Beautiful build. For the Minority Report: add fast controllable propulsion with Roll=Steer for control. Tested on my android Pixel tablet, in the midst of the Beast Carrier group on Jundroo sea.
Tested SR2 beta prior to release. SR2 places "shaping build parts" capabilities above well above physics (Newton, Keplar, you name it) and the traction the game gets is therefore difficult to predict. I don't usually carry around a PC gaming console in my pocket. Wait and see.
Ag 1, 2 3 merely activate the modded engines, as tested. The build does hold together above 20,000 mph Jundroo speed. You can build faster or slower stuff; remember that weapons are useless at higher speed.
Congrats, you never fall into the non-creative trap of Wiki replicas. Yes, this is close. An inspection walk around will reveal razor thin wing edges, chines molded into highly curved wings. And fully movable vertical stabilers. Viewable at air displays. Always a show-stopper.
A WIP that has promise. Functional: lose the external structures. Weapons: Stock Jundroo torpedoes are ineffective - use something else. Control: add controls. There exist only a few Jundroo posts which have funtional Submarine-build control systems.
Cheers for using similar anti-ship Cannon as I use! Future builds: the cannon can shoot through your model's build without damaging your build. U know U gotta work on steering?
Great work! Tested via android. Doors are just a potential finish, this is fantastic without doors. I once received a comment on my SSBN Columbia submarine build that I was lacking the latches to external missile doors. (Missiles would have destroyed SSBN Colombia Class model upon launch. so I ignored the comment. The 30+ long-range missiles continue to work very well, as built).
Ambitious! (Doubt I'll enter anything now.) Yet you've pointed out the feature of Jundroo SP where any Air-to-Air model I test ends up facing AI Air-Air stuff I've previously built in the last year. A choice of combantants seem mutually agreeable.
I may need to decline your challenge. Reason: the USS Beast Carrier is one of my favorite launch discoveries, yet I sink it with Fleet Destroyer water ships and land these ships on the USS Beast routinely. Just FYI, since ship=aircraft in Jundroo combat.
Tested on OSX, handles well. You spent a lot of time on external detail and custom landing gear. Good job!
+1Thanks @Birdman9301
+1LINK --
+1https://www.simpleplanes.com/a/Xqob3V/Various-Scaled-Parts
Beautiful build. For the Minority Report: add fast controllable propulsion with Roll=Steer for control. Tested on my android Pixel tablet, in the midst of the Beast Carrier group on Jundroo sea.
+1@Freerider2124 I mean it's extremely well done. NO Need to un-mod the engines.
+1Suggest an alternative build, without @Gestour weapons. So that OSX and iOS users can enjoy and test your new build.
+1Nice concept. Afterburners are nice, but unneeded. I like it!
+1Tested SR2 beta prior to release. SR2 places "shaping build parts" capabilities above well above physics (Newton, Keplar, you name it) and the traction the game gets is therefore difficult to predict. I don't usually carry around a PC gaming console in my pocket. Wait and see.
+1Funky fun!
+1Excellent. A privilege to test this model; even performs soft landings!
+1The internal spinners that rotate lights and create “pulsing” are creative. Great Rick build. Fun to test!
+1Ag 1, 2 3 merely activate the modded engines, as tested. The build does hold together above 20,000 mph Jundroo speed. You can build faster or slower stuff; remember that weapons are useless at higher speed.
+1Lot of Rick here. OK, another air shark. If Delworks is still bored, how about a sea shark that chomps on Jundroo boats?
+1Congrats, you never fall into the non-creative trap of Wiki replicas. Yes, this is close. An inspection walk around will reveal razor thin wing edges, chines molded into highly curved wings. And fully movable vertical stabilers. Viewable at air displays. Always a show-stopper.
+1A WIP that has promise. Functional: lose the external structures. Weapons: Stock Jundroo torpedoes are ineffective - use something else. Control: add controls. There exist only a few Jundroo posts which have funtional Submarine-build control systems.
+1Thank you@XJayIndustrys
+1Thanks, this is WW2 with weapons on steroids I guess. @BaconRoll
+1Thanks @Spikerya
+1OK. Challenge was intended as a jest. I like the Lego style build! @Delphinos
+1Thanks @Mostly
+1Cheers for using similar anti-ship Cannon as I use! Future builds: the cannon can shoot through your model's build without damaging your build. U know U gotta work on steering?
+1Nice build!
+1Great work! Tested via android. Doors are just a potential finish, this is fantastic without doors. I once received a comment on my SSBN Columbia submarine build that I was lacking the latches to external missile doors. (Missiles would have destroyed SSBN Colombia Class model upon launch. so I ignored the comment. The 30+ long-range missiles continue to work very well, as built).
+1Yes, the single cleaver works, congrats for building a boom tail. These are never easy to fly!
+1Thanks @Delphinos
+1FYI this motionless model looks fine on my iPad. (Know who your testers are.) Lot of work here!
+1A new level of build detail. Windows of course. Tested on simple iOS, this is a blast to fly and test!
+1Nice compound jet drive!
+1Etomology of Disney’s WALL-E term is appreciated, @tempusfelis
+1Very nice! My upvote is based 20% on performance and 80% on OSX build prowess.
+1Interesting wing!
+1Flight is very similar to a flying walrus I once made. This has cool-looking jet thrusters!
+1Creative and fun to test!
+1@Gestour knows. Listen to him.
+1Fun post! May I target this in an AI combat please?
+1Ambitious! (Doubt I'll enter anything now.) Yet you've pointed out the feature of Jundroo SP where any Air-to-Air model I test ends up facing AI Air-Air stuff I've previously built in the last year. A choice of combantants seem mutually agreeable.
+1A future movie director begins career using Jundroo....
+1Thanks @Gestour all I did was launch this excellent Russian Comm SV replica.
+1Very good. Fun!
+1Thanks @Gestour
+1Thanks @Gestour
+1Thanks @Gestour
+1Reportedly, some kind of white powder was involved. Thanks, @Awsomur
+1Clever!
+1Thanks, @Gestour
+1I may need to decline your challenge. Reason: the USS Beast Carrier is one of my favorite launch discoveries, yet I sink it with Fleet Destroyer water ships and land these ships on the USS Beast routinely. Just FYI, since ship=aircraft in Jundroo combat.
+1I like fast toys!
+1Dude, you nailed it! Great build! (Next, i've got to review the posted challenge I guess).
+1I like the variable wings!
+1Cool! Simple build + flight.
+1