@AquaViT again? I dont know what the problem, but i'm surę that's not im the spmod. file. Try update simpleplanes, turn off some other mods, redownload files, be sure, that spmod. location correct.
@Graingy ok, try other method.
"Alternatively, if SimplePlanes is has been associated with the ".spmod" or ".spmod-android" file extension (should always be the case for android), simply opening up the ".spmod" or ".spmod-android" file should automatically deploy the mod to the correct directory and start up the game."
@MisterT "and the high performance"
Well, in general, all factories, hangars, towers, windmills use LODs. And the secret of high performance is the use of 70+ meshes instead of Unity terrain. Instead of millions of triangles and stupid restrictions, I have 112 thousand triangles for the whole map, and without stupid "max pixel errors" and "basemap distance"... Also, instead of using thousands of brushes and splatmaps, I use a shader with only three 2048px splatmaps .
@Graingy Ok.
1.Use Windows
2. Download both files, Variterra Archipelago.spmod and Variterra Archipelago [Buildings module]
3. Drop both files into C/Users/User/AppData/LocalLow/Jundroo/SimplePlanes/Mods
4. Update your SP
5. Launch game and activate both mods
@Graingy Calm down... You asked what kind of computer is needed to run this card, I answered with my specs and wrote that my cpu and gpu are under 40% load. And users in the comments note that the mod is surprisingly optimized. I don't know the reason for this problem, because it may be that you have Linux, or maybe you don't have free space on the disk, maybe you didn't download all the necessary files, maybe you installed the necessary files incorrectly.
@MisterT In the original forests, there were tens of thousands of the same trees, and they did not affect productivity. This is due to the simplicity of the tree model, probably a non-standard shader, and the fact that there was a forest texture under the trees on the terrain, which hid the disappearance of the LODs of the trees...
@MisterT technicaly, town and trees its one object, with one collider, i must split mesh in blender, but it took 15min, and compilation 1:35hours. So, not today. I dont think that its a big issue
Im hope that include autotrim?
@longanbieu did you try to turn off FreeCam and switch from beta to stable version of SP?
@AquaViT again? I dont know what the problem, but i'm surę that's not im the spmod. file. Try update simpleplanes, turn off some other mods, redownload files, be sure, that spmod. location correct.
@DeezDucks thx. BTW why does this mod dosnt have so much upvotes, like Nordshleife?
@NIEZKindaLikesIberia wdym?
@llDeadboyll tundertunder
@cx332 )
I don’t know, in the city center on the weekend you can see a McLaren or a Ferrari on a stand, they don’t drive much on the roads
@Graingy yes
@Graingy thru website, how old are you?
@Graingy just cilick right mouse button on spmod, open using, and find sp.exe.
@Graingy ok, try other method.
"Alternatively, if SimplePlanes is has been associated with the ".spmod" or ".spmod-android" file extension (should always be the case for android), simply opening up the ".spmod" or ".spmod-android" file should automatically deploy the mod to the correct directory and start up the game."
@Graingy did you use steam or gog?
@Graingy ))) All comments below writed be a bots! Muhahahahaha!
@MisterT "and the high performance"
Well, in general, all factories, hangars, towers, windmills use LODs. And the secret of high performance is the use of 70+ meshes instead of Unity terrain. Instead of millions of triangles and stupid restrictions, I have 112 thousand triangles for the whole map, and without stupid "max pixel errors" and "basemap distance"... Also, instead of using thousands of brushes and splatmaps, I use a shader with only three 2048px splatmaps .
@Graingy Ok.
1.Use Windows
2. Download both files, Variterra Archipelago.spmod and Variterra Archipelago [Buildings module]
3. Drop both files into C/Users/User/AppData/LocalLow/Jundroo/SimplePlanes/Mods
4. Update your SP
5. Launch game and activate both mods
@Graingy Calm down... You asked what kind of computer is needed to run this card, I answered with my specs and wrote that my cpu and gpu are under 40% load. And users in the comments note that the mod is surprisingly optimized. I don't know the reason for this problem, because it may be that you have Linux, or maybe you don't have free space on the disk, maybe you didn't download all the necessary files, maybe you installed the necessary files incorrectly.
@MisterT In the original forests, there were tens of thousands of the same trees, and they did not affect productivity. This is due to the simplicity of the tree model, probably a non-standard shader, and the fact that there was a forest texture under the trees on the terrain, which hid the disappearance of the LODs of the trees...
@MisterT i need some feedback, like screenshots)
@MisterT technicaly, town and trees its one object, with one collider, i must split mesh in blender, but it took 15min, and compilation 1:35hours. So, not today. I dont think that its a big issue
@MisterT heres unedited image, i want to make it look like this.
@MisterT Yes
@Graingy Did you download both files?
@Graingy did you have discord?
Car: GEPARD by @MagmaSlime
Map: Variterra Archipelago by @FlyingPatriot
@llDeadboyll DM me in Discord
@BMilan so its look ok and no problem with fps?
@BMilan I'm about how does mod works. I won't sure that it works property for you
@BMilan btw, i dont see any screenshot with my mod, im not sure that it work propertly in other players
@cx332 again... Pls be sure, that you read mods description, and that you put mods in the Mods folder
@KendirovOKB
@Richflysplanes
Sad, i think, this mod get less scores than nurburgring(
@Th3Missil3 check your FreeCam mod
@Graingy if you use low parts craft, it should work propertly. For example, on high graphic settings, im have 59fps, but GPU working only on 38%
@Graingy please read the mod desceiption
@localf15enjoyer wdym
@Corn8 that's not a WarThunder.
Aircraft: F-112 by @Leehopard
Map: Variterra Archipelago by @FlyingPatriot
Т
@CaptainNoble If you want to see City, hangars, radar station etc. yes, you need the module
@CaptainNoble
@DatFiat126Guy19
@Speedhunter
@HuskyDynamics01
@LunarEclipseSP
@Graingy
@Senkopilot
@LunarEclipseSP ?
@Graingy dont drive a car
@Graingy Of course, if you're going to drive straight ahead, ignoring mountains, canyons, and straits...
@Graingy true, it take 1h to cross the map on 90kph
@FOXHOUND26 incoming map
I've d like to announce the Boscali Archipelago or Variterra Archipelago, 6720k sq.km
@MVC
open project 12min
find problem 7-10min
solve problem 10-15min
save mod 40min-∞
if wont help - repeat!