Quisiera que estaria algún manera de determinar el poder de las bombas, pero no existe creo. Existen muchas otras cosas que puedes hacer con Overload, me gustaria ayudar si tienes otros preguntas.
Tantos detalles! Me gustan todos, especialmente las luzitos alredor. Y las Espadas! La bomba activando... Peudes eliminate el explosionamiento del panel sobre el pecho si pongas disableCollisions : true
Muy bien creasión
Very nice and detailed engine, in the future would you mind build some hydraulic lift for it to sit on in display. I will use this in the fore-background of some photos =)
Although the vertical tails are visually far back, they are only slightly behind the CoM. I suggest moving the tails rearward or adding ventral strakes akin to F16 or MiG21. Good looking plane :)
This is an interesting vehicle challenge, the only problem is that the latest update made mods incompatible on Android when jundroo upgraded to 64bit engine. If you test the vehicle yourself then I will enter this time challenge.
Attach a block to your turret with a rotator set to 'Floppy'. Attach a gyro to the block that will stabilize 100% in pitch axis. Build elevation control and cannon on the pitch stabilized block.
Yes everywhere except comments, I use an unlisted post to get the description looking just right, with photos to show-off. Then hit the lil arrow at the top and press Publish.
The pitch is sluggish because the CoL and CoM are so far apart. Btw the CoM is behind the gear, causing it to tip backwards. I'll tag you on a build with good fuselage wings =D
Great fun
Add some description plz
Neat shape
Tag me plz
Interesting flap configuration, and that exhaust port is smooth! Upvote
what will you build now that we have glass?
Wtf is this?
Another great addition. The smoothFront/Back feature is super awesome 👌
Amazing
I upvote your sketch :)
Not true! @Aldriech and @WereOutOfNamesArentWe
Open Overload
Select 'control surface' from the drop down
Input = VTOL
Max = 0
Min = -1
Using the connection editor its possible to place fuselage peices which will act as attachment points.
No worries, hit the drop down menu to bottom right of the planes 3 pics.
Bien!
Quisiera que estaria algún manera de determinar el poder de las bombas, pero no existe creo. Existen muchas otras cosas que puedes hacer con Overload, me gustaria ayudar si tienes otros preguntas.
Tantos detalles! Me gustan todos, especialmente las luzitos alredor. Y las Espadas! La bomba activando... Peudes eliminate el explosionamiento del panel sobre el pecho si pongas disableCollisions : true
Muy bien creasión
Swear word on an SP post? NOICE
@OELoop would you please make this fly like your spacecraft?
Very cool
Pits?
click Ohhh...!
Impresionante!
Si vás al Input Controller en Overload y cambias el Min(imo) a 0, puedes preventar los brazos moviendo atras.
+1 for the intrigue :)
Does this do something?
How did you create the silhouette figures in the final screenshot? Amazing
Silver is my favorite, very cool.
No description
@asteroidbook345 This version is playable without mods, opening this creation to the vanilla public like myself. Also Mixx will receive points too.
Take your son to work day; mech edition.
Very nice and detailed engine, in the future would you mind build some hydraulic lift for it to sit on in display. I will use this in the fore-background of some photos =)
beautiful beast 😍
Happy Birth-day, Live long and prosper.
Please include operation of action groups, very good shape
Nice maneuvers. I wish I could spotlight this, mind if use that awesome flight module?
Great landing gear.
@Wheatman1 use the scale tool within Finetuner, deselect the option 'scale only selected' and 0.250 as the scale.
Wow! WOW!!
Aussie here
Although the vertical tails are visually far back, they are only slightly behind the CoM. I suggest moving the tails rearward or adding ventral strakes akin to F16 or MiG21. Good looking plane :)
Best handling P61, well done
This is an interesting vehicle challenge, the only problem is that the latest update made mods incompatible on Android when jundroo upgraded to 64bit engine. If you test the vehicle yourself then I will enter this time challenge.
Clever
Attach a block to your turret with a rotator set to 'Floppy'. Attach a gyro to the block that will stabilize 100% in pitch axis. Build elevation control and cannon on the pitch stabilized block.
This game is listed as a flight-sim because of builds like this. Thank you catbaron
Amazing! When can we have the Heron variant?
Yes everywhere except comments, I use an unlisted post to get the description looking just right, with photos to show-off. Then hit the lil arrow at the top and press Publish.
It doesn't work in comments, only post and forum. :)
oh boy!
The pitch is sluggish because the CoL and CoM are so far apart. Btw the CoM is behind the gear, causing it to tip backwards. I'll tag you on a build with good fuselage wings =D
Use connection editor to free the panel you are working on. Set the needed rise/run and finetune til smooth. Good luck
I use postimage.com =) and if you remove the ! Then the photo will show, rather than text link.