Thanks, @Thelegitpilot13. I don't like the "stinger" on the Su-27, so I left it out. And as a matter of fact, the P-42 variant didn't have the stinger.
Thanks, @Squiroga02. I built this by editing the XML file directly in a code editor to set the sizes and offsets, then putting the blocks together in the game by hand. The wings and control surfaces are hidden inside the build.
@Diloph Yep. Did you know that if you use a code editor to edit the XML, you can set the drag, mass, and other attributes not for just each part one by one, but on a bunch of parts at once?
@Shadowed You can't do it in SP. I run my scripts outside the game to generate the XML for the shapes I want, then I open those XML files in SP like a regular build.
@Mumpsy I can never keep those two straight myself... just looked it up and it appears the British use 'license' as a verb while 'licence' is a noun; Americans just use 'license' for both.
@CRJ900Pilot Any sequence of instructions for a computer is called a program, whether that involves toggling a bunch of switches into a specific configuration, punching holes in cards, or writing code in a text editor. Scripts are a special case in that they are interpreted by the computer in real time, every time you run them, whereas other programs are compiled once to create a binary executable (like SimplePlanes.exe on Windows) which can be run directly without the interpretation step.
@Minecraftpoweer If you think this is impressive, check out the demoscene or Shadertoy. These are the kind of things you can do when you augment the creative power of the human brain with the processing power of computers.
@Mmdben Indeed he is. Some of my favourite Schwarzenquoten:
"Everybody pities the weak; jealousy you have to earn."
"I knew I was a winner back in the late sixties. I knew I was destined for great things. People will say that kind of thinking is totally immodest. I agree. Modesty is not a word that applies to me in any way — I hope it never will."
"The worst thing I can be is the same as everybody else. I hate that."
@Abhishek700 For that, you need an aircraft armed with modded Cleavers and also at least one air-to-air missile. Select air-to-air and lock on to the target. While locked on, change mode to air-to-ground and fire a Cleaver. For faster lock-on, mod the air-to-air missile's lockTime and maxTargetingAngle as well.
@ThatWeirdGuy well, this isn't really a replica... And I've made replicas before. Congratulations on the new PC, it's one of the best investments you can make in yourself.
@SoulDestroyer9 No problem. My fastest posted aircraft that still has good control response is this one. I have a build that has unlimited top speed (I tested it to over one million mph), but I've never posted it.
@Bentendo316 Not bad, but needs more work. For instance, you could've made the glowy bit out of beacon lights. A bit more detail wouldn't hurt either, seeing as how it's such a simple shape.
@Zanedavid I was never fallen in the first place :)
Thanks, @Thelegitpilot13. I don't like the "stinger" on the Su-27, so I left it out. And as a matter of fact, the P-42 variant didn't have the stinger.
+2Thanks, @FranzPeterSiegfried @Wakescar
@Mustang51 Yeah, you're definitely getting better.
Thanks, @Mustang51. Haven't seen you around in a long time?
@Notnoob1000 Here you go.
I'm glad you enjoyed this build, @808REKT
Thanks, @Squiroga02. I built this by editing the XML file directly in a code editor to set the sizes and offsets, then putting the blocks together in the game by hand. The wings and control surfaces are hidden inside the build.
@Haker я написал программу
Welcome back.
@Diloph Yep. Did you know that if you use a code editor to edit the XML, you can set the drag, mass, and other attributes not for just each part one by one, but on a bunch of parts at once?
Thanks, @Operationalsupremacy
@Shadowed You can't do it in SP. I run my scripts outside the game to generate the XML for the shapes I want, then I open those XML files in SP like a regular build.
@Mumpsy I can never keep those two straight myself... just looked it up and it appears the British use 'license' as a verb while 'licence' is a noun; Americans just use 'license' for both.
@Starmang10 You're.
Artistic licence is the best kind of license... nice build as usual.
Thanks, @XYL
Glad you like it, @Revan13152
+1@Mmdben Sure, I've made quite a few. This one, for instance.
@Sm10684 Living tissue over a metal endoskeleton.
Thanks, @IlikeToFlyandcrash
@Tacocat16 I might, if there's enough demand.
Affirmative.
Glad you like it, @Mumpsy
@grizzlitn One of the greatest movie endings of all time.
+1@Aeromen Aye-ll be baaaack.
+1@CRJ900Pilot Any sequence of instructions for a computer is called a program, whether that involves toggling a bunch of switches into a specific configuration, punching holes in cards, or writing code in a text editor. Scripts are a special case in that they are interpreted by the computer in real time, every time you run them, whereas other programs are compiled once to create a binary executable (like SimplePlanes.exe on Windows) which can be run directly without the interpretation step.
@Jim1the1Squid Well, you could always comment again...
@Minecraftpoweer Yeah, this is just me fooling around in my spare time. If I had more spare time, then you'd really see something...
@Mmdben I did, but the audio was so bad that I closed it. In any case, if you were being sarcastic, evidence disagrees with you.
How did I make that script? Well, I've been playing with computers since I was a kid.
@Minecraftpoweer If you think this is impressive, check out the demoscene or Shadertoy. These are the kind of things you can do when you augment the creative power of the human brain with the processing power of computers.
@Trollium In that case, thanks.
@Mmdben Indeed he is. Some of my favourite Schwarzenquoten:
@TOMJeb117 Nice night for a walk.
@Jim1the1Squid Nope. If anything was deleted, it wasn't by me.
@Trollium Not sure if you're trolling...
@Stormfur "If it bleeds, we can kill it."
+1 for spelling his name right.
+1@BaconRoll My CPU is a neural-net processor. A learning computer.
+1@ThatWeirdGuy Mmmm, isn't she.
Thanks, @Thelegitpilot13
@Aarons123 Not at all. I was just trying out ways to scan 2D art and render it in SP, this is just a demo.
There are no accidents at SledDriver Industries :)
@Abhishek700 For that, you need an aircraft armed with modded Cleavers and also at least one air-to-air missile. Select air-to-air and lock on to the target. While locked on, change mode to air-to-ground and fire a Cleaver. For faster lock-on, mod the air-to-air missile's lockTime and maxTargetingAngle as well.
+1@ThatWeirdGuy well, this isn't really a replica... And I've made replicas before. Congratulations on the new PC, it's one of the best investments you can make in yourself.
@Abhishek700 Here are the settings I use for Missile.State:
firingDelay="0.5"
+1lockTime="0.01"
maxRange="10000000"
maxTargetingAngle="360"
maxSpeed="1000"
maxHeadingAngleAdjustmentRate="100"
maxVelocityAngleAdjustmentRate="1000"
@SoulDestroyer9 No problem. My fastest posted aircraft that still has good control response is this one. I have a build that has unlimited top speed (I tested it to over one million mph), but I've never posted it.
@Zott No problem
+1Welcome back, @ChickenMcNuggets007
@Prolex917 See the FAQ section on my profile.
@Tank6376 You call it "a bit much," I call it "fun."
@Bentendo316 Not bad, but needs more work. For instance, you could've made the glowy bit out of beacon lights. A bit more detail wouldn't hurt either, seeing as how it's such a simple shape.
Thanks, @IlikeToFlyandcrash