@SpiritusRaptor When I went up to 200,000 feet,I decided I was high enough so when I pitched down,The aircraft Did a unexpected High Negative G Turn and then went into a unrecoverable Flat spin,but I was so high that the aircraft continued to increase altitude so there was no way I could come back down.
I'm not new to this game but my profile is,For many months I've been using community made rockets/missiles for target practice on air planes,bridges,bandit,airport,ETC. And this one really impressed me.
It's that the problem with the speedometer is that whenever you aileron roll,the arrow on the speedometer turns that direction of the turn,Basically what I mean is that the arrow is on a gyroscope,it stays level on its own axis and not with the plane's axis
This is a very cool plane,What really stands out to me is the cockpit,You have a MOVING speedometer,Authentic avionics,flaps,EVEN GUNS THAT SHOOT!!! IDK HOW YOU DID IT BUT THIS IS THE BEST PLANE IN THE ENTIRE GAME!
I suggest we need weapons ranging from 30. Caliber,50. Caliber,20mm cannons,30mm cannons,40mm cannons,50mm cannons,dumb-fire rockets,heat seeking missiles,bombs,Maybe nukes,and for the heck of it since of the hs-129,75mm cannons. And Ai Planes for target practice,I have a He-557 For target practice against a bomber dummy,The ammunition I use to shoot it down are pointy structure wings with passengers on the end of them,And to aim I use a modded structure wing shaped as a small pyramid as a gunsight,This works but it's not really effective and it doesn't seem Authentic. If this idea is accepted and put into the game,It would make the game better than it is even in beta! (P.S. , Also with the guns,Make an option of what ammunition said gun will be for example,Incineraty rounds,high explosive rounds,ETC.)
@SpiritusRaptor When I went up to 200,000 feet,I decided I was high enough so when I pitched down,The aircraft Did a unexpected High Negative G Turn and then went into a unrecoverable Flat spin,but I was so high that the aircraft continued to increase altitude so there was no way I could come back down.
@SpiritusRaptor So that's why the thing had major buffeting then exploded at around 24,000 feet.
I really like this plane,but it feels underpowered on takeoff. But everything else is spot on
@Cjredwards well,the USAF Didn't exist back in ww2,but I don't care,do what you desire to build.
@Beast34 No it dose not
@BigCat Thanks,But this isn't the first plane I've created,this is just the first airplane posted on this account
I'm not new to this game but my profile is,For many months I've been using community made rockets/missiles for target practice on air planes,bridges,bandit,airport,ETC. And this one really impressed me.
@Lolivier I know it was a rotator,I just never seen a rotator work like that before.
+2If you still don't know what I mean,fly it in cockpit view,do a aileron roll and look at the speedometer,you'll know what I mean.
+2It's that the problem with the speedometer is that whenever you aileron roll,the arrow on the speedometer turns that direction of the turn,Basically what I mean is that the arrow is on a gyroscope,it stays level on its own axis and not with the plane's axis
+3This is a very cool plane,What really stands out to me is the cockpit,You have a MOVING speedometer,Authentic avionics,flaps,EVEN GUNS THAT SHOOT!!! IDK HOW YOU DID IT BUT THIS IS THE BEST PLANE IN THE ENTIRE GAME!
+3I really like this aircraft because it doesn't have a center of gravity so It doesn't pitch up or down,IT STAYS LEVEL! ITS PERFECT!!!
I suggest we need weapons ranging from 30. Caliber,50. Caliber,20mm cannons,30mm cannons,40mm cannons,50mm cannons,dumb-fire rockets,heat seeking missiles,bombs,Maybe nukes,and for the heck of it since of the hs-129,75mm cannons. And Ai Planes for target practice,I have a He-557 For target practice against a bomber dummy,The ammunition I use to shoot it down are pointy structure wings with passengers on the end of them,And to aim I use a modded structure wing shaped as a small pyramid as a gunsight,This works but it's not really effective and it doesn't seem Authentic. If this idea is accepted and put into the game,It would make the game better than it is even in beta! (P.S. , Also with the guns,Make an option of what ammunition said gun will be for example,Incineraty rounds,high explosive rounds,ETC.)