolk I kinda think the extra TVC looks cool, but that's just me. Also, honestly had no idea what pitch rate even meant. I kinda copied some of the coding from the other simpleplanes builds, since I know just about nothing when it comes to funky trees. Judging from what it seems to do, decrease max output the faster you go, I might not put a pitch rate at all, unless it's unironically that important. Could I get some advice on that when you can tell me?

  • XF-300-A1 StarHawk 3.2 years ago

    @GuyFolk thank you for your help and feedback. I'll be certain to fix all of those things with upcoming variants.

  • XF-14 II plus 'Skull and Rose' 3.2 years ago

    @GuyFolk I think I've already asked in other posts, but I wanted to get your opinion on the XF-300-A1 StarHawk that I recently built. Would you mind giving it a look when you can?

  • XF-300-A1 StarHawk 3.2 years ago

    @JuanShot2Go I'm happy you like it!

  • Funky Trees! 3.2 years ago

    @WNP78 thanks!

  • Funky Trees! 3.2 years ago

    @WNP78 what funky tree layout would I need to make something activate, but only if both AG1 and AG2 are activated?

  • SGP-1 (Stealth Gunpod 1) 3.2 years ago

    @LaylaSP1 may or may not use this on the StarHawk.