this is the only place where it works because of a distance bug where if you have a camera separate from whatever craft you have for example, cannon ammunition cameras when they collide with something, and then teleporting the craft as far from the uss beast to avalanche airport it will remove the seas decal so it can re render where the craft is. also noting only a “chunk” of the land will stay loaded in because of the render code.
💀
@32 posted a plane with it bc i cant paste the image on phone
@Aviator01 its the other half of wright island
+1this is the only place where it works because of a distance bug where if you have a camera separate from whatever craft you have for example, cannon ammunition cameras when they collide with something, and then teleporting the craft as far from the uss beast to avalanche airport it will remove the seas decal so it can re render where the craft is. also noting only a “chunk” of the land will stay loaded in because of the render code.
+3t29: hah u cant hit me smasher: apcr go BANG BANG BANG
crap its the german corsair all over again
dude this is fire as hell but simple planes building editor is better because of things like the position mod and xml
+8@HuskyDynamics01 oh Alr mb lol
@HuskyDynamics01 what day is it for you
oh
https://www.simpleplanes.com/a/4690Yo/fictional-USN-F3
grade this one
how did i lift a block with mass xml on 50
zaine i just realized the cannon was xml but i cant reupload for a day just ignore this one
he doesnt know what tricks ima pull out
@Zaineman @Robomo00119 thank you for the tips im gonna repost the plane after i fix it
i have something similar but instead of napalm its hi-explosive incindiary rounds
+2@Robomo00119 thanks man
+1alr nvm i done it boys
hey man nice plane i have one to but its 76 parts short for the challenge
😢
"les do dis"
edit: my plane is nearly done at only 120 parts, i cannot make it larger but its weaponized with a 2 seated cockpit (full inter)