@X99STRIKER @ollielebananiaCFSP btw you could just upload the images online to something like imgbb.com and then I could just click the link but whatever it’s ok
I guess this is becoming part of my wasp autopilot demos series lol. Let me know what else you want to see me force the plane into doing for you!
Btw my Citation has autothrottle added into the approach codes. It slows down as you approach the airport. Also a very primitive automatic flare, despite being unrealistic for the CJ4
@asteroidbook345 yeah the only “doors,” which I wouldn’t even consider doors, are the ones connected to the gear strut. The pivot points are probably different for the two but it’s not that difficult.
Although I do typically overuse XML so lg is always rlly buggy for me.
@asteroidbook345 if I focus then I can usually get main wings to a good standard. Main gear WOULD be tough bc of the whole folding into the wings thing, but at least there is no doors so the wheel can be showing on the bottom. Ill find out in the next few days ig
@hpgbproductions thank you so much! Thats a lot of info, I will definitely read it bacm and see what I can make tomorrow. Right now I'm trying to make an automatic approach for the USS Beast haha its very consuming and the geometry is hard
Btw this plane is super cool I love the cockpit cam
@klm747klm747 yep, I’m sure you noticed but by the time you get control back, there is a heavy pitch up input in. So just reducing the strength would also pitch the nose down. However I could also add a value which gradually adds to pitch as the actually controlled part fades out.
My favorite part is how it perfectly gets centerline every time, it's so satisfying. Even better than the in-game approach locations do it.
(Sorry for the awful flare at the end I'm a bad pilot)
Let me know if you guys have any issues with this. Tips / Pointers:
Make sure you don't forget to do the final flare manually! Control is all you past the threshold
Throttle at 10% far out and decrease to 2-3% when landing
I press ag1 for heading hold just before the auto-glidepath turns off so I can focus on pitch
It's been tested and tweaked on high physics
@MrCOPTY if you want to use just give me credit please, but tag me if you use it, I'd like to see this system in action. You may need to tweak some values based on how sporty you want the aircraft to act.
I would recommend spawnkng in the air, and then flying out from the airport. Then line yourself up approximately in orbit view(making sure you are close to a 3° glideslope) and then go into the cockpit. Fly the ILS glidepath into the runway and you'll break out of the fog just in time!
If the glideslope is too shallow for you or the cloud ceiling is too low, I can show you the values to edit.
The fuselage shape is so cool! I am definitely trying that
Also how the bottom is all the same height is cool but I'm referring to the engine/inlet/cockpit shapes.
Lol the front canards' wake would probably create a massive vacuum in front of the jets when at a high angle of attack(takeoff and landing), so one would stall out, you would lose power, causing a huge drop in airspeed. The pilots would be putting in quite a bit of yaw to counter the asymmetrical thrust, meaning they might try to use aileron in the final approach. Unfortunately, this will stall the wing and send them into a spin.
Everybody dies
Is "Division 2" a play on No2 pencil?
@KangBaksoSoeharto students for the win
@GorillaGuerrilla haha yes
@Sklimber thanks!
@Hiimakeplanes yep, here and that’s the whole reason why I built this plane lol
@FlyingPatriot just asked for it to become a successor. This is my entry.
Some of the stuff is glitchy, sorry. This is out of my comfort zone(and device performance lol). Also ummm... don't leave the 3 cockpit cams!
Its fine
Just realized the "Ignition" switch should be labeled "starter" Sorry, stupid mistake
@KangBaksoSoeharto probably not, Im working on a different project right now
Requested tags below
@NARGII
@Bryan5
@IICXLVIICDLXXXIIIDCXLVII ok thanks
@X99STRIKER @ollielebananiaCFSP btw you could just upload the images online to something like imgbb.com and then I could just click the link but whatever it’s ok
@Ian_Yashima could you please do screenshots for me on this? That would be awesome
@X99STRIKER just like a thumbnail shot, anything that looks cool and captures most of the plane. Then maybe a few more to put in the desc
@ollielebananiaCFSP and if I don't have discord?
@ollielebananiaCFSP I heard you make teaser videos and screenshots for people! Can you do that here pretty please?
I guess this is becoming part of my wasp autopilot demos series lol. Let me know what else you want to see me force the plane into doing for you!
Btw my Citation has autothrottle added into the approach codes. It slows down as you approach the airport. Also a very primitive automatic flare, despite being unrealistic for the CJ4
@realSavageMan oooh that would be cool. And actually pretty acheivable since we are just a rectangle
@jamesPLANEScdxxLXIX haha same, I now regret zooming in
@ReturnOfJeffChandler You
@asteroidbook345 yeah the only “doors,” which I wouldn’t even consider doors, are the ones connected to the gear strut. The pivot points are probably different for the two but it’s not that difficult.
Although I do typically overuse XML so lg is always rlly buggy for me.
@asteroidbook345 if I focus then I can usually get main wings to a good standard. Main gear WOULD be tough bc of the whole folding into the wings thing, but at least there is no doors so the wheel can be showing on the bottom. Ill find out in the next few days ig
@rexzion ok so just to be sure, I’m going to, umm
@hpgbproductions thank you so much! Thats a lot of info, I will definitely read it bacm and see what I can make tomorrow. Right now I'm trying to make an automatic approach for the USS Beast haha its very consuming and the geometry is hard
Btw this plane is super cool I love the cockpit cam
@ReturnOfJeffChandler you have to adjust the p and d gains for every craft. Plus maybe some constants if it is improperly balanced
@klm747klm747 yep, I’m sure you noticed but by the time you get control back, there is a heavy pitch up input in. So just reducing the strength would also pitch the nose down. However I could also add a value which gradually adds to pitch as the actually controlled part fades out.
Try it here!
My favorite part is how it perfectly gets centerline every time, it's so satisfying. Even better than the in-game approach locations do it.
(Sorry for the awful flare at the end I'm a bad pilot)
Let me know if you guys have any issues with this. Tips / Pointers:
Make sure you don't forget to do the final flare manually! Control is all you past the threshold
Throttle at 10% far out and decrease to 2-3% when landing
I press ag1 for heading hold just before the auto-glidepath turns off so I can focus on pitch
It's been tested and tweaked on high physics
Here is a demonstration video but it's really not that difficult.
@OrderlyHippo uhm the glideslope and localizer values would be correct but the plane would not fly
@MrCOPTY if you want to use just give me credit please, but tag me if you use it, I'd like to see this system in action. You may need to tweak some values based on how sporty you want the aircraft to act.
Hmm
@OrderlyHippo thanks
I would recommend spawnkng in the air, and then flying out from the airport. Then line yourself up approximately in orbit view(making sure you are close to a 3° glideslope) and then go into the cockpit. Fly the ILS glidepath into the runway and you'll break out of the fog just in time!
If the glideslope is too shallow for you or the cloud ceiling is too low, I can show you the values to edit.
Can I use this on my plane -- well, project
Ha lol I actually haven't really looked into label FT at all. I want to say you just put curly brackets {} around the code.
@ReinMcDeer sí
@realSavageMan yeah seeing a 747 was really cool
@TheFlightGuySP ok thanks
Cool livery ig
@1114117483 yeah lol what should I do next? Idk what to build
@1114117483 wdym?
@Hannyboy yeah what a coincidence but I'll enter, sure
@Hannyboy no lol idek tha existed!
The fuselage shape is so cool!
I am definitely trying that
Also how the bottom is all the same height is cool but I'm referring to the engine/inlet/cockpit shapes.
Cool concept though.
Lol the front canards' wake would probably create a massive vacuum in front of the jets when at a high angle of attack(takeoff and landing), so one would stall out, you would lose power, causing a huge drop in airspeed. The pilots would be putting in quite a bit of yaw to counter the asymmetrical thrust, meaning they might try to use aileron in the final approach. Unfortunately, this will stall the wing and send them into a spin.
Everybody dies
Welcome to the DA118-208:
Stall out both engines every time you try to take off or land!
@OrderlyHippo yeah lol this one is a challenge
@jamesPLANESii yeah there's a lot of flaws with it. Mostly the speed thing which, yeah, annoys me too. Thanks for the feedback!