@ilovepatatos we don’t have enough FT or control inputs to simulate overheating engines (also that would be annoying to do)
I’d honestly recommend not doing that... I wanted to mention it but I knew it wasn’t easily possible
Even if it was having overheat will be annoying to fly with, I’d rather it stay like it is
@WormWithLegs no not necessarily.
With the unity engine SP uses it’s not exactly how you’d think it is. I’m not good at explaining that so I’ll let him handle it
When you posted the SH-60 It was extremely poor in performance terms
Very slow, unlike the real life counterpart.
The rotors were so slow in game it game me a headache trying to increase it myself, I decided to just give it ingame rotors and strip everything in terms of gyro and etc.
.
I deleted it short after because it had issues with stabilization. I thought I should share that, because I want to express how complicated it got and how it should be slightly faster in terms of cruising speed
.
I absolutely loved it’s design in terms of looks on the interior, and how perfectly smooth and accurate the actual fuselage and body was, it’s truly beautiful and I’d love to see these variants with the new parts soon
also: I WANT THAT PAVEHAWK PLEASE
I fourth this absolutely.
I know, this sounds like a stupid idea, but how about just a custom sound generator...?
No, not a noteblock, custom file
I’m tired of having to use magnets as horns, magnets and vtol engines as steam locomotive sounds, winch as a stall horn, etc etc. it’s annoying. I agree, now engine sounds would be cool, but how about just a new FT function to mute the engine to combine with a custom uploadable sound block?
This is the best detailed description I’ve seen in a while for anything this complex and gold.
The editing is really well done as well. Very nice and relaxing to watch.
I honestly agree with these suggestions, but I wanted to suggest one thing that I decided to retract because I think it wouldn’t benefit optimization or the playerbase.
.
I wanted to suggest a new sort of island meant to be more vehicle friendly, kind of like krakabloa but less rock climber-esque
More of a friendly island for, oh let’s say an eighteen-wheeler or a Harley-Davidson motorcycle. Having actual roads, calm hills, less of a insane track like skypark and more friendly to chill, long drives from airport to beach.
You can see why I retracted my statement, that seems like a challenge to even the mobile player- the Android mod requesters...femurbreaker.mp4
.
I’m a mobile main, I do use PC sometimes but it doesn’t run very well, so my guess if they even attempted to try and create it, most definitely wouldn’t be mobile friendly. Plus there are some great modded maps that are pretty similar, but not to the desired extent you’d want, which is where I placed my statement.
.
I’m in contact with a few modders, some still new, most of them are either making mods that can melt an old graphics card or are really pitiful. So the chances of them making a mod map worth it is little to none. They don’t even take requests anymore
@TriStar I made a variation of this not too long ago with the best sounds you can mockup in this game, which includes the “buzzsaw” sound. I may make a video on it sooner or later
SimplePlanes cannot be updated due to the outdated engine and code, unfortunately. This is why everyone has been talking about a “SimplePlanes 2”
If they tried it would most likely break everything we currently have rn
@FireDrake
Artillery! I am a Bosnian bekrija.
Artillery! I am a Bosnian bekrija.
My proud Bosnia
Artillery! I am a Bosnian bekrija.
Artillery! I am a Bosnian bekrija.
My proud Bosnia
.
(Meme reference. don’t hurt me.)
I just wish Jundroo would have made a better default map. One with roads, very large and have multiple biomes so we wouldn’t necessarily need stuff like this. I get it, it’s fun to make but you’d think they would do something more vehicle friendly? Krakabloa is very poorly made. The route from bandit to Yeager and back is nearly impossible for some vehicles to traverse
@ilovepatatos we don’t have enough FT or control inputs to simulate overheating engines (also that would be annoying to do)
I’d honestly recommend not doing that... I wanted to mention it but I knew it wasn’t easily possible
Even if it was having overheat will be annoying to fly with, I’d rather it stay like it is
@Rsouissi I’d rather not...
I like the normal exhaust, plus the Med Evac version is sometimes literally UH-60A’s (I.E.: some in Wisconsin)
@WormWithLegs no not necessarily.
With the unity engine SP uses it’s not exactly how you’d think it is. I’m not good at explaining that so I’ll let him handle it
@TatsuTheOtaku :/
+1When you posted the SH-60 It was extremely poor in performance terms
+2Very slow, unlike the real life counterpart.
The rotors were so slow in game it game me a headache trying to increase it myself, I decided to just give it ingame rotors and strip everything in terms of gyro and etc.
.
I deleted it short after because it had issues with stabilization. I thought I should share that, because I want to express how complicated it got and how it should be slightly faster in terms of cruising speed
.
I absolutely loved it’s design in terms of looks on the interior, and how perfectly smooth and accurate the actual fuselage and body was, it’s truly beautiful and I’d love to see these variants with the new parts soon
also: I WANT THAT PAVEHAWK PLEASE
Oh my god that’s so prettyyyyy
@SnoWFLakE0s they said that about the unity thing and not being able to update the game further, yet we’re here.
May sound like an idiot but I am speaking truth
+1@KnightOfRen helicopter rotor sounds like a dying stairlift
+2I fourth this absolutely.
I know, this sounds like a stupid idea, but how about just a custom sound generator...?
No, not a noteblock, custom file
I’m tired of having to use magnets as horns, magnets and vtol engines as steam locomotive sounds, winch as a stall horn, etc etc. it’s annoying. I agree, now engine sounds would be cool, but how about just a new FT function to mute the engine to combine with a custom uploadable sound block?
no, not a mod for Christ sake
+4That U.P. Locomotive is very attractive :D
+1Very nice! Those bombs look so smooth and good
Forgot to ask, can you tag me when it is uploaded?
+1Finally, a good Fullback! I’ve been waiting for one like this, I really like it
+2The main landinggear could look so much better but it is smooth asf when landing, I really dig this
This is the best detailed description I’ve seen in a while for anything this complex and gold.
+6The editing is really well done as well. Very nice and relaxing to watch.
@BeastHunter he made one in the last plane so my guess is he would to the best he can.
+1I honestly agree with these suggestions, but I wanted to suggest one thing that I decided to retract because I think it wouldn’t benefit optimization or the playerbase.
+17.
I wanted to suggest a new sort of island meant to be more vehicle friendly, kind of like krakabloa but less rock climber-esque
More of a friendly island for, oh let’s say an eighteen-wheeler or a Harley-Davidson motorcycle. Having actual roads, calm hills, less of a insane track like skypark and more friendly to chill, long drives from airport to beach.
You can see why I retracted my statement, that seems like a challenge to even the mobile player-
the Android mod requesters... femurbreaker.mp4
.
I’m a mobile main, I do use PC sometimes but it doesn’t run very well, so my guess if they even attempted to try and create it, most definitely wouldn’t be mobile friendly. Plus there are some great modded maps that are pretty similar, but not to the desired extent you’d want, which is where I placed my statement.
.
I’m in contact with a few modders, some still new, most of them are either making mods that can melt an old graphics card or are really pitiful. So the chances of them making a mod map worth it is little to none. They don’t even take requests anymore
awesome to hear, can’t wait to see it finished.
@WIZARD2017 That might be true, I can see that.
Got a question, are you going to make the turrets have auto-targeting FunkyTrees?
@WIZARD2017 the racks have 4 500’s in a row in close proximity.
Here’s one of the bombay checks
You can use the diagram at the beginning of this post as a reference
@WIZARD2017 asked some friends who know more about it, they say it carry’s 32 according to the Bombay size
@Awalters38 uh... I’d rather 420 but ok
@ACEPILOT109 @JuanNotAnAlt they added more tag options if you didn’t notice.
New tag: Highly detailed cockpits and now you have more tag slots
@Uchanka I was about to suggest that, but I fully agree.
Highly customizable tank or vehicle track parts, kinda like the Tracks 2 mod. Everyone seems to want that I’ve been noticing...
+2Wheels that can cut steel
+7This build could be much better... it seems very rushed, and is very blocky in places.
Honestly I can’t suggest for you man, they’re all so unique.
Good luck on it tho
I saw so many of these at EAA a few days ago, they’re so adorable lmao
@GSpace so have I and I much prefer SP’s UI than SR2’s
+2Ooh. I kinda wish there was a little more detail to it, so it looks right but this is as good as it’ll get I guess.
@Tydapro impossible
The UI in SR2 will me and everyone cry.
Plus that’s just a bad idea
Half of the people here don’t know it’s a B-50
I’d recommend all of you to look it up.
+1Welcome back.
@TriStar I made a variation of this not too long ago with the best sounds you can mockup in this game, which includes the “buzzsaw” sound. I may make a video on it sooner or later
Ok I immediately lost interest after noticing the Vertical stab yaw is inverted and the controls are screwed.
I like the effort that was put into detail, but unfortunately this won’t earn my upvote or spotlight. Sorry
I definitely want to see this. T
laughs in “broken missiles”
1 interceptor and you’re dead :D
SimplePlanes cannot be updated due to the outdated engine and code, unfortunately. This is why everyone has been talking about a “SimplePlanes 2”
+3If they tried it would most likely break everything we currently have rn
Honestly am really interested in seeing how good this is.
Very nice
+1@FireDrake
Artillery! I am a Bosnian bekrija.
Artillery! I am a Bosnian bekrija.
My proud Bosnia
Artillery! I am a Bosnian bekrija.
Artillery! I am a Bosnian bekrija.
My proud Bosnia
.
(Meme reference. don’t hurt me.)
Congrats on 50k
+1Dude really said “I’m browsing the Ching side of Hen Hon Chi” (don’t hurt me it’s a joke)
I’ll probably read this back tomorrow and regret saying this. It’s 2:47 AM rn
@PlayerkGaming is ok, I understand the concern
... why is everyone recommending stuff we’ve known for ages lmao
+9.
It’s ok, y’all are still learning
All in favor say “i”
I
+2@BMilan ty! lol
@InsertNameHere00 there is in FT! I forgot what it was but I remember using it... somewhere :(
+2@BMilan Since you’ve kicked off PWE, is it possible you could do a carrier at one point?
Weird request but can you make the HMS Glorious or the USS Yorktown at some point?
I just wish Jundroo would have made a better default map. One with roads, very large and have multiple biomes so we wouldn’t necessarily need stuff like this. I get it, it’s fun to make but you’d think they would do something more vehicle friendly? Krakabloa is very poorly made. The route from bandit to Yeager and back is nearly impossible for some vehicles to traverse
+1Oooh... kind of interested.
+1I wish I had the patience and ability to make a Rescue truck so I can cruise up and down this
@OtakuNekoToT ... I ain’t good at FT lmao. Good luck on finding how tho
@OtakuNekoToT Bit of missed details, the MK82SE (which is the one with the drag fins, called the Snakeye ) has 4 fins on each bomb, not 2.