@GalaxiesDontSlleep it's not behind but right on each other. But thanks for the advice. I need it. I did get it to work at higher speeds. The problem occurs at lower speeds. Requires more fine tuning.
@GalaxiesDontSlleep you guys cooked up something I can't even begin to understand. Not crediting you would be a crime.
And I will let you know how things went once I begin testing. I always wanted my "Dagger" to be artificially stabilized but somethi
ng always didn't work. Sometimes it's pulling too many g's other times it's aggressively pitching up and down. So I went back to normal COL COM configuration. This may just be my salvation. I for some reason never thought about using PID. So if this didn't work I will have to resort to using PID. And finally, thanks for sharing the code :)
I was looking forward to this. But, now that you mentioned PID, I will probably get back to canards. If nothing worked, I will just yoink this code. And of course, credit will be given where it's due.
Yeee.... He gone. The question is, what went down?
Three possibilities
1) He got banned (but why)
2) He left and deleted his account (i personally don't think so. He did tease a new car after the eliminator)
3) A bug (If it is a bug, i haven't seen anything like this before)
@YarisSedan uhh. Unfortunately I don't have a PC and I am not sure if I will be able to get one.
But the does sound interesting. I will look it up later. Thanks for telling me :)
@DrakonDynamics i know what you are thinking, on my defense, it's something I came up with sometime ago (atleast 2 months) and loosely inspired by a real world PMC called Drakon 😅
Yeah, I got time I will completely miss the deadline
.
.
.
By the way, I won't be a country. Instead a private arms manufacturing and defense company called Dracon Defense Research & Development.
I don't know how to fix it, but when using //MainCamera>Camera.set_fieldOfView 15 in the dev console, the fov reset back to 60 when crossing 4k meters altitude. And returns to 15 when you go below that.
@WritersCrusadersAirCo2 404? I can handle that.
No moded map. Android player here. I did download a map today but haven't tested it yet. Apparently it has water where you can put cameras in and still see.
However, you can grab a missile, any missile, and set it's maxTargetingAngle to zero and set it's maxSpeed to very high (1400 should be good. That's the speed of rockets in m/s). That will basically turn it into a unguided rocket. The downside is that you will need detachers to fire them. On the bright side, they are highly customizable and the smoke looks really good compared to the rocket.
For the very basic stuff? No. Basic math will be more than enough for that. But as the complexity of what you are trying to achieve increase, you will need to know more complex mathematics.
@GalaxiesDontSlleep ohh. Thanks again.
+1Hang on, is this a two in one code? Limiting AOA and G's at the same time?
+1You mad man
@GalaxiesDontSlleep it's not behind but right on each other. But thanks for the advice. I need it. I did get it to work at higher speeds. The problem occurs at lower speeds. Requires more fine tuning.
+1@LunarEclipseSP thanks.
+1@GalaxiesDontSlleep you guys cooked up something I can't even begin to understand. Not crediting you would be a crime.
+1And I will let you know how things went once I begin testing. I always wanted my "Dagger" to be artificially stabilized but somethi
ng always didn't work. Sometimes it's pulling too many g's other times it's aggressively pitching up and down. So I went back to normal COL COM configuration. This may just be my salvation. I for some reason never thought about using PID. So if this didn't work I will have to resort to using PID. And finally, thanks for sharing the code :)
I was looking forward to this. But, now that you mentioned PID, I will probably get back to canards. If nothing worked, I will just yoink this code. And of course, credit will be given where it's due.
+1Do we need to fact check that statement
+1Yeee.... He gone. The question is, what went down?
+1Three possibilities
1) He got banned (but why)
2) He left and deleted his account (i personally don't think so. He did tease a new car after the eliminator)
3) A bug (If it is a bug, i haven't seen anything like this before)
Now that's how you celebrate something.
+1@RavenAerospaceIndustries yes but, you want it to go mach 10. Some sacrifices are necessary.
+1@Saturn0 that was unfortunate.
+1@Saturn0 ohhh
+1Go to overload menu > Missile > add a new property
+1ignitionDelay
and set it to time in seconds.On a serious note, where did that came from?
+1If both of them are having the same problem, then try making them smaller.
+1If using primary wing,
+1Go to overload menu and change the wing type to
Wing-2
Is that a belt?
+1November? December is right around the corner.
+12025 is just above one month away
@YarisSedan download the file and manually move it to the mods folder in the game files.
+1It's a sandbox map called Kland. I got it from StinkyRice.
+1@NewWorldAerospace ohhh
T
+1C-130?
+1We appreciate the leaked documents.
+1No infiltration needed.
@Christiant2 IS-3
+1ME-262
+1The rotors being tilted to the side like that will cause problems when maneuvering. The front of the rotors should always be facing forwards.
+1@YarisSedan that's how you make a game fun.
+1@YarisSedan for the better I say. Not everything needs to be explained. Some things are better left for the players to theorize.
+1@YarisSedan uhh. Unfortunately I don't have a PC and I am not sure if I will be able to get one.
+1But the does sound interesting. I will look it up later. Thanks for telling me :)
@Christiant2 any way, if she's sick there's nothing much you can do other than care for her.
+1That's just the way it is.
@Christiant2 i... I don't know. That's why
+1I asked 😅
Pastor?
+1@DrakonDynamics i know what you are thinking, on my defense, it's something I came up with sometime ago (atleast 2 months) and loosely inspired by a real world PMC called Drakon 😅
+1Yeah, I got time
+1I will completely miss the deadline
.
.
.
By the way, I won't be a country. Instead a private arms manufacturing and defense company called Dracon Defense Research & Development.
We don't play simpleplanes for its spectacular missions or anything, we play it for the creative freedom it offers.
+1@Graingy yes sir
+1Atleast according to my testing, yes.
I don't know how to fix it, but when using
+1//MainCamera>Camera.set_fieldOfView 15
in the dev console, the fov reset back to 60 when crossing 4k meters altitude. And returns to 15 when you go below that.@WritersCrusadersAirCo2 the map I talked about works. It got a lot of trees and ground looks like it's covered in grass. Is that good?
+1@WritersCrusadersAirCo2 ohh
+1@WritersCrusadersAirCo2 404? I can handle that.
+1No moded map. Android player here. I did download a map today but haven't tested it yet. Apparently it has water where you can put cameras in and still see.
However, you can grab a missile, any missile, and set it's
+1maxTargetingAngle
to zero and set it'smaxSpeed
to very high (1400 should be good. That's the speed of rockets in m/s). That will basically turn it into a unguided rocket. The downside is that you will need detachers to fire them. On the bright side, they are highly customizable and the smoke looks really good compared to the rocket.What's the part count? Maybe I could help.
+1I don't have shaders if that's what you are looking for.
Everyone loves a hhfyhfyghggghhhhhhhgggghhh.
+1@StinkyRice thanks my dude, much appreciated.
+1@MsMuseumJanitor
T
+1@MsMuseumJanitor it would be an unforgettable experience for the passengers 😂
+1Kinda
+1The camera will be at the center of the aircraft. But you can always add an orbit camera.
+1For the very basic stuff? No. Basic math will be more than enough for that. But as the complexity of what you are trying to achieve increase, you will need to know more complex mathematics.
+1@GHOSTAVIATION the overload menu mod is build into the game. You don't need to edit files.
+1