oy you got a good model but whats up with the controls, yaw makes the wheels turn up/down, landing gear ag does nothing, you gotta vtol down to raise landing gear, but vtol down also activates afterburner? also plane accelerates and takes off way too quickly
@Mobius1Cyka that's been there for a loong while though, i've given my explanations for it previously, just surprised it happened now and without warning
As a cinematographer a lot of this makes me cringe, you have some good ideas but they have poor explainations for why they work and what purpose they would have in explaining to the audiance whats going on in frame. But ofc im a cinematographer, not a photographer so I could just be looking at this from a different lense
ehhh when i joined there was a five star rating system that'd end up with a rating showing up on your profile and uh, lets just say some people abused it, even back when you could count how many users were on the site there was things like vote bombing where you'd get a bunch of people to give a craft or user a 1 star rating, its a good idea but people would abuse it to death today
in more depth: it changes drag calculations(dramatically), aerodynamic calculations, soft-body joints physics(what @asteroidbook345 mentioned) however it only gets dramatic if you have loads of calculations resting on a soft-body point, ie a plane with realistic landing gear, and a load more behind-the-scenes stuff i won't go into(mostly because theirs a lot more than whats worth mentioning)
reduce physics and terrain, or use lower part count aircraft, if you're using integrated graphics then lowering graphics settings can help but in most cases won't make a major impact in frame rate
@asteroidbook345 oh yeah then you're using integrated graphics which is pretty bad for graphics rendering, that'd explain why reducing reflections increases frame rate
@Bobofboblandia heathen
+1@Mikey101234 milk
@TurtlesThatFly milk in vr
@NumbersNumbersTheMan milk in VR
@NumbersNumbersTheMan step 1: refer to step 2, step 2: refer to step 1 against step 3, step3: milk
@RailfanEthan you cannot hide from me in your languages
@NumbersNumbersTheMan milk
@NumbersNumbersTheMan this is step 3. step 1 and 2 are obvious
@NumbersNumbersTheMan teeth
@TurtlesThatFly TurtlesThatFly
milk not allowed
@NumbersNumbersTheMan break glass, tear ass
+1@NumbersNumbersTheMan drink up, boy
@NumbersNumbersTheMan drink up, boy
@Highground MILK
@BoiBoicleetus69 MILK
+1oh no
that's some impressive detail for 443 parts
this reminds me of the HL2 combine choppers in all the best ways
+1@RussianAce i think hes asking if you can adjust the suspension on the tank to adjust the gun's angle, tbh that could've been phrased much better
@exosuit question of the century
@Hellosss38 gross looking but delicious, that's what
oy you got a good model but whats up with the controls, yaw makes the wheels turn up/down, landing gear ag does nothing, you gotta vtol down to raise landing gear, but vtol down also activates afterburner? also plane accelerates and takes off way too quickly
Take all the time you need man, i've been through a situation like this pretty recently, best thing to remember is there will be a tomorrow
+1GAZE AT THEIR WRINKLY FIGURE
+1STARE AT THEM
@MailboxIsMyGender it was automod, probably what happened was enough people got offended over time that it got taken down
@Gameboi14 yeah no, he ain't that type of person
ngl i actually kinda prefer this over the stock bugger
its a temp ban, he'll be back in 2 weeks from what i've heard
+1@EternalDarkness i'm guessing i should probably also change the desc so it doesn't happen again?
@Mobius1Cyka that's been there for a loong while though, i've given my explanations for it previously, just surprised it happened now and without warning
@EternalDarkness
TF2
@robloxweponco
@Planeacceleration @FishMiner
@Hellosss38 @MrTyTheGreat
@robloxweponco
@Planeacceleration
@FishMiner
@Hellosss38
@MrTyTheGreat
+1
@TheReturningHound 😑
+2@jamesPLANESii ehhh kinda
As a cinematographer a lot of this makes me cringe, you have some good ideas but they have poor explainations for why they work and what purpose they would have in explaining to the audiance whats going on in frame. But ofc im a cinematographer, not a photographer so I could just be looking at this from a different lense
+1ehhh when i joined there was a five star rating system that'd end up with a rating showing up on your profile and uh, lets just say some people abused it, even back when you could count how many users were on the site there was things like vote bombing where you'd get a bunch of people to give a craft or user a 1 star rating, its a good idea but people would abuse it to death today
+6in more depth: it changes drag calculations(dramatically), aerodynamic calculations, soft-body joints physics(what @asteroidbook345 mentioned) however it only gets dramatic if you have loads of calculations resting on a soft-body point, ie a plane with realistic landing gear, and a load more behind-the-scenes stuff i won't go into(mostly because theirs a lot more than whats worth mentioning)
i do it a little weird, i start with the physics wing, then replace it with a modeled wing, then i redo the wing physics
+1@The1Big1Finger1111 wdym "it's a ton of random stuff coming out of everything"
reduce physics and terrain, or use lower part count aircraft, if you're using integrated graphics then lowering graphics settings can help but in most cases won't make a major impact in frame rate
+1@asteroidbook345 oh yeah then you're using integrated graphics which is pretty bad for graphics rendering, that'd explain why reducing reflections increases frame rate