@Tessemi There is no need to be toxic. You can look up a video of the real thing's control surface actuation speed (may be hard to find a reliable video, since mirage pilots are in autopilot 90% of the time, but you can try to look for takeoff and landing vids which will show true actuation at high stick throw speeds). Alternatively, a video of the DCS module's control surfaces may be easier to find and just as good.
You will notice that just as in the video, it is quite fast. The speed may be slightly off, but it's in the ballpark. Many modern jets are like this, especially those with fly-by-wire. Contrast this to the F-14's purely mechanical hydraulic system for actuation of the control surfaces, which has a very slow speed of deflection.
@Abhishek700 You are allowed to take other's help, but make sure that you agree with your collaborators on who will receive the reward. Only one person shall be rewarded for each build: I will not split it.
@BogdanX Yes, there are lots of problems that ultimately root back to me not setting dragscale and massscale to 0 on parts that should have them. That resulted in the drag being quite severe, which had to be compensated by a lot of thrust, which messed up the T/W ratio... so on and so forth. In the end I felt that I was happy with it though, save for the ability to climb vertically indefinitely, since the turn rate/G-limiter are both pretty accurate and cool.
@temporaryaccount Yes, his is amazing. I am trying to help him with it as much as I can using the research I have learned from this build, but he has already done an outstanding job without much assistance. I am as excited for his as you are, haha.
@RamboJutter Hmm, I understand. Thank you, I will look into it for my next build.
@RAF1 Thank you. Fortunately the 2000 specifically has seen some success, compared to those that were hammered in the Falklands. Lol
@RamboJutter I will be sure to, you are very helpful. Dont mean to bother you but i was specifically confused about the meaning of the roundels' "ratios." Is that the ratio of the size of each ring?
@Aeromen It is true, but the perspective that the criticism is coming from does not matter to me. It is ultimately impossible to tell if these folks want to help me, or to disrespect my work. I feel that it is my duty to assume the best of people and analyze only the substance of what they say, and most of the criticism here is based on genuine fact. Listening to them is what guarantees a better experience for all of us.
@Blue0Bull Already discussed in discord, thank you for your advice.
@PhantomBladeCorp As said under it extreme accuracy was meant to highlight the difference between this plane and the original build. I would link it but somebody might get mad for self advertising lol. I talked to blue about the Z-fighting, much of what you see in the designer disappears as soon as you load it into the game instance, especially with high settings. The only thing that remains is the Z-fighting in the engine block, which could not be fixed without messing up the camo technique that I used in that area.
In my opinion, this is the best Mirage on the site, but that is only my opinion. I feel that I am allowed to be proud of my own aircraft, and i never stated that it was fact. I also want to take this opportunity to credit the other Mirages that i had used for inspiration and ideas for techniques throughout the build, like Rambojutter's Mirage. I did not make it to this place on my own. Thank you for your criticism. I will attempt to do better next time by using blueprints for a from-scratch build. This was a learning process for me. I seek to outdo myself next time.
@RamboJutter Thank you for your kind words and helpful criticism.
Sadly i do feel that the accuracy of the foundation of the aircraft was hindered significantly because i did not make it entirely from scratch, but on the base of my original. I am curious about the roundels ratios, could you provide more info on that?
As for the credit, I did not actually rip any parts from any of your builds, but your HAF Mirage build gave me many ideas in general. I also used your three ring roundel but rotated it for paneling myself, as you could probably tell, haha.
Extreme level of accuracy claim was meant to highlight the difference between this plane and my original build, hence the placement of it in the description, i apologize if you are offended
@Abhishek700 Yes
@EngineerOtaku Weapons and stores are more than allowed, but expected. The sub-assembly penalty only counts if you use someone else's subassemblies. If you make your own custom weapons, no points will be deducted.
@WIZARD2017 i may accept it regardless since you told me ahead of time. just make sure that you finish it within a reasonable time after the deadline, perhaps another week at most
what
now thats detail. congrats on an awesome build
Awesome craft, and thanks for your submission. Good luck in the grading period.
@Tessemi There is no need to be toxic. You can look up a video of the real thing's control surface actuation speed (may be hard to find a reliable video, since mirage pilots are in autopilot 90% of the time, but you can try to look for takeoff and landing vids which will show true actuation at high stick throw speeds). Alternatively, a video of the DCS module's control surfaces may be easier to find and just as good.
You will notice that just as in the video, it is quite fast. The speed may be slightly off, but it's in the ballpark. Many modern jets are like this, especially those with fly-by-wire. Contrast this to the F-14's purely mechanical hydraulic system for actuation of the control surfaces, which has a very slow speed of deflection.
@Tessemi The Mirage does not use flaps, but elevons. The current speed is roughly accurate to the real thing.
@Abhishek700 You are allowed to take other's help, but make sure that you agree with your collaborators on who will receive the reward. Only one person shall be rewarded for each build: I will not split it.
+1teehee. goose. teehee
@TheSleepingInsomniac It does not. I am not sure why the slider appears, lol
@SpiritusRaptor Thank you man. I'll have to bookmark this comment, I've been trying to figure out how to solve both of those issues for ages
@BogdanX Yes, there are lots of problems that ultimately root back to me not setting dragscale and massscale to 0 on parts that should have them. That resulted in the drag being quite severe, which had to be compensated by a lot of thrust, which messed up the T/W ratio... so on and so forth. In the end I felt that I was happy with it though, save for the ability to climb vertically indefinitely, since the turn rate/G-limiter are both pretty accurate and cool.
+1@temporaryaccount Yes, his is amazing. I am trying to help him with it as much as I can using the research I have learned from this build, but he has already done an outstanding job without much assistance. I am as excited for his as you are, haha.
@RamboJutter Hmm, I understand. Thank you, I will look into it for my next build.
@RAF1 Thank you. Fortunately the 2000 specifically has seen some success, compared to those that were hammered in the Falklands. Lol
@PvPSky In his defense, the goal was to be accurate, lol.
@PvPSky Thank you friend.
@Shippy456 Haha. Thank for your praise.
@BrendenDaPrince It is released.
@RailfanEthan lel
@RailfanEthan not welcome. downvoted.
@BogdanX Thank you for the kind words.
+1@RamboJutter I will be sure to, you are very helpful. Dont mean to bother you but i was specifically confused about the meaning of the roundels' "ratios." Is that the ratio of the size of each ring?
@MethaManAircraft Thank you for the kind words. Since you tested did you enjoy the flight model?
@Aeromen It is true, but the perspective that the criticism is coming from does not matter to me. It is ultimately impossible to tell if these folks want to help me, or to disrespect my work. I feel that it is my duty to assume the best of people and analyze only the substance of what they say, and most of the criticism here is based on genuine fact. Listening to them is what guarantees a better experience for all of us.
@Blue0Bull Already discussed in discord, thank you for your advice.
@PhantomBladeCorp As said under it extreme accuracy was meant to highlight the difference between this plane and the original build. I would link it but somebody might get mad for self advertising lol. I talked to blue about the Z-fighting, much of what you see in the designer disappears as soon as you load it into the game instance, especially with high settings. The only thing that remains is the Z-fighting in the engine block, which could not be fixed without messing up the camo technique that I used in that area.
In my opinion, this is the best Mirage on the site, but that is only my opinion. I feel that I am allowed to be proud of my own aircraft, and i never stated that it was fact. I also want to take this opportunity to credit the other Mirages that i had used for inspiration and ideas for techniques throughout the build, like Rambojutter's Mirage. I did not make it to this place on my own. Thank you for your criticism. I will attempt to do better next time by using blueprints for a from-scratch build. This was a learning process for me. I seek to outdo myself next time.
@RamboJutter Thank you for your kind words and helpful criticism.
Sadly i do feel that the accuracy of the foundation of the aircraft was hindered significantly because i did not make it entirely from scratch, but on the base of my original. I am curious about the roundels ratios, could you provide more info on that?
As for the credit, I did not actually rip any parts from any of your builds, but your HAF Mirage build gave me many ideas in general. I also used your three ring roundel but rotated it for paneling myself, as you could probably tell, haha.
Extreme level of accuracy claim was meant to highlight the difference between this plane and my original build, hence the placement of it in the description, i apologize if you are offended
@MethaManAircraft They are accurate. The real ones are quite large as well, haha.
Also, thank you for entering :)
Very cool entry for a short amount of time, good luck in the grading period.
@Abhishek700 Yes
+2@EngineerOtaku Weapons and stores are more than allowed, but expected. The sub-assembly penalty only counts if you use someone else's subassemblies. If you make your own custom weapons, no points will be deducted.
@BogdanX Here
Looking at the blueprint they are actually a tad too high, but the size is accurate
@RailfanEthan thank you
@KerlonceauxIndustries bogan literally upvoted the second i submitted it HAHA
+1@MisterT
@Freerider2142 @BlackhattAircraft @Nerfenthusiast
@Tessemi -_-
@kshatria If you have not uploaded the build before, then you may.
@StallFlight i will.
@BoganBoganTheMan hmm, didnt think of that one. I will decide tomorrow (it will be in the description)
@WIZARD2017 i may accept it regardless since you told me ahead of time. just make sure that you finish it within a reasonable time after the deadline, perhaps another week at most
@Topfighter Yep! Check out the list at the bottom of the description
uh huh....
@Freerider2142 affirm!
+1it's rather quiet by the way, make sure to turn up your volume
not bad at all mate
@BACconcordepilot @jamesPLANESii @Ariathe @WarHawk95 thanks for the kind words
@Armyguy1534 exactly 1074 parts
@BlackhattAircraft we been knew bro.
LOL
been knew lol
forst