38.8k UltraLight Comments

  • Boeing 737-400SF 4.3 years ago

    extremely epic

    +1
  • On the Departure of Parzival 4.3 years ago

    @KangaKangaTheRoo lol yeah I hope you can tell I am joking, fire is obviously serious especially when you peek at the pic below

    +1
  • Aircraft role 4.3 years ago

    Fighter

    +1
  • Boeing 747-200F 4.3 years ago

    \/ never add strong brakes. Very epic nonetheless

    +1
  • SH-28 "Chimera" 4.3 years ago

    Chimæra--the shape-shifting animals from Lorien. If you havent read the Lorien Legacies go read them

    +1
  • SP—Earth 4.3 years ago

    @BobBobTheLandia good map tho

    +1
  • Zubr-class LCAC Teaser 4.3 years ago

    Nice boat, traaaaashy music sorry

    +1
  • A level above platinum 4.3 years ago

    This is unrelated but the actual rank isnt called platinum, it is actually "Master" which is dumb but whatever.

    +1
  • I have a question for car folks 4.3 years ago

    @KangaKangaTheRoo yeah, I guess. The Chiron provides looks, and speed. It was the fastest street-legal car until something happened until idk what happened lol

    +1
  • Airbus A321 American Airlines [Full Interior] 4.3 years ago

    That nose is so smooth dude

    +1
  • SuperSTOL Ultralight 4.3 years ago

    @Hellosss38 yeah, I cant find it. @Cabbage17 could tag you our chat room, but not much is really going on right now. I finished my Mirage 2000 and he has finished his Alpha Jet. All that's left is filming and editing the video.

    +1
  • Fish's idiotic ideas #1: Multiplayer building 4.3 years ago

    @rexrexThezion @jamesPLANESii @FishMiner the plane moves around a bunch when editing rise+run of fuselages. So with two people in a designer, it would be a nightmare.
    .
    Say if I am setting my bar to be the same Y axis as my other bar, and begin typing in the Y value, but then rexzion comes in and edits the rise of his fuselage, and I have to redo the same procedure. Then James comes in and adds his pitot tube subassembly to the wing but I edit the run and he puts it in the cockpit. That's why this cant work. hope this makes some sort if sense

    +1
  • P-51D mustang red tails 4.3 years ago

    Epic

    +1
  • Ultra BushWatcher 4.3 years ago

    @Cabbage17 ok! (Also ACE isnt in the collab unless he wants it be, I just want his advice on my mirage lol)

    +1
  • P.180 Avanti 4.3 years ago

    @Cabbage17 ok. Part count shouldn't be too bad now, I have device trouble building past 250.
    .
    And sorry, I dont have discord. I havent been on the community long lol, maybe at some point in the future i will get discord

    +1
  • Ultra BushWatcher 4.3 years ago

    @Cabbage17 yes, start building the high wing fighter seen in the first scene, and at around 2:22 in the video. Also, maybe start brainstorming ways to shoot all these scenes? That would be great. Also @ACEPILOT109 and Cabbage here is a new update, is much better

    +1
  • New Website Feature!! 4.3 years ago

    @SupremeDorian thanks for letting me know!

    +1
  • P.180 Avanti 4.3 years ago

    @Cabbage17 ok! So I can try to make the Dassault Mirage 2000C, I am starting now. If it comes out good, then we can do it. If you notice, there is a high wing fighter as well, the one that starts the vid, idk what that is, can you try to find out? Linking the video in a forum should do it, then of you make it thatd be great(hope this all makes sense)
    .
    Also, I am assuming you have a better device than me. What is your part limit? Because we have 3 mirages in one scene at one point, then I will divide your limit by 3 and shoot for that.

    +1
  • P.180 Avanti 4.3 years ago

    @Cabbage17 he deleted it now, but this was it, would be kinda sick to recreate in SP but I cant build fighters, I assumed I could build it, we both could film, and you would edit

    +1
  • P.180 Avanti 4.3 years ago

    @Cabbage17 nvm. I asked you to do a collab with me but it was a dumb idea. Recreating the video bogdan posted, but in sp

    +1
  • We need a green color for the default paint scheme 4.3 years ago

    If your adding lights, you should be to the level that you use custom colors

    +1
  • New Website Feature!! 4.3 years ago

    @Strucker oh it's that old? Lol

    +1
  • why do this always happen when i'm building? 4.3 years ago

    There isnt any negative effect so it doesnt matter. It happens to all of us

    +1
  • Ultra Aerospace Ultralight mk1 4.3 years ago

    @MAXIMUMFORSE well go slow then

    +1
  • Homemade Ultralight MK4[PeterSripol] 4.3 years ago

    @MartinMartinTheAviator probably wont do this anymore, it was a pain in the but but I will definitely be sure to show some sort of appreciation

    +1
  • Homemade Ultralight MK4[PeterSripol] 4.3 years ago

    @GuyFolk @KnightOfRen @AzureCorp Peter on back order currently

    +1
  • W250-P1 "Swan" Build Teaser #3 4.3 years ago

    Looks not very light but still epic

    +1
  • Homemade Ultralight MK4[PeterSripol] 4.3 years ago

    @WiiMini
    @V
    @KangaKangaTheRoo

    +1
  • Please Nobody Make This Before Me [teaser] 4.3 years ago

    @KangaKangaTheRoo ok kangy

    +1
  • Skystar S-35 Chonki Boi 4.3 years ago

    Sick flap AoA things, nice STOL, but it has devastating stalls

    +1
  • Skystar S-35 Chonki Boi 4.3 years ago

    Sick @MobileMobileTheFriendly

    +1
  • Jaguar XJ220 LM 4.3 years ago

    Will some mod please feature this. Dude I thought this was a pic from IRL!!!

    +1
  • Airbus A350-1000 Landing Gear and Flaps 4.3 years ago

    You can just code it so that the LG delays automatically

    +1
  • Hydrofoil 7 months ago

    @KudaOni yes it has haha

  • Complete Autoland 1.6 years ago

    @mbann1112 ok

  • Complete Autoland 1.6 years ago

    @mbann1112 not sure. It’s been happening for a lot of people, but whenever I try to replicate the situation it works perfect for me. Sorry, if I can’t see what’s wrong then idk what to fix haha

  • Complete Autoland 1.6 years ago

    @MicroZackStudios sweet! Thanks

  • Airliner Nose Compilation 1.6 years ago

    @realSavageMan but where do you get interior blueprints? Like from normal blueprints you can't see where everything is inside the cockpit

  • Airliner Nose Compilation 1.6 years ago

    When you make your airliner cockpits, what do you use for reference where everything is located? For example distance of the main panel to the seats, main panel and seat scale, etc

  • Complete Autoland 1.6 years ago

    @Bro1001 sorry, it works for me and most people 100% of the time, and others it just doesn’t.

  • The Overhead Panel - SWL-120 Progress Update 7 1.6 years ago

    @PlaneFlightX makes sense, I was stretching for that one haha. Btw i'm getting into some advanced cockpit design and I checked out some of ur older tutorials on variables, switches, etc. Your system you had on SWL-10 for button-incremented values is slightly flawed, I found a way to use 3 varible sets instead of 5 -- lmk if youre interested. I also figured out how to hide the label text by setting font size to zero instead of using piston to pull the label back -- saves part count and performance cost significantly.

  • The Overhead Panel - SWL-120 Progress Update 7 1.6 years ago

    What about catering vehicles? Also, are you planning full functionality with the cargo tractor(load suitcases etc into the lower cargo area, onto those little conveyor belt trucks, etc).

  • Complete Autoland 1.6 years ago

    @2Papi2Chulo yeah I can take a look. My device performance isn’t great, but I can point you in the right direction if all else fails

  • Complete Autoland 1.6 years ago

    @iic011 no the entire aircraft is integrated

  • Complete Autoland 1.6 years ago

    @Miscboi666 it wasn’t easy haha

  • Complete Autoland 1.6 years ago

    @SavMonkey because it’s an f-18??

  • Complete Autoland 1.6 years ago

    @SanyaPAM12 good idea!

  • Complete Autoland 1.6 years ago

    @NotHappy potentially

  • Complete Autoland 1.7 years ago

    @Rizik23 thanks

  • Complete Autoland 1.7 years ago

    @XandyCandy done.