@MOPCKOEDNISHE
Hey, I found out a way to replicate the "roll jerk" issue in vanilla wings (the same problem that happens with variable wing)
It seems that the sudden roll movement (roll jerk) came from the CoT being behind the CoM, but in front of the tail.
CoT behind CoM creates an unstable situation, when you are not flying perfectly straight (which is almost always impossible), such a configuration would cause a turning moment on either the yaw or pitch axis. The turning moment would then be cancelled by the tail fins.
However, almost no aircraft have radially symmetric tail fins. Most notably, to allow takeoff, the vertical stablizer would be focused on top of the aircraft, and the horizontal stablizers would be offset upwards, so when the tailfins are correcting the sudden turning moment, they would convert part of the energy to the roll axis, thereby creating a roll jerk.
For example, a sudden yaw to the left would exert force on the right side of the tail (for a vertical stablizer that extends upwards), pushing the stablizer left, while yawing the plane right back to normal, it would also create a left roll moment.
I am not sure how or if this works for the Variable Wing, but maybe this worths investigation if you want to try to fix the problem.
Thank you.
Bro I think as long as you're using iOS you won't have what I actually want...
I was asking for a gun part with adjustable power and explosion, but that would require unity modding, which is now not possible anywhere outside windows...
@EngineerOtaku I know that, just that you mixed up the name.
Ki-27(allied report name Nate)'s Japanese name would be Type 97 fighter (it does not have a name like Hayabusa, Shoki or the like).
Your plane, however, looks more like Ki-43-II or III, which is indeed called Hayabusa, and has a allied reporting name "Oscar".
@EternalDarkness And F-35 just done pedal turn w/o thrust vectoring in 2017 Paris Air show.
And ofc, the communist bloc (most notably the Chinese Communists) were quick to denounce it.
For some reason this still affects the flying performance heavily, despite I disabled all its weight and drag...
Now my plane (invisible simple wings + cosmetic Variable wing) can't fly steadily without a gyro (due to some extreme angular momentum added to the rolling axis by this)
@mikoyanster I dropped two nukes from very far away, I can only guess that either they were dropped into an aiming point too far away from the turret, or that they actually did intercept the bomb, but the blast range is big enough to still kill everything.
@spefyjerbf That's exactly what I am going to try next. I am thinking that wheels not having its own suspension (right now they rely on independent shocks) could be a problem.
@Mmdben Well my earlier work Me 262 Z HGIII have 92.7 lb/ ft2.... Perhaps that's why it turns like a brick... (<7 seconds in supersonic speeds, >10 seconds at WWII propeller speeds)
@Avro683Lancaster It's even smaller, like 8m length and 7m wingspan.
I tried a lot of thing and it looks like the problem, at least for now, came from the takeoff dolly/carriage. If you drop it into the ocean during takeoff you'll be fine. If you fly all the way out of the render range, it looks like you'll be fine too. (like dropping the carriage at Wright and fly to Krakabloa)
@TOMJeb117 No I think the USS Beast is already bigger than real life...
I measured the USS Beast against my Fugaku (64.3m wingspan) and found that USS Beast is about 107m wide , about 30% wider than Nimitz (76.8)
I only make functional instruments and rarely cosmetic instruments, this makes my cockpit less complicated and more practical.
I also use extra fuselages to cover up the cockpit ( cockpit "glass"), but this means I have to place the camera/actual cockpit inside the fuselage and sometimes right at the edge of different fuselages, limiting usable cockpit space.
@Aarons123 @IStoleYourMeme @Destroyerz117
You are being tagged because you showed interest in the previous post for this aircraft.
The title reminds me of The Ironfist on the Lanceshaft
(Die Eisenfaust am Lanzenschaft, a German folk song)
@MOPCKOEDNISHE
Hey, I found out a way to replicate the "roll jerk" issue in vanilla wings (the same problem that happens with variable wing)
It seems that the sudden roll movement (roll jerk) came from the CoT being behind the CoM, but in front of the tail.
CoT behind CoM creates an unstable situation, when you are not flying perfectly straight (which is almost always impossible), such a configuration would cause a turning moment on either the yaw or pitch axis. The turning moment would then be cancelled by the tail fins.
However, almost no aircraft have radially symmetric tail fins. Most notably, to allow takeoff, the vertical stablizer would be focused on top of the aircraft, and the horizontal stablizers would be offset upwards, so when the tailfins are correcting the sudden turning moment, they would convert part of the energy to the roll axis, thereby creating a roll jerk.
For example, a sudden yaw to the left would exert force on the right side of the tail (for a vertical stablizer that extends upwards), pushing the stablizer left, while yawing the plane right back to normal, it would also create a left roll moment.
I am not sure how or if this works for the Variable Wing, but maybe this worths investigation if you want to try to fix the problem.
Thank you.
@Destroyerz117 yeah I thought of that only after the post.
@BlackBoA
@FranzPeterSiegfried
@MrVaultech
@Aarons123
@TheFantasticTyphoon
@Mmdben
@JDog3106 Not yet my friend, I'm a bit busy recently.
If I have anything to say about what you made I'll leave a comment there.
@JDog3106 I'm the one to apologize, should've told you earlier.
Bro I think as long as you're using iOS you won't have what I actually want...
I was asking for a gun part with adjustable power and explosion, but that would require unity modding, which is now not possible anywhere outside windows...
@M4FL10 I think you can mount any kind of turret on it.... I'm currently working on my next project slowly so I might not have time for remakes.
@JDog3106 Looking forward to it, tag me when you're done
@inocone What do you mean "skin"? The paint job of this plane is hypothetical, isn't it?
Can we also have a free flight (no enemies) version?
@EngineerOtaku I know that, just that you mixed up the name.
Ki-27(allied report name Nate)'s Japanese name would be Type 97 fighter (it does not have a name like Hayabusa, Shoki or the like).
Your plane, however, looks more like Ki-43-II or III, which is indeed called Hayabusa, and has a allied reporting name "Oscar".
@EternalDarkness And F-35 just done pedal turn w/o thrust vectoring in 2017 Paris Air show.
And ofc, the communist bloc (most notably the Chinese Communists) were quick to denounce it.
I'm confused.... Hayabusa is Ki-43, and its Allied codename was Oscar...
@MOPCKOEDNISHE It's too late tonight (in my timezone), will try later.
For some reason this still affects the flying performance heavily, despite I disabled all its weight and drag...
Now my plane (invisible simple wings + cosmetic Variable wing) can't fly steadily without a gyro (due to some extreme angular momentum added to the rolling axis by this)
any idea on how to solve this?
@mikoyanster I dropped two nukes from very far away, I can only guess that either they were dropped into an aiming point too far away from the turret, or that they actually did intercept the bomb, but the blast range is big enough to still kill everything.
@mikoyanster So you didn't just use the vanilla laser turret? because the vanilla laser is effective against any ordnance.
@Armyguy1534
@Armyguy1534 it's already uploaded, but I think I'll tag you nonetheless
@Chancey21 @ACEPILOT109 @ TheFantasticTyphoon
@IStoleYourMeme @ironkid4444 @EliteArsenals24
@ChiChiWerx @belugasub @aviationaiden
Either way I'm going to re-tag the rest...
@PositivePlanes @USSR @AircraftoftheRedStar
@Mmdben Uhh, as in only the first three would be effective, or I'm not "allowed" to tag more than 3?
@aplayer this aircraft has already been posted
@belugasub I know. I'm using a very rudimentary way to build custom wings, so they'll look... a bit off.
@YourWife @spefyjerby in the end it was as simple as turning on all the suspensions and manual traction settings. The problem has been solved.
@YourWife I'll start with doing the suspension check, if that fails I'll upload it unlisted.
@spefyjerbf That's exactly what I am going to try next. I am thinking that wheels not having its own suspension (right now they rely on independent shocks) could be a problem.
I prefer Ferrari California, if you don't mind
what? is this a hidden feature I didn't know about?
Essex-class, it looks
@Maxwing1 He means why do you have to capitalize every word.
Yo buddy, you still alive?
Yeah recently it seems to be a lot more difficult to get attention...
I've got two planes basically ignored by the community in a row so far.
hmm I have 0.093, but what does this mean? how should I adjust the direction of my creations?
@Mmdben Well my earlier work Me 262 Z HGIII have 92.7 lb/ ft2.... Perhaps that's why it turns like a brick... (<7 seconds in supersonic speeds, >10 seconds at WWII propeller speeds)
@Mmdben Hmm, wing loading? That's interesting. I'll definitely take a look.
Edit: but you know what? the wing loading is actually pretty low.. (57lb/ft2)
I'll take a look at control surfaces.
Right now there's only two successful resolutions, one can completely remove the problem and the other can largely reduce the effect.
By dropping the takeoff carriage into water, the jerking is eliminated.
By adding LOTS of weight in wingtips, the jerking is largely reduced.
I even tried to fly a version without a takeoff carriage at all and it still jerks around.
@IStoleYourMeme Perhaps he's just trying to make an update. The Simple Cheats is indeed a bit outdated.
@Nickr I checked, the CoM is slightly in front of CoL.
@Avro683Lancaster I flew it and... not even close.
The plane in question is like 3 times the speed and twice the agility.
@Avro683Lancaster It's even smaller, like 8m length and 7m wingspan.
I tried a lot of thing and it looks like the problem, at least for now, came from the takeoff dolly/carriage. If you drop it into the ocean during takeoff you'll be fine. If you fly all the way out of the render range, it looks like you'll be fine too. (like dropping the carriage at Wright and fly to Krakabloa)
@TOMJeb117 No I think the USS Beast is already bigger than real life...
I measured the USS Beast against my Fugaku (64.3m wingspan) and found that USS Beast is about 107m wide , about 30% wider than Nimitz (76.8)
I only make functional instruments and rarely cosmetic instruments, this makes my cockpit less complicated and more practical.
I also use extra fuselages to cover up the cockpit ( cockpit "glass"), but this means I have to place the camera/actual cockpit inside the fuselage and sometimes right at the edge of different fuselages, limiting usable cockpit space.
The death toll is now 33. It is now officially the second worse arson since the end of WWII.
@RussianAS That's true though