@AndrewGarrison I don't really care about the current curved at >2 diameter. Let the smooth option be what curved is today (for >2 diameter) and curved be completely circular for every diameter.
@AndrewGarrison The 0.25 steps in diameter were nice (talking about fuselage blocks) , but why can't we have down to 0.25 blocks in length too? And with the new airliner engine we need to be able to make cylinders with diameters larger than 2 which is the current limit. (square airliners look so bad!) Maybe add a new corner type called 'circle' .
@Solarisaircraft It's super easy. Just put your link text in square brackets [] and right next to it the link in normal brackets ()
To get a link to SimplePlanes.com with the link text "example" just do the following:
In square brackets [example]
Right next to it in normal brackets (https://www.simpleplanes.com)
@AndrewGarrison There are also some invisible places on the maps that makes you explode of you drive into them. I have found is especially dangerous to drive around the buildings at Yeager (Murphy) airport.
For thrust reversing, just bind a VTOL engine to braking. (And obviously put the nozzles facing forwards) I actually experimented a lot with thrust reversing in my early days. Feel free to look at my earlier builds for inspiration.
@AndrewGarrison After more research it seems to be the rotation that's of when mirroring. Also the new parts are a little buggy and sometimes the input gets stuck on the car engine and piston. (I can't change it)
@AndrewGarrison
@PlanesOfOld Hmm, interesting, what kind of thing?
Removing the planes under the wings and lowest setting gave me an acceptable framerate on my worthless pc
@donthebom Not the looks, it drives awfully
@AndrewGarrison I don't really care about the current curved at >2 diameter. Let the smooth option be what curved is today (for >2 diameter) and curved be completely circular for every diameter.
@AndrewGarrison The 0.25 steps in diameter were nice (talking about fuselage blocks) , but why can't we have down to 0.25 blocks in length too? And with the new airliner engine we need to be able to make cylinders with diameters larger than 2 which is the current limit. (square airliners look so bad!) Maybe add a new corner type called 'circle' .
@FrankieB @Upquark But not in length, just diameter
@FrankieB Yes that's what I mean. If they could just add basic flaps first we could push them for fancier stuff later
@FrankieB Maybe sometime :D
@Exumer I'll test it tomorrow ;)
@FrankieB After they've done that we can start asking for slotted flaps, fowler flaps, slats and more cool wing stuff
@Exumer But the new small rotators would have been nice when we had to make the fake props :P
@FrankieB I mean for the devs. Adding VTOL (or the new trim) as an input for the control surfaces.
@Exumer It's like when the props came: "No more fake props"
@FrankieB Just adding VTOL to control surfaces can't be that hard, can it?
@FrankieB Yes, and we have been needing flaps since the beginning!
Nice, nice, nice
Much better!
@Frant24 Upload to imgur and copy the direct link and use it

Looks nice in the Lufthansa livery
@SimpleTechAndResearch Exactly! Now you can show users how to do stuff with markdown e.g.
_this is how you /could/ write in italics_
@SimpleTechAndResearch You can write it as it should be
[example](https://www.simpleplanes.com)
if you write it between ` those@Solarisaircraft It's super easy. Just put your link text in square brackets [] and right next to it the link in normal brackets ()
To get a link to SimplePlanes.com with the link text "example" just do the following:
In square brackets [example]
Right next to it in normal brackets (https://www.simpleplanes.com)
Result: example
How it looks
[example](https://www.simpleplanes.com)
(The red text is to stop it from appearing as an actual link)
Parts
How to make a link:
[Link text](URL)
Example
(
[Example](https://www.simpleplanes.com)
)Careful with the small rotators though: they don't clip with other blocks too well.
@General360 Well the plane was mine, he made the Lufthansa colour scheme ;)
Look for parts with the parts tag
Would be cool to be able to make bogies this way too
@Ravenblack Cool!
Ok
@AndrewGarrison There are also some invisible places on the maps that makes you explode of you drive into them. I have found is especially dangerous to drive around the buildings at Yeager (Murphy) airport.
@AndrewGarrison Great!
Look further down and you might find something :P
I like it, but it's very bouncy
You've gotten many points from this challenge ;)
@jamesPLANESii me too!
@BaconEggs What was the predecessor?
@AndrewGarrison Yes. I can't change it. It started working after I changed the input in the XML though.
@Ducani I don't have very much time now either, but this summer sounds great!
@GregMonk Thank you!
For thrust reversing, just bind a VTOL engine to braking. (And obviously put the nozzles facing forwards) I actually experimented a lot with thrust reversing in my early days. Feel free to look at my earlier builds for inspiration.
@CakeMixRemix Maybe I will do one now that we have wheels. It will probably be released alone though :P
My one was a 3x3 :P
Maybe I would've used smaller rotation increments on this because it's bigger though
@Flightsonic Same as I used on my parts then :D
What are the rotation increments?
I would've expected the tail logo to move with the rudder ;)
Also use the colour scheme/repainted or whatever it is called. (tag)
EDIT: The tag is called "painted". Please use that tag.
@AndrewGarrison After more research it seems to be the rotation that's of when mirroring. Also the new parts are a little buggy and sometimes the input gets stuck on the car engine and piston. (I can't change it)
@BaconAircrafts
