Guns, made it an p-38. ME262 is sleeker with more negative rise on the nose.(and have you seen an me262 without the back? haha.)
By the way can you use cameras instead of the iconic cockpit and put it or nudge it away? more realisim. Can't wait what's gonna be here.
You can see I made a successor. it is moded though under same name. engine hp is 4000 and max rrpm is 9000. Hope you like it and I can to help you further if you can simple @ me.
Can you describe it more...precisely? like do a scratch or sth. can't imagine what you want.
ps:maybe I can help.
by the way what do you mean by Jazz letters: the letters "J""A""Z""Z" or some fancy writtings?
How did you synchronize the two blades?( I mean I have one but impossible to sync but that was in the old days) By the way was that a Mig-29 crashing(your pic)?
Could be a military test. These days you can't imagine what ADs can come up with.
think about when people first saw the sr-71. They thought it was ufo,too. And yes, it could be a ufo.
first, please calm down. take your time before you read the next line
#
okay,assume that u are calm and can take another peer's word.
Then you can picture a innovation without engineers. what would that be?
I am slow so I came up ideas and I wait till many of them fit toghther then why don't I do this? well to cumulate is a hard job and building easier.I am not even trying to put doubts about your ability. But your route of argument is wrong. I can simply say that I will upload some of my longest-surviving aircrafts to show that I have details and I add them slowly. but I will say it another way. don't judge peers by their vice. I didn't judge you by your planes I just said that they are not what you can do if you put all your strengths to it for that I am sure u can read it again and see if you can find any sarcastic or superialities.
IMHO, I wasn't trying to say that you are not as good as me.I wasn;t saying your creations are shits so I don't understand why you have to be so negative on me. What I was saying was some suggestions that you can take as shit or wind I don't care but don't be that rude thanks.
Phoenix Zis.
and really the more work inside sth the better voting it will get. Download sth form the good guys and learn from them. and also, you might not care about listening to some one who is 195 at this moment--well , that is not even a fraction of yours.
Talking about download, I got a IRBM spent a weekend on it and got 91 downs and got 2 ups so downs aren't ups and aren't points. If somebody downs your plane you are good to catch eyes. I only down what I think is good and I am not sure if this applies everywhere. about your planes....you can paint them differently , for a start. serious colorings are more prone to catch eyes... you can use different shades for color, I mean gray and black are similar but if you use them together, Boom, got the effect. I don't care about the points is a over statements but I never feel afraid to talk to @ Delphinus or others with large points and I don't think points decide how good you build. one can get points for nth by getting a competition( almost 1000 points if you get about 30 successors) .I DON'T WANT TO MAKE YOU ANGRY OR SAD but your planes ....they are tunned but a bit more work can go into them.....colorings, details.......and my way to add them is that I first look up all the real planes that are in this category and then I look at all their different cockpits pictures and 3d cutaways to memorize what they need to function. Then I go for a mock up market research-- what it had to be, how fast, how agile . then I draw the simple schematics and try to imagine what a real plane will need--radiators,(cooling) radio antenna, air speed instruments and gizmo lights, all those things have a technical significant. you can't pull a shape in SP without planning and designing. or they will be truly unrealistic . you can find that I don't do replicas. I CAN'T . I am not skilled at replicating stuffs and so on. I dream to be a aviation engineer so I really took this game seriously. But I think the ability to make up planes are not so rare . making a plane that can fly in the real world and inside this game is really sublime. So even in SP we stick to some age-old designing rules.
@THEaviator do you mean this particular plane? if it is not It does not really need to be angled. some helis got this feature because they want to move col back or their main rotor isn't powerful enough. look at Sikorsky's H-60. the back blades are tilted because it had to fit inside a transporter so its main blades are not allowed to its full lengths. also tilting can make yaw control extremely tricky. But yeah, this particular one does.
ps: not trying to being rude.
Wow, can't imagine what a Tsar bomb will look like flying. A lot had changed since the 1960s. and I like the fictional carry plane. It was dropped by Tu-95 anyway and is hard to build something up to that size.
@bobthetitan123 HA gotta squeeze the plane to its limits...tell you, it doesn't seem much but I spends two days on it. and the weight well I have to put as much fuel on board as possible. sorry about the takeoff. really didn't think about it and modding is not allowed.
And I saw you moded some of Delphinus's builds. They are good but not for beginners. try mod the stock twin prop, kicking sheet and f18. that can help you get the hang of fuselage. the game changed a lot since 1.2.
HAHA, king's jokes. I started out by hyphenating but shifted from style to style lately....it's important for you to observe the patterns in the game. one trick for stucking or clipping is to make it red and then go in flight then go back and turn it. worked for me. other ways are to make a cone and attach it to other parts over the slopes and then simply make the front of it bigger so it will clip into others and not red. and I recommend you to build on some pcs because android screens are not sensitive enough and ios's are too much so the pointer / mouse in pc is best. also it might take some time to get used to the controls because it's so different form mc so you might want to use the in-game pointer instead of turning it off. lastly, study closely at the system planes and don't stock up on fuel or engine. simply make it sleek and beautiful. Ditch the stock cockpit ASAP. you will be fine after several builds.
@KingDeadshot Ha,but how can you trace the duplicated account if you don't know their exact ip? ofcourse I don't do that but I am seriously thinking about it lately and the best solution is simply to transfer xmls from devices.
@KingDeadshot instantly will be too unrealistic. what about adding a animation at the hangar at Murphy? (can't help thinking about Interstellar) so that the fuel goes up quite fast and then you are pushed out of the garage or hangar?
When the CRAP is all the guys up? what annoys me is that cause my timezone every event starts when I go to bed and ends when I wake up to find , oh crap, I missed it again.
@XVIindustries Glad to know. Well everything has two sides.....(But Apple is pretty stupid not to let the users have basic access to their files like android....) Anyway congratulations.
Well the only thing I am going to ask is:
Why don't you get a jailbroken ios?
Sorry, not meaning that.But I did use iPhone 4s and still xml. Used ifile. Consider it .
ps: if what you mean by modding is doing xmls then I might be able to help though I only know the basics.
@JovianPat Well there certainly is a point about that. One of the early aviation pioneers said:" A good looking plane fly good " so there is certainly a connection between them. But sometimes some designs are too cutting edge and trades good looks for agility.....well in total if I really need to choose between good looks and good flying characteristics... I think I will choose flying characteristics. after all this is what this game is about. Simple, yet Planes. ps:prey for Paris
I don't think speed is that important. it will always be maneuverability (at least align all balls and get control surfaces to work in harmony as not to or have less retort--you pull it, it pushes back ) and then design--looks good is a must but maneuverability must survive. I don't like replicating stuffs. Then it's some Flaps, engine tunes, details, etc. And then it's plane specific--range, stability , climb rate, fuel consumption ,speed ,
@dsr1aviation WOW in the end I found out that it was the displacement of the engine......really interesting to see how much trouble an inch had caused...THANKS!
As the performance: (all tests performed high physic all missiles 1000ft)
stall is 103-102
climb rate: nice 200ft a sec at 45degree at full throttle
maxim speed is less than 700
maneuverability: the plane will retort about 20deg when giving a 60deg pull full hard
will retort about 10deg when giving a nice and easy 60deg to full and back
Hope this will help you.
Guns, made it an p-38. ME262 is sleeker with more negative rise on the nose.(and have you seen an me262 without the back? haha.)
By the way can you use cameras instead of the iconic cockpit and put it or nudge it away? more realisim. Can't wait what's gonna be here.
@AndrewGarrison WOW COOL!
I just downloaded it and I want to know whether the 1.3.4.0 is a beta or not or even a alpha?
@Ravenbill Trying doing getting it fly know haha
AWESOME for a first try! thanks!
@bobthetitan THANKS.
You can see I made a successor. it is moded though under same name. engine hp is 4000 and max rrpm is 9000. Hope you like it and I can to help you further if you can simple @ me.
Can you describe it more...precisely? like do a scratch or sth. can't imagine what you want.
ps:maybe I can help.
by the way what do you mean by Jazz letters: the letters "J""A""Z""Z" or some fancy writtings?
How did you synchronize the two blades?( I mean I have one but impossible to sync but that was in the old days) By the way was that a Mig-29 crashing(your pic)?
reminds me of a ace plane in AceCombat2
Tried it out and this is certainly the closest thing to the real one...I mean flight characteristics.
HAYO-ISH!
What did you do with your colors!
Congratulations!
Could be a military test. These days you can't imagine what ADs can come up with.
think about when people first saw the sr-71. They thought it was ufo,too. And yes, it could be a ufo.
@AeroEngineering oh,thanks. But I prefer xml for that much scale. and I use laptop so I don't have a numlock. what a pity.
@THEaviator Thanks for the link. And yeah it does hit the back a lot but it seems that it tends to waggle a lot more than expected.
@TheOwlAce Never mind. I was really rude when I replied. sorry. Hope we can be fine after this.
first, please calm down. take your time before you read the next line
#
okay,assume that u are calm and can take another peer's word.
Then you can picture a innovation without engineers. what would that be?
I am slow so I came up ideas and I wait till many of them fit toghther then why don't I do this? well to cumulate is a hard job and building easier.I am not even trying to put doubts about your ability. But your route of argument is wrong. I can simply say that I will upload some of my longest-surviving aircrafts to show that I have details and I add them slowly. but I will say it another way. don't judge peers by their vice. I didn't judge you by your planes I just said that they are not what you can do if you put all your strengths to it for that I am sure u can read it again and see if you can find any sarcastic or superialities.
IMHO, I wasn't trying to say that you are not as good as me.I wasn;t saying your creations are shits so I don't understand why you have to be so negative on me. What I was saying was some suggestions that you can take as shit or wind I don't care but don't be that rude thanks.
Phoenix Zis.
@AeroEngineering I didn't see moving parts inside key bindings.
@AeroEngineering how? give me some instructions please. i'd really like to know
and really the more work inside sth the better voting it will get. Download sth form the good guys and learn from them. and also, you might not care about listening to some one who is 195 at this moment--well , that is not even a fraction of yours.
Talking about download, I got a IRBM spent a weekend on it and got 91 downs and got 2 ups so downs aren't ups and aren't points. If somebody downs your plane you are good to catch eyes. I only down what I think is good and I am not sure if this applies everywhere. about your planes....you can paint them differently , for a start. serious colorings are more prone to catch eyes... you can use different shades for color, I mean gray and black are similar but if you use them together, Boom, got the effect. I don't care about the points is a over statements but I never feel afraid to talk to @ Delphinus or others with large points and I don't think points decide how good you build. one can get points for nth by getting a competition( almost 1000 points if you get about 30 successors) .I DON'T WANT TO MAKE YOU ANGRY OR SAD but your planes ....they are tunned but a bit more work can go into them.....colorings, details.......and my way to add them is that I first look up all the real planes that are in this category and then I look at all their different cockpits pictures and 3d cutaways to memorize what they need to function. Then I go for a mock up market research-- what it had to be, how fast, how agile . then I draw the simple schematics and try to imagine what a real plane will need--radiators,(cooling) radio antenna, air speed instruments and gizmo lights, all those things have a technical significant. you can't pull a shape in SP without planning and designing. or they will be truly unrealistic . you can find that I don't do replicas. I CAN'T . I am not skilled at replicating stuffs and so on. I dream to be a aviation engineer so I really took this game seriously. But I think the ability to make up planes are not so rare . making a plane that can fly in the real world and inside this game is really sublime. So even in SP we stick to some age-old designing rules.
You cannot actually move the parts with keyboards . I am using win and I can't see what use a keyboard will be . a mouth will be better
NORAD got another to track this year(Joking,haha)
@THEaviator do you mean this particular plane? if it is not It does not really need to be angled. some helis got this feature because they want to move col back or their main rotor isn't powerful enough. look at Sikorsky's H-60. the back blades are tilted because it had to fit inside a transporter so its main blades are not allowed to its full lengths. also tilting can make yaw control extremely tricky. But yeah, this particular one does.
ps: not trying to being rude.
Wow, can't imagine what a Tsar bomb will look like flying. A lot had changed since the 1960s. and I like the fictional carry plane. It was dropped by Tu-95 anyway and is hard to build something up to that size.
HAYOISH!WOW!GREAT UTILITIES!
wow really unique
@bobthetitan123 Thanks for the up and would you please at me when the winner is announced?
@bobthetitan123 HA gotta squeeze the plane to its limits...tell you, it doesn't seem much but I spends two days on it. and the weight well I have to put as much fuel on board as possible. sorry about the takeoff. really didn't think about it and modding is not allowed.
i am in.
And I saw you moded some of Delphinus's builds. They are good but not for beginners. try mod the stock twin prop, kicking sheet and f18. that can help you get the hang of fuselage. the game changed a lot since 1.2.
HAHA, king's jokes. I started out by hyphenating but shifted from style to style lately....it's important for you to observe the patterns in the game. one trick for stucking or clipping is to make it red and then go in flight then go back and turn it. worked for me. other ways are to make a cone and attach it to other parts over the slopes and then simply make the front of it bigger so it will clip into others and not red. and I recommend you to build on some pcs because android screens are not sensitive enough and ios's are too much so the pointer / mouse in pc is best. also it might take some time to get used to the controls because it's so different form mc so you might want to use the in-game pointer instead of turning it off. lastly, study closely at the system planes and don't stock up on fuel or engine. simply make it sleek and beautiful. Ditch the stock cockpit ASAP. you will be fine after several builds.
@KingDeadshot Ha,but how can you trace the duplicated account if you don't know their exact ip? ofcourse I don't do that but I am seriously thinking about it lately and the best solution is simply to transfer xmls from devices.
@KingDeadshot instantly will be too unrealistic. what about adding a animation at the hangar at Murphy? (can't help thinking about Interstellar) so that the fuel goes up quite fast and then you are pushed out of the garage or hangar?
When the CRAP is all the guys up? what annoys me is that cause my timezone every event starts when I go to bed and ends when I wake up to find , oh crap, I missed it again.
Glad you are going to featured. Never dreamed about it so instead I will help you do it.
PS: Add some antenna and it's time to rock and roll on MARS!
@XVIindustries Glad to know. Well everything has two sides.....(But Apple is pretty stupid not to let the users have basic access to their files like android....) Anyway congratulations.
Well the only thing I am going to ask is:
Why don't you get a jailbroken ios?
Sorry, not meaning that.But I did use iPhone 4s and still xml. Used ifile. Consider it .
ps: if what you mean by modding is doing xmls then I might be able to help though I only know the basics.
@JovianPat Well there certainly is a point about that. One of the early aviation pioneers said:" A good looking plane fly good " so there is certainly a connection between them. But sometimes some designs are too cutting edge and trades good looks for agility.....well in total if I really need to choose between good looks and good flying characteristics... I think I will choose flying characteristics. after all this is what this game is about. Simple, yet Planes. ps:prey for Paris
I don't think speed is that important. it will always be maneuverability (at least align all balls and get control surfaces to work in harmony as not to or have less retort--you pull it, it pushes back ) and then design--looks good is a must but maneuverability must survive. I don't like replicating stuffs. Then it's some Flaps, engine tunes, details, etc. And then it's plane specific--range, stability , climb rate, fuel consumption ,speed ,
@dsr1aviation WOW in the end I found out that it was the displacement of the engine......really interesting to see how much trouble an inch had caused...THANKS!
@dsr1aviation Bad news. it is not drag. I mirrored it and found out that it still persist
@dsr1aviation thanks ! but another problem: who come a inlet is creating more drag than the other inlet? they are exactly the same......
all its balls are aligned and nothing is particularly strange just a normal jet propelled single jet engine aircraft
Rest in peace , Paris
@bobthetitan123 try to align your blue ball with red ball ( col and cog ) .if they are on the same horizontal surface it will help with the retortion.
As the performance: (all tests performed high physic all missiles 1000ft)
stall is 103-102
climb rate: nice 200ft a sec at 45degree at full throttle
maxim speed is less than 700
maneuverability: the plane will retort about 20deg when giving a 60deg pull full hard
will retort about 10deg when giving a nice and easy 60deg to full and back
Hope this will help you.
Really realistic controls!