Input for stuff is a lot easier on pc, as the user uses a keyboard. Ui elements doesnt have to be half the screen. And last it can lag. Just some reasons why someone might not export to android
link to download
In dev console use Command "setZoomKey", then press the key to bind
use "setZoomAmount number" to set how much it zooms when that key is down
@Adiarka454 If you have skype, hangouts or discord add me, info in my bio. I don't know much of the part modifiers.
What is the explosion for? If its for creating explosions from bullets, " ServiceProvider.Instance.GameWorld.CreateExplosion(,);" might work, but its size is limited i think. To get huge explosions you need a custom thing
All values i see on the part modifier reference for the bomb is explosion scale, forces and targetingStyle
ServiceProvider.Instance.PlayerAircraft.Controls.FireGuns will return true while firing weapons (Needs serviceprovider script that is available in the menu). If you base firing of something that uses time they should not fire while paused.
@DarthAbhinav Yes check my profile
Nice. I really like the rock crawling test. Maybe a bit small, but other than that great! Feel free to add me on discord or similar if you need help.
@jamesPLANESii it's OK. Sorry for the post :P
@leaderwho https://i.imgur.com/PN36I5u.png works no problem at all resolutions for me
J00nas#4404
@JerrydeB The speed is how fast boats like that move and a little more. Do you want them to be a lot faster?
@leaderwho
https://www.dropbox.com/s/x5kgv402j1ot9i8/Acceleration.spmod?dl=0
Adds a little text with numbers on how you are accelerating vertical and horizontal
@JerrydeB https://www.dropbox.com/s/xc63mwf0kvio7g1/Cargo%20Ships.spmod?dl=0
Let me know if there is anything wrong
@JerrydeB https://i.imgur.com/TX1ntwI.png
Do you want it to be destroyable/sinkable?
@JerrydeB Goes around the islands.
@JerrydeB Yeah sorry. I worked on it a lot and i got tired cause i had some problems. Thanks for the reminder. I will send it soon
@DemonSniper8 yeah a mod. I did some. Mod did some
maywar without windmills and a little different texture on the big pyramid. But has buildings and runway instead of windmills
Nice. I place mods in a folder when modding with steam too.
@Avro683Lancaster Don't need to, it's your mod ;)
https://www.dropbox.com/s/jly9pjghx1b90b0/uiToggle.unitypackage?dl=0
Has two scripts and an example.
One script to toggle with a key, one to toggle with a button
Find me a cargo ship and ill make it float. 3d model or aircraft
You can try this
link
Credit to Mod for some stuff on the map
Awesome
Upvotes is not directly linked with the builds, so why care?
@Fjorge I can try
@Fjorge Ah yeah, i got it from your comment. Why did he block you? lol
@pilotred233 https://i.imgur.com/9an1W1Y.png
Dropped it before i was at wright while going up :D
Input for stuff is a lot easier on pc, as the user uses a keyboard. Ui elements doesnt have to be half the screen. And last it can lag. Just some reasons why someone might not export to android
@pilotred233 https://i.imgur.com/yRPrXo6.png how does that look?
@Fjorge ?
Depends, try it
@1gman4evr they are protecting their users,mods can contain code, which will not be controlled by apple
https://i.imgur.com/n5ne46V.jpg
https://i.imgur.com/huK3d6T.jpg
@Ezri Do you wanna test the new version?
@WEAPONSMITH Yeah but Adiarka454 need help, maybe you wanna share where you got yours?
@WEAPONSMITH Read last comments, about android
@WEAPONSMITH
@Adiarka454 The one i use looks like this https://i.imgur.com/3GUrkG8.png, version looks like 23.0.2. Size of it uncompressed is 696 mb. See if you can find something like that.
http://filehippo.com/downloadandroidsdk/ may work, idk
@FlyingThings Nah, use file explorer and find where they are.
Path to mods is here, change mods with aircrafts and you will most likely find it
Very reflective paint.
change the values here, idk which one does what but not hard to find out
(at the bottom of an aircraft xml file)
Does the name have any weird characters in it? if so try without them and see if that works
picture
This is at wright lol
link to download
In dev console use Command "setZoomKey", then press the key to bind
use "setZoomAmount number" to set how much it zooms when that key is down
Numbers between 1 and 0 will kinda zoom out
@JMicah4 If you use mesh colliders make sure they are set to convex
https://i.imgur.com/CgVx9LM.png
@pixelconcqueror You mean like move around with wind and if you hit it?
@Adiarka454 If you have skype, hangouts or discord add me, info in my bio. I don't know much of the part modifiers.
What is the explosion for? If its for creating explosions from bullets, " ServiceProvider.Instance.GameWorld.CreateExplosion(,);" might work, but its size is limited i think. To get huge explosions you need a custom thing
All values i see on the part modifier reference for the bomb is explosion scale, forces and targetingStyle
Also feel free to ask if you have any questions, nice to see a new modder
ServiceProvider.Instance.PlayerAircraft.Controls.FireGuns will return true while firing weapons (Needs serviceprovider script that is available in the menu). If you base firing of something that uses time they should not fire while paused.
With a low part limit there should be no problem if actions are server sided. Idk the devs priorities but it might be too hard or just not worth it.
Would a mod that shows you where it will hit, as an overlay on screen or directly on ground be good?
https://www.simpleplanes.com/Mods/Learn
@mikoyanster Hey, add me on skype, hangouts or discord if you want. They're in my bio