Yeah, the wings are reasonable for a racing P-51, but the engine +props+exhaust system add length and weight to the build. Just built for fun, not a replica. @SeasonedAviatorBoi
Fictional blimps, crawling insects, original spacecraft that operate fine in Jundroo atmosphere, creative sea ships that can fly or submerge, etc. Go follow posts by the master, @SpiritusRaptor @Notaleopard
Due to your question: I always test before I upvote anything on SP. I found a single eror on the old post, and I would not have upvoted it, myself. If a builder says planes fly, they should fly. If claims of weapons having effective ranges, they are tested, Note: these are very special weapons. And extremely effective. @Spectre2520
Agree! Again, my liberal interpretation of what once was the top-of-the-line international fighters. I know an Ace USAF pilot who now works for Lockheed and had interesting stories about the Rhino in combat times. Old F-4 still in use by Pakistan and others today.
The gun is yours, the missiles are adapted, mostly from some of your numerous posts, for mobile users like me via standard designer desktop nudging.
The Infernos are scaled and effective: the user who scaled them to that size is no longeer on SP; each 3.5 mile strike range mini-inferno has the same wallop as the stock Jundroo Menu missile. FYI. @SledDriver
Thx for noticing! I’v deleted prior public posts. Simply, the prior post you upvoted could not release all of the highly-modded cleavers. Discovered upon an android download. The body is fairly basic menu stuff. The weapons are from various @SledDriver posts, with tweaks of my own via the basic designer desktop provided by Jundroo. @Spectre2520
@SledDriver Thanks. Gotcha on the yaw. True, I don't modify entire builds such that they never disintegrate under hard pitching at low and moderate altitudes. I believe you that it would be doable, though.
@FreeRider2142 test and demo weapons effects on this new post (built quite a while ago, never posted and used for internal testing), only 299 parts with all weapons striking ground targets with supersonic speed:
But, you can give hints, links, and upvotes to under-voted newcomers. BTW, this game never had the capacity for the "full replication" that gets most upvotes today, even with XML modding - a purchase of a plastic model will give someone a better replica of a plane or boat, if that's their wish. I miss the creativity of just-for-fun stuff that @SpiritusRaptor pioneered.
Great YouTube videos. The shooting missiles down, and Jundroo sea artifact vessel interaction/destruction I've performed via testing quite often before I posted some of my builds. Never built a YouTube video of such encounters. Great idea for you to do so. The 3rd per perspective is interesting to watch. Thanks. @SledDriver
Comment: the Concord nose up/down idea has fascinitated the SP community for years. It's no longer a current aerospace concept. For the record the Lockheed tav build looked more like this:
No need to be so humble about the build. It is beautiful! Flight controls work as advertized on OSX. The Ag=4 Gun appears to launch "bolts" rather than a continious energy stream. Useful, maybe, for, below 700 mph at ground targets. Or, was it intended to be used at higher model velocities? Guess I'm a bad shot, could not sink the USS Beast, tried my best (for someone with left-thumbs who hates a keyboard control input on games based upon models where events happen rapidly.)
Potentially: If this build could be downloaded via mobile devices, I could test it via the runway that hides behind the Snowstone Missiles, and other custom attack launch positions on Jundroo on my mobile gadgets, both land and sea.
I’m OK with you testing/video playback my posted builds, or some I’ve created without posting. I’ll link you those builds which are built for either Dogfight, Race Against Opponents, or free-style Air-to-Ground or Sea-to-Sea combat. Can you launch from the nice runway inside the Snowstone mountain, or launch from sea anywhere? Just give me a short list of the kind of models and their Jundroo interactions you would enjoy testing, thx. @Freerider2142
Wow, will try them tomorrow. (These guns hit slow if the air vehicle is subsonic, yet seem to increase in range and impact speed at higher attack speeds.) @SledDriver
Tried to enter, my SP account was disabled for a while. I‘ve posted an WWII German IIC Hull Wolf Pack build, anyways as a non airplane entry. I spend little time on replicas.
Update, yes logout followed by login also worked on a new iPad. Tech note: this new tablet contains all SP file duplicated from my older iPad. Using a new device ID initially caused a temporary account glitch. Many thanks, solved! @AndrewGarrison
On iOS 12.1, Android 8.1.0, on OSX 10.14.1 same result -- grain of sand is rendered requiring very good vision and does indeed indicate where the guns will hit. OK for a gamer with very good vision. Should you choose to continue with that aiming method, so be it.
My background rationale:
SP is just a low-cost computer game, and you are not surrounded by F-16, F-117, and F-22 pilots by your desk clamoring for the conventional graphic X-hair target designator at a minimum (they suffered some vision loss during high=g turns and needed all the visual support they could get.)
And just when you thought it was safe to relax in your computer chair, the UAV pilots have their own demands. Recco: stick with computer games UI and be your own boss.
OK, then: more detail on your custom crosshair is requested. It just does not pop up on my fast android tablet, or OSX, or iPhone, to provide you a baseline of user platforms. @SledDriver
OK. I just posted a Fictional Spacecraft. @Notaleopard
Yeah, the wings are reasonable for a racing P-51, but the engine +props+exhaust system add length and weight to the build. Just built for fun, not a replica. @SeasonedAviatorBoi
Fictional blimps, crawling insects, original spacecraft that operate fine in Jundroo atmosphere, creative sea ships that can fly or submerge, etc. Go follow posts by the master, @SpiritusRaptor @Notaleopard
That’s what it’s for! @TheChosenOne
Unknown. Sponsored by TheChosenOne @SpiritusRaptor
Due to your question: I always test before I upvote anything on SP. I found a single eror on the old post, and I would not have upvoted it, myself. If a builder says planes fly, they should fly. If claims of weapons having effective ranges, they are tested, Note: these are very special weapons. And extremely effective. @Spectre2520
Agree! Again, my liberal interpretation of what once was the top-of-the-line international fighters. I know an Ace USAF pilot who now works for Lockheed and had interesting stories about the Rhino in combat times. Old F-4 still in use by Pakistan and others today.
The gun is yours, the missiles are adapted, mostly from some of your numerous posts, for mobile users like me via standard designer desktop nudging.
The Infernos are scaled and effective: the user who scaled them to that size is no longeer on SP; each 3.5 mile strike range mini-inferno has the same wallop as the stock Jundroo Menu missile. FYI. @SledDriver
Thx for noticing! I’v deleted prior public posts. Simply, the prior post you upvoted could not release all of the highly-modded cleavers. Discovered upon an android download. The body is fairly basic menu stuff. The weapons are from various @SledDriver posts, with tweaks of my own via the basic designer desktop provided by Jundroo. @Spectre2520
Interesting! Flys okay, could be converted into vtol takeoff/flight.
@SledDriver Thanks I'll try that someday.
Thanks @zerogamer
Thanks @Texasfam04
@SledDriver Thanks. Gotcha on the yaw. True, I don't modify entire builds such that they never disintegrate under hard pitching at low and moderate altitudes. I believe you that it would be doable, though.
@Spectre2520 Thx, didn't notice that.
@FreeRider2142 test and demo weapons effects on this new post (built quite a while ago, never posted and used for internal testing), only 299 parts with all weapons striking ground targets with supersonic speed:
https://www.simpleplanes.com/a/ze3Lk2/Ninja-Mig
Thank you @Luska
Beautiful!
Very mysterious!
Nice! Mobile friendly, tested via iPad. Both types of crosshairs work well. Cannons are highly effective.
Indeed does work on mobile platforms!
But, you can give hints, links, and upvotes to under-voted newcomers. BTW, this game never had the capacity for the "full replication" that gets most upvotes today, even with XML modding - a purchase of a plastic model will give someone a better replica of a plane or boat, if that's their wish. I miss the creativity of just-for-fun stuff that @SpiritusRaptor pioneered.
Amen.
Don't need that large a base, but the rocket build and performance is darn good for SP. I like it!
Thank you @SledDriver
@TheOwlAce Thx! I also finished the third season.
Thank you @T8flightcrafts
Thank you @Bearclaw189
Thank you @Texasfam04
Great YouTube videos. The shooting missiles down, and Jundroo sea artifact vessel interaction/destruction I've performed via testing quite often before I posted some of my builds. Never built a YouTube video of such encounters. Great idea for you to do so. The 3rd per perspective is interesting to watch. Thanks. @SledDriver
Nice link. Does not show airfoil design or engine concept, from the aft. But I get the idea: both are SST concepts. @Vidal99977
@Vidal99977 OK, but no argument really. I worked on both Lockheed and Boeing projects. Lot of prototypes. That's all folks!
@Vidal99977 Neither did the L-2000 mockup. Aero planes maintain an active prototyping function.
Got it! @SledDriver
Flight control is very good, and the dynamic tails are interesting!
Looks nice!
Comment: the Concord nose up/down idea has fascinitated the SP community for years. It's no longer a current aerospace concept. For the record the Lockheed tav build looked more like this:
https://www.simpleplanes.com/a/s614k3/Lockheed-SST-tav-L-2000-v1-2
What you've got here is a "Boing something". which looks good. flys well! Keep on building.
No need to be so humble about the build. It is beautiful! Flight controls work as advertized on OSX. The Ag=4 Gun appears to launch "bolts" rather than a continious energy stream. Useful, maybe, for, below 700 mph at ground targets. Or, was it intended to be used at higher model velocities? Guess I'm a bad shot, could not sink the USS Beast, tried my best (for someone with left-thumbs who hates a keyboard control input on games based upon models where events happen rapidly.)
Potentially: If this build could be downloaded via mobile devices, I could test it via the runway that hides behind the Snowstone Missiles, and other custom attack launch positions on Jundroo on my mobile gadgets, both land and sea.
@EternalDarkness
@SledDriver
I’m OK with you testing/video playback my posted builds, or some I’ve created without posting. I’ll link you those builds which are built for either Dogfight, Race Against Opponents, or free-style Air-to-Ground or Sea-to-Sea combat. Can you launch from the nice runway inside the Snowstone mountain, or launch from sea anywhere? Just give me a short list of the kind of models and their Jundroo interactions you would enjoy testing, thx. @Freerider2142
Wow, will try them tomorrow. (These guns hit slow if the air vehicle is subsonic, yet seem to increase in range and impact speed at higher attack speeds.) @SledDriver
Thank you @SledDriver
Thx glad you noticed the custom engines. @Texasfam04
Thanks @huaishushu2333333
Tried to enter, my SP account was disabled for a while. I‘ve posted an WWII German IIC Hull Wolf Pack build, anyways as a non airplane entry. I spend little time on replicas.
@Olibeb Agree, more upvotes are due.
Innovative diving! Simple weapons release. I like it!
Update, yes logout followed by login also worked on a new iPad. Tech note: this new tablet contains all SP file duplicated from my older iPad. Using a new device ID initially caused a temporary account glitch. Many thanks, solved! @AndrewGarrison
Thank you @LancasterAce
On iOS 12.1, Android 8.1.0, on OSX 10.14.1 same result -- grain of sand is rendered requiring very good vision and does indeed indicate where the guns will hit. OK for a gamer with very good vision. Should you choose to continue with that aiming method, so be it.
My background rationale:
SP is just a low-cost computer game, and you are not surrounded by F-16, F-117, and F-22 pilots by your desk clamoring for the conventional graphic X-hair target designator at a minimum (they suffered some vision loss during high=g turns and needed all the visual support they could get.)
And just when you thought it was safe to relax in your computer chair, the UAV pilots have their own demands. Recco: stick with computer games UI and be your own boss.
@SledDriver
Thx. @SledDriver
OK, then: more detail on your custom crosshair is requested. It just does not pop up on my fast android tablet, or OSX, or iPhone, to provide you a baseline of user platforms. @SledDriver