@XjayIndustrys Your questions are very good! The complexity in the wing and other type of advances is scored positively.
As for the enemies, Their quantity will vary in the two missions that are going to fly. Keep in mind that the first mission is designed to fly to Mach 1 at low altitude. There will be enemies that will shoot us along the way, but we will not attack them, we will reserve the weapons for an attack on an enemy base. As for the second mission, it will be a ground attack on enemy units, most likely on the move, to defend the capital of the kingdom of Aslam. But our spies don't give us more information ...
As for the cannon, I recognize that it is a useful weapon in this mission, I recommend not abusing with impossible calibers. As far as possible, we must seek more or less realistic characteristics. An example of this, you have it on the last plane I have published.
@Shippy456 There is no problem with using the weight in the fuselage. There are other tricks, but it would take time to explain. Maybe I make some videos about it.
@Shippy456 I recommend that you make a redistribution of weight. I explain myself, if the plane is very nervous (not very stable) it redirects the weight to the front area. If it is not very agile, move that weight to the back area. You will improve the behavior of the plane and make it more similar to the real behavior that is what we try to look for in this challenge.
@ndfr623 De cuánta resistencia estamos hablando... siempre puedes aumentar la potencia del motor. Si me enlazas a tu creación puedo ver el problema y te indico mejor
@ndfr623 No vale cualquier cosa, tiene que ser un avión jet multipropósito que sea realista o al menos lo intente y que cumpla con los requisitos. En cuanto a la pregunta 2, se puede eliminar el drag de los detalles del avión, pero no del fuselaje
@typeZERO I understand, but the idea of this challenge is to try to fly planes that approach a realistic plane. It doesn't have to be perfect, just try ... We can make planes that exceed the rules of physics, but the grace of this challenge is to try to create something approximate to the real world. I invite you to participate, I think you can do something very interesting.
@DeathStalker627 They can be airplanes of the last decades of the 50s, 60s, 70s, 80s and 90s, although it is highly recommended that they be jets to fly at the speed of sound, at low altitude.
@Trijets I'm glad to hear that. The idea of these challenges is to create new construction situations and have fun creating new planes. You are more than welcome to Area 88! In relation to the motor issue, I recommend a jet or a turboprop. Keep in mind that the plane will have to fly at low altitude and at the speed of sound, to overcome enemy defenses.
@typeZERO The idea is to make a plane more or less realistic, in fact it has a lot of value realistic behavior, realistic weapons, realistic design. I think your plane could adapt to less arcade behavior and could participate in this challenge.
@THEAIRCRAFTCRAFTER It is recommended to build a multi-purpose jet plane. The helicopters would be easily shot down and it would take a long time to travel the route.
@MisterT I would like to do it but I am still working on the map. It is very big... But it will be published, and all planes will pass the same tests and make the same route.
@ND40X Deadline 28 February 2020
@XjayIndustrys Your questions are very good! The complexity in the wing and other type of advances is scored positively.
As for the enemies, Their quantity will vary in the two missions that are going to fly. Keep in mind that the first mission is designed to fly to Mach 1 at low altitude. There will be enemies that will shoot us along the way, but we will not attack them, we will reserve the weapons for an attack on an enemy base. As for the second mission, it will be a ground attack on enemy units, most likely on the move, to defend the capital of the kingdom of Aslam. But our spies don't give us more information ...
As for the cannon, I recognize that it is a useful weapon in this mission, I recommend not abusing with impossible calibers. As far as possible, we must seek more or less realistic characteristics. An example of this, you have it on the last plane I have published.
+1@ACEPILOT109 Your approach seems very good. Ahead! Welcome to Area 88
@Shippy456 There is no problem with using the weight in the fuselage. There are other tricks, but it would take time to explain. Maybe I make some videos about it.
@typeZERO There are some tricks for that ... Check out this missile ... https://www.simpleplanes.com/a/9pXb2f/MIK-Kilo-Hypersonic-Missile
@Aircraftftw your plane has 62 part. The minimum parts must be 230
It takes me a long time to finish it ... sorry
+1very nice scheme!
@Shippy456 I recommend that you make a redistribution of weight. I explain myself, if the plane is very nervous (not very stable) it redirects the weight to the front area. If it is not very agile, move that weight to the back area. You will improve the behavior of the plane and make it more similar to the real behavior that is what we try to look for in this challenge.
@ndfr623 @Shippy456 What ndfr623 indicates is a very appropriate way to solve that problem.
@Shippy456 It is an acceptable power to weight ratio. In this challenge, we are flexible with these parameters.
@JolyLoly yes
@typeZERO Do not worry, if you dare, here you are welcome. We can even make a plane together for this challenge.
@ndfr623 De cuánta resistencia estamos hablando... siempre puedes aumentar la potencia del motor. Si me enlazas a tu creación puedo ver el problema y te indico mejor
@RAF1 Welcome back to Area 88 :D
@Texasfam04 Welcome to Area 88!
@CptJacobson jejejeje sorry planes must be differents
@Shootingstar07 no, any resemblance to reality is pure coincidence 😉😉😉
@ND40X ##**`Deadline 28 February 2020`**
@ndfr623 No vale cualquier cosa, tiene que ser un avión jet multipropósito que sea realista o al menos lo intente y que cumpla con los requisitos. En cuanto a la pregunta 2, se puede eliminar el drag de los detalles del avión, pero no del fuselaje
@Shootingstar07 no, is not necesary
+1@Tang0five Thank you! If you have time do not hesitate, this challenge will be really spectacular.
@Hedero You can develop a new version of a previous plane, but I recommend it to be different.
@ACEPILOT109 This challenge os bases on anime series, named Área 88
@LiamW i use mouse
@JohnnyBoythePilot @Tessemi canard and fly by wire allowed
+1@typeZERO I understand, but the idea of this challenge is to try to fly planes that approach a realistic plane. It doesn't have to be perfect, just try ... We can make planes that exceed the rules of physics, but the grace of this challenge is to try to create something approximate to the real world. I invite you to participate, I think you can do something very interesting.
@ND40X Great! ;-)
@JohnnyBoythePilot It is well thought out. The power and weight rules are flexible. Welcome to area 88!
+1@Hedero oh yes... for example, F-5 Freedom Fighter, F-4 Phantom, F-8 Crusader, A-7 Corsair II, F-14 Tomcat, A-4 Skyhawk, F-105 Thunderchief, Saab 37 Viggen, Mig-21 Fishbed, Su-25 Frogfoot, Mirage F-1, Mirage III, Mirage V, IAI Kfir, Atlas Cheetah, F-20 Tigershark, Fiat G.91, F-100 Super Sabre, Saab J-35 Draken, AV-8B Harrier, F-18 Hornet, Mig-29 Fulcrum... etc...
+1@THEAIRCRAFTCRAFTER Yes, improve it or adapt it to this challenge. It has to be a different version.
@Hedero Yes of course! Welcome!
@DeathStalker627 They can be airplanes of the last decades of the 50s, 60s, 70s, 80s and 90s, although it is highly recommended that they be jets to fly at the speed of sound, at low altitude.
@cats Yes, of course you can use it, modify it to adapt it to the rules
@Trijets I'm glad to hear that. The idea of these challenges is to create new construction situations and have fun creating new planes. You are more than welcome to Area 88! In relation to the motor issue, I recommend a jet or a turboprop. Keep in mind that the plane will have to fly at low altitude and at the speed of sound, to overcome enemy defenses.
@typeZERO The idea is to make a plane more or less realistic, in fact it has a lot of value realistic behavior, realistic weapons, realistic design. I think your plane could adapt to less arcade behavior and could participate in this challenge.
@NFIGMT here is the solution https://www.simpleplanes.com/Forums/View/198926/Markdown-Formatting-test-explanations
@THEAIRCRAFTCRAFTER It is recommended to build a multi-purpose jet plane. The helicopters would be easily shot down and it would take a long time to travel the route.
@Thueerra Don't worry, the power and payload rules can be more flexible
@GhosTerSix They would be planes of the 70s and 80s, maybe also 90s
@DPSAircraft Welcome to Area 88
+1@MisterT I would like to do it but I am still working on the map. It is very big... But it will be published, and all planes will pass the same tests and make the same route.
@Mercyaircraftcorporation Welcome to Area 88
@Gameboi14 @asteroidbook345 location unknow! :-D
+1Hohoho very nice!!!
@JettStorm @Wi1dSk7 @RussianAS
+1@Awesomedude360yo @LiamW @FranzPeterSiegfried
+1@CommanderSword @DOX @Leehopard
@Thueerra @GhosTerSix @Bife
+2@marcox43 @Kevinairlines @AstleyIndustries