It's a good start Mikey101234, When Hollow Fuselages first came out, I decided to build one as well. SteamPunk Monowheel
It took me a long time to finish as I kept thinking of new stuff to try. Feel free to tear mine apart and good luck in the future.
@edensk 1 more, is it possible to have a compass like gauge that points towards a spot on the map? For example, Mayar, or Krackabloa as you fly around it would point to a fixed place.... (|), (/), (-)
(my attempt at gauges)
this is a two part question with application across the propeller engine builds.
1). I'm wondering if the start characteristics can be replicated.
Specifically, the start, miss, fire, cough, run thing that happens with a cold start.
Effect:
(rpm effect for 1st few seconds)
2). Hand Crank Starter.
Some A/C had an external handle that was inserted into the hole , cranked, and when the engine fired, stowed.
Effect:
(Rotator that spins with Activation for 5-10 revolutions then stops).
Thanks in advance.
Not sure if this is a FT question, but here goes...
Is it possible to have a "clear" color? the code exists for it as an x-ray or multi select view shows it on the build side.
@FishMiner
Found a Problem and corrected it. I hope that it doesn't mess up the spotlight as I created a redirect to the new build.
@FishMiner
Thanks for the Spotlight!
Thanks to
@TheNightmareCompany
@tsampoy
for your upvotes.
@UsualPoneer
Thanks for your comments and upvote.
@FishMiner
Thanks for your comments and upvote
Just figured out who the shifter came from, @DPain, Updated discription
+1I think you forgot to click the "Smooth" "On" option....
+1Totally Rad! the Troopers are an awesome addition.
+1It's a good start Mikey101234, When Hollow Fuselages first came out, I decided to build one as well.
SteamPunk Monowheel
It took me a long time to finish as I kept thinking of new stuff to try. Feel free to tear mine apart and good luck in the future.
Found it.
SimplyPlain's Arado-E-340
@XrosFlameGaming ring has 88 parts, updated disc.
@Urocyon
+1I just wish it didn't take so many parts... We need /12 and 1/4 circle
Fuselage-Hollow-1
Rings, and Glass ...Everything. lolFront End Reminds me of your MixMaster... Good looking Bomber!
@SnoWFLakEOs Thx for the help.
1st Clue
There was only 1 example built and it still exists.
@RankStarfish201 Nope....
T
@RankStarfish201
Thanks! I was Just wandering, what led you to this build?
just curious, why the name change?
@tsampoy
Thx for the Upvote & the Spotlight!
@Aweyer26
@PlaneFlightX
@SavageMan
Thx for the Upvotes!
+1@PowerStoneY
@MRpingouin
Sure.
Done.
Click HERE
@RamboJutter
Up to 42! hope it breaks 50....
@AWESOMENESS360
I'm curious, which one do you like better?
I made 2 versions
Version 1
Version 2
I've been playing with his builds also, I'll send you some links...
I thought i recognized the engine.... I love pushers, my 1st build is one.
this guy did it 3 years ago. Aginuzo's Claptrap. He hasn't been on for some years....
Ok, I'm in.
set mass to "0" on every part of LG except wheels, that should help.
Land-Shark!
T
Thanks, now my plane taxi's straight
@WNP78
@SnoWFLakE0s
Love the over/under engine arrangement! almost as if the Yak and BAC Lightning guys worked together....
T
T
crazy FT stuff!
@ZWLenning
so
1 ? 1 : floor(smooth(clamp01(Throttle = 1) , 1/00)) - floor(smooth(clamp01(Throttle = 1) , 1/30))
It constantly spins with 0 throttle input like that.
@edensk 1 more, is it possible to have a compass like gauge that points towards a spot on the map? For example, Mayar, or Krackabloa as you fly around it would point to a fixed place.... (|), (/), (-)
(my attempt at gauges)
Great Forum!
@edensk I'm using this:
floor(smooth(clamp01(Throttle = 1) , 1/00)) - floor(smooth(clamp01(Throttle = 1) , 1/30))
to get a rotator (and attached handle) to turn for the 1st 30 seconds and this:
floor(smooth(clamp01(Throttle = 1) , 1/30))
on the Engine. I'm simulating the wind up crank starters on several WW1 planes.
Only problem I have is that the crank, (rotator) "unwinds" after 30 sec. any way to stop that?
what was the change?
+1@L3dg3ndary
when building a plane, the Parts groups are
Structural
Wings
Propulsion
Landing Gear
Cockpits
Gizmos
Weapons
Sub Assemblies
My question is are we allowed to use Structural or not?
I like your use of pistons as struts.
+1No Fuselage pieces or no Structural pieces at all?
this is a two part question with application across the propeller engine builds.
1). I'm wondering if the start characteristics can be replicated.
Specifically, the start, miss, fire, cough, run thing that happens with a cold start.
Effect:
(rpm effect for 1st few seconds)
2). Hand Crank Starter.
Some A/C had an external handle that was inserted into the hole , cranked, and when the engine fired, stowed.
Effect:
(Rotator that spins with Activation for 5-10 revolutions then stops).
Thanks in advance.
Nice looks and a great 1st effort
Not sure if this is a FT question, but here goes...
Is it possible to have a "clear" color? the code exists for it as an x-ray or multi select view shows it on the build side.