@iPilot it still doesn’t work, there’s a cap on the rotators I think. I can make the rotor start and stop and run out of fuel, it’s just a matter of whether or not I can do autorotation, which might not be entirely possible. I’ll definitely look into it. It’ll probably be more or less constant speed and mostly use the collective for flying
@iPilot yeah for sure. The collective drag would theoretically be fine because wings you put in it would end up creating drag too. The only problem is I’m not gonna be using a jet since for some reason the rpm ends up being really low regardless of how much power you put on them. So realistically idk what rotor drag would do
@iPilot sometimes close parts will automatically disable their collisions. Rotators and an FT code wouldn’t be able to respond quickly enough without being really jerky/shaky. You wouldn’t get enough deflection out of the rotators unless they were also super fast at which point the torque would cause pretty bad vibrations. You also might not be able to make odd-number bladed helis. I’m gonna work on my own version and see if it works
@iPilot you gave me an idea actually and I was thinking I could do it where the only thing controlled by a piston is the collective, so it wouldn’t be quite as wobbly. Getting the plates to slide would be a little difficult though, unless I just did away with the bottom plate and cheated a little. There’s probably a way to do it with FT but you wouldn’t be able to have the rotors spin at a believably fast speed
Not really, it’s kind of hard to make stuff slide in SP and making a rotor spin at a high speed using engines is very difficult. It’s possible with rotators but it creates a ton of torque, but I guess so does a real heli blade
So basically I should make some kind of suspension system that keeps a car super smooth with a ton of wheels, probably not hydropneumatic though. I could make something with like 6 wheels that is amazing at traversing off road areas
The 1904 News of the World Match Play was the second News of the World Match Play tournament. It was played from Tuesday 4 to Thursday 6 October at Mid-Surrey Golf Club. 32 players competed in a straight knock-out competition, with each match contested over 18 holes, except for the final which was over 36 holes. The winner received £100 out of a total prize fund of £240. J.H. Taylor defeated Alfred Toogood 5 & 3 in the final to win the tournament.
Entry was restricted to members of the Professional Golfers' Association (PGA). Qualification was by a series of 36-hole stroke-play competitions; one for each of the five PGA sections. The Southern section had 16 qualifiers, the Northern section had 6, the Midland 5, the Scottish section 3 and the Irish section 2.[1] In the event of a tie for places there was a playoff. Compared to 1903 the Northern section had one additional qualifier and the Scottish section one less.
The qualifiers were:
Irish section: George Coburn, Johnnie McKenna
Midland section: George Cawsey, William Hutchings, Willie Lewis, Wilfrid Reid, Tom Williamson
Northern section: Fred Collins, Phil Gaudin, Sandy Herd, George Pulford, Ted Ray, Tom Simpson
Southern section: James Braid, Harry Chestney, Ernest Gray, James Hepburn, Willie Hunter, Sr., Rowland Jones, James Kinnell, Arthur Mitchell, Jack Ross, Jack Rowe, J.H. Taylor, Robert Thomson, Albert Tingey, Sr., Alfred Toogood, Harry Vardon, Tom Yeoman
Scottish section: Willie Fernie, Arnaud Massy, Ben Sayers
@Ren ah. I don’t know if the search function scans all the text on a page including the tags, but it might idk. I just don’t think anyone has made a VR MiG-25 yet
You actually can search for planes with tags it’s called the tags button. I’ve also literally never had a problem with the search function, just that random Google stuff pops up most of the time.
@iPilot it still doesn’t work, there’s a cap on the rotators I think. I can make the rotor start and stop and run out of fuel, it’s just a matter of whether or not I can do autorotation, which might not be entirely possible. I’ll definitely look into it. It’ll probably be more or less constant speed and mostly use the collective for flying
Can’t you give a gauge two needles? Idk about 3 but I know the altimeter has 2
+1@iPilot yeah for sure. The collective drag would theoretically be fine because wings you put in it would end up creating drag too. The only problem is I’m not gonna be using a jet since for some reason the rpm ends up being really low regardless of how much power you put on them. So realistically idk what rotor drag would do
@iPilot sometimes close parts will automatically disable their collisions. Rotators and an FT code wouldn’t be able to respond quickly enough without being really jerky/shaky. You wouldn’t get enough deflection out of the rotators unless they were also super fast at which point the torque would cause pretty bad vibrations. You also might not be able to make odd-number bladed helis. I’m gonna work on my own version and see if it works
@iPilot you gave me an idea actually and I was thinking I could do it where the only thing controlled by a piston is the collective, so it wouldn’t be quite as wobbly. Getting the plates to slide would be a little difficult though, unless I just did away with the bottom plate and cheated a little. There’s probably a way to do it with FT but you wouldn’t be able to have the rotors spin at a believably fast speed
Not really, it’s kind of hard to make stuff slide in SP and making a rotor spin at a high speed using engines is very difficult. It’s possible with rotators but it creates a ton of torque, but I guess so does a real heli blade
+1My giant flying wing gun is more of a meme
+1@BeastHunter I’d do both tbh
+3Disabling collisions on it should work
+2There is nothing going on here
+1So basically I should make some kind of suspension system that keeps a car super smooth with a ton of wheels, probably not hydropneumatic though. I could make something with like 6 wheels that is amazing at traversing off road areas
Wow penis plane very funny definitely breaks no rules
@offiry anything made in SimplePlanes cannot be monetized
+1JamesieMcPlanesieThe3nd
+3You can't make money off them or 3d printed models of them. Some guy was trying to sell CADs of SP builds and that got shut down
+3I am living in your walls
+2Me when I blow one up with RPG in Ukraine
+4Yeah if you change the activation group to something like
+3floor(smooth(Activate1, 1/2))
, it’ll delay 2 seconds@Reworkable nice
+2The 1904 News of the World Match Play was the second News of the World Match Play tournament. It was played from Tuesday 4 to Thursday 6 October at Mid-Surrey Golf Club. 32 players competed in a straight knock-out competition, with each match contested over 18 holes, except for the final which was over 36 holes. The winner received £100 out of a total prize fund of £240. J.H. Taylor defeated Alfred Toogood 5 & 3 in the final to win the tournament.
Entry was restricted to members of the Professional Golfers' Association (PGA). Qualification was by a series of 36-hole stroke-play competitions; one for each of the five PGA sections. The Southern section had 16 qualifiers, the Northern section had 6, the Midland 5, the Scottish section 3 and the Irish section 2.[1] In the event of a tie for places there was a playoff. Compared to 1903 the Northern section had one additional qualifier and the Scottish section one less.
The qualifiers were:
Irish section: George Coburn, Johnnie McKenna
Midland section: George Cawsey, William Hutchings, Willie Lewis, Wilfrid Reid, Tom Williamson
Northern section: Fred Collins, Phil Gaudin, Sandy Herd, George Pulford, Ted Ray, Tom Simpson
Southern section: James Braid, Harry Chestney, Ernest Gray, James Hepburn, Willie Hunter, Sr., Rowland Jones, James Kinnell, Arthur Mitchell, Jack Ross, Jack Rowe, J.H. Taylor, Robert Thomson, Albert Tingey, Sr., Alfred Toogood, Harry Vardon, Tom Yeoman
Scottish section: Willie Fernie, Arnaud Massy, Ben Sayers
Did you actually go to a restaurant and say your name was reworkable and then they spelled it weird
+3@Kangy oh yeah lmao
+2I feel like these are stolen but idk
+2@MasterPlanes101 I do not
@Ren ah. I don’t know if the search function scans all the text on a page including the tags, but it might idk. I just don’t think anyone has made a VR MiG-25 yet
Probably make some kind of looping input that displays nothing for a certain amount of time and then displays the text for a certain amount of time
Bot moment
+2You actually can search for planes with tags it’s called the tags button. I’ve also literally never had a problem with the search function, just that random Google stuff pops up most of the time.
+1@Ren L + Ratio + Skill issue + You fell off + Don’t care didn’t ask + touch grass + no maidens
+4Damn is about as profane as you should get
+4I’ve been planning to make a Ju-288, maybe I’ll do that
Yeah nobody ever posts anything I haven't seen a new build in weeks
+1@AntonWings I’m Japanese-American and yeah I get the urge
+3@Dragoranos I don’t remember where I got it from tbh but you could probably just look up Stalin bunny and it’ll come up
+2HAHAHAH THE STALIN BUNNY
+3Nooooo it’s not slightly asymmetrical (except for the wheel idk why it’s bigger on the left)
+2You should do me next that would be funny
+1Wayback machine
+2The Japanese really liked naming everything “type —“ didn’t they
+3Mfw embed fail
@0PointUpvoter I mean I haven’t seen any bots
+1Because he is nice
+9Crid prop modle in sp best fysics 100%1!!1!1
+1The ads are randomly generated and only appear when you’re not logged in
+2@DogeToTheMoon It has two transmissions and yeah it's weird
@ACEPILOT109 hahaha nice
@Reworkable I mean if you want lmao
+1L + Ratio + Skill issue
+2@UPTOSPACE345 ah ok interesting
Nothing