wait 5 seconds
@Shimamurahougetsu doesnt work
Style like scrap mechanic
PID(cos(angle)*clamp01(Time>1), 0, 1, 0, 0) doesn't work
PID(cos(angle)*clamp01(Time>1), 0, 1, 0, 0)
better use PID(cos(Time>1 ? angle : 0), 0, 1, 0, 0) Its mean: if time after load more than 1 second, use angle (PitchAngle), else cos(0)
PID(cos(Time>1 ? angle : 0), 0, 1, 0, 0)
use clamp. I'm tested, its work. I dont know why, mb in start cos(angle) go to infinity and break pid
Omg! It's so cool!
Show me your fps
Omg 47 dwnloads after 3 days
@Warbirdnation It actually works on mobile version
wait 5 seconds
+1@Shimamurahougetsu doesnt work
+1Style like scrap mechanic
PID(cos(angle)*clamp01(Time>1), 0, 1, 0, 0)
doesn't workbetter use
PID(cos(Time>1 ? angle : 0), 0, 1, 0, 0)
Its mean: if time after load more than 1 second, use angle (PitchAngle), else cos(0)
use clamp. I'm tested, its work. I dont know why, mb in start cos(angle) go to infinity and break pid
Omg! It's so cool!
Show me your fps
Omg 47 dwnloads after 3 days
@Warbirdnation It actually works on mobile version