Great job! If you hide more wing panels in the design you you may be able to eliminate pitch bounce.
stability+performance=
low wing load+tight CoM/CoL
I'm a fan of first gens as well, keep it up!
@Aerobako The ramp input is set to throttle. It will be open when you start, close automatically when you take off and open again when you land and shut your engines off.
@Supercraft888 If you're talking about how they're built, I simply added Modified VTOL engines and put them on an activator group leaving the input on throttle. Then placed the VTOL nozzles in front of the main engines so the exhaust comes out in roughly the same spot.
@Supercraft888 Thanks dude! I set them to be on right from the start with the option to turn them off with AG:8 because the AI won't activate them itself during a dogfight.
@lucky These are not game mods, just modified parts. All you have to do is download. You need at least version 1.2.12 of simpleplanes, but if you have only been playing for three months, you already have it. Do you know how the subassemblies list works?
I have searched far and wide for the origin of these wheels my friend. I use them on my vehicles (because they're the best ones) and never knew who to credit officially until now. Thank you for these.
@Aviationpro The Pylon must connect to the detacher block at the back of the missile. These can only be fired using an Activator Group designated in the settings of the detacher block :)
@ChaMikey I didn't resize or rotate the individual parts myself. T3 is an example of what can be done with these parts in the editor without further modification within the xml.
Little hinks like your slight auto-yaw, I've found are usually result of "spare parts." i.e. Fuselage parts double within themselves, random other mirror glitches or something I dragged into the mix myself by accident.
One way to troubleshoot this:
• Remove your cockpit block
- Entire build should turn grey
• Zoom out a bit
• Grab and move your entire aircraft completely away from its position in the editor
This should leave behind any spare parts.
@BRuthless I'm never completely satisfied with anything I build either but you can't help being your own worst critic. No vibrating canards on my phone or iPad.
@Supercraft888 The unbreakable wing blocks are right of the ladder. I prefer them at this size so I can pop them on in tight spaces. The things to the left of the ladder are exhaust pipes for aesthetic purposes. Sorry I forgot to mention that earlier.
Wing stacking example. I used three here but two is usually plenty.
Great job! If you hide more wing panels in the design you you may be able to eliminate pitch bounce.
stability+performance=
low wing load+tight CoM/CoL
I'm a fan of first gens as well, keep it up!
This has been the coolest jet in the world ever since Arnold used it to shoot down a helicopter with a terrorists strapped to his missile
I love the look of this little war bird. It's got style and it looks like it can take danger! Lol nice job
That rotating engine for pitch is a cool concept! You should work out another model that does roll in a similar way.
@Aerobako The ramp input is set to throttle. It will be open when you start, close automatically when you take off and open again when you land and shut your engines off.
Missions model!
@Supercraft888 If you're talking about how they're built, I simply added Modified VTOL engines and put them on an activator group leaving the input on throttle. Then placed the VTOL nozzles in front of the main engines so the exhaust comes out in roughly the same spot.
@Supercraft888 Thanks dude! I set them to be on right from the start with the option to turn them off with AG:8 because the AI won't activate them itself during a dogfight.
@PlanesAndThings Thanks man! That was quick! I'm glad you like it.
Mobile friendly version @Redlord
Check out the dogfight AI optimized model!
This was a great choice! Keep it up
@lucky These are not game mods, just modified parts. All you have to do is download. You need at least version 1.2.12 of simpleplanes, but if you have only been playing for three months, you already have it. Do you know how the subassemblies list works?
Check out the dogfight AI optimized model for your sick, destructive pleasures :)
aka DethFromSpace
Much more manageable. Probably the best looking too. Nice job
I have searched far and wide for the origin of these wheels my friend. I use them on my vehicles (because they're the best ones) and never knew who to credit officially until now. Thank you for these.
Never messed with torpedo design myself. I imagine safely entering the water can be difficult.
Impressive? You're one to talk! Lol, great work my friend.
These are cool. ..I'm gonna need a bigger bomber
Better call Kenny Loggins, 'cause anywhere within 10 miles of this bruiser is the danger zone! I truly appreciate what you've done here my friend.
Superman looks way more super with a mullet B-)
This is a fine piece of machinery my friend. Keep it up!
@FliteTest Any luck with your Falcon dude?
This is absolutely ridiculous! Ican'tbelieveitworked ;)
B-) ...Science
@Iwonderifthisworks haha thanks! I wish you luck. Iwonderifitwillwork...
@TheTekkit101 This is the fuel tank in my subs.
@FlOu I can imagine. You make it look easy though. :) keep it up!
@TheTekkit101 Sorry buddy, but the fuel tank was modified by SpiritusRaptor and the prop was assembled by Exumer.
@Aviationpro The Pylon must connect to the detacher block at the back of the missile. These can only be fired using an Activator Group designated in the settings of the detacher block :)
Beautiful work my friend! Good to see a plane from you! The pin striping and cockpit are very unique.
@SpiritusRaptor Thanks, that means a lot my friend. You are a master of mechanical uploads :)
Nice work dude! I like that it's not enormous too.
B) ...Science...
@ChaMikey I didn't resize or rotate the individual parts myself. T3 is an example of what can be done with these parts in the editor without further modification within the xml.
Holy kowabunga! Great stuff!
@Skua @MediocrePlanes Cool! Good luck guys!
Check out DethFromAbove's Marine Dropship!
Phenomenal work guys! Absolutely ridiculous! Keep it up!
@ChaMikey I don't actually. I use an iPad pro and iOS doesn't allow you to access xml files. I know a few tricks but I'm no wizard
@AndrewGarrison These parts seem to be creating successors once in a while. Is there any way to disable that feature on this post?
@ChaMikey Possibly. He's a little more detailed than T3 but I could give it a try.
Check out @DethFromAbove 's Log Skidder!
Little hinks like your slight auto-yaw, I've found are usually result of "spare parts." i.e. Fuselage parts double within themselves, random other mirror glitches or something I dragged into the mix myself by accident.
One way to troubleshoot this:
• Remove your cockpit block
- Entire build should turn grey
• Zoom out a bit
• Grab and move your entire aircraft completely away from its position in the editor
This should leave behind any spare parts.
@BRuthless I'm never completely satisfied with anything I build either but you can't help being your own worst critic. No vibrating canards on my phone or iPad.
@Supercraft888 The unbreakable wing blocks are right of the ladder. I prefer them at this size so I can pop them on in tight spaces. The things to the left of the ladder are exhaust pipes for aesthetic purposes. Sorry I forgot to mention that earlier.
Impeccable performance once again! Great work dude!
@Thecoolboy01 It's a dual sided rotator. Two rotators part-nudged together. Now you can rotate twice as much stuff (or twice as far) with one block!