@OhSaDaHal nice microwave bird. I added auto tracking to the front laser turret which made it snipe targets to about 10 nautical miles away and some other stuff. may i upload it?
@GabrielSatori hi fellow dweller of forest of magic. here's another plane inspired by a certain ordinary human magician. high-firepower, high-speed, not a care about ease of use or maneuverability.
@GabrielSatori just in time to celebrate touhou 18.5's release this week.
oh what a coincidence you are also making a Marisa themed aircraft just as im about to publish mine. I can post the link to it here if you want to check it out later.
nice to finally see a vf31j build with a functional weapon pod and gerwalk mode. ive waited forever for this. p.s. im working on a vf25f with gerwalk/hover mode. i can tag you as it is published if you are interested.
hi @hpgbproductions, funkytree borrower here. you might not remember from this old post, but i wonder what formula you used for correcting the parallax on the yin-yang orbs so that their shots converge on targets correctly?
for instance, one of the rotators have this as input
the 0.6 and 0.07 values seem to do with correcting parallax? how did you calculate those numbers? trying to make some pseudo-wingman-drones that shoot targets.
@hpgbproductions i just got back to simpleplanes. i finally made the plane. behold, AQF-23M "Magician". now properly equipped with Master Spark.
feel free to give an upvote if you like.
@KCferrari beautiful build with an incredibly low part count. not sure if you are still active on this website. in any case, can I upload my version of this aircraft? I added fly-by-wire control surfaces, thrust-vectoring, and ADMM+railgun weapon pods.
@hpgbproductions hi there Cirno fan, i modified your AQF23B build, tuned the controls, and painted it in even more of a Marisa color scheme. may i have your blessings to upload it?
without knowing exactly what turret code you borrowed, i can only suggest you to search for the muzzle velocity value on the turret gun and see if it matches the assumed muzzle velocity on the turret rotators' input code. otherwise it could be a parallax issue. the build's cockpit could be off-center or angled differently from that of the turret.
for example, i will usually set muzzle velocity in a turret rotator's funkytree expression in the form of MUZZLE_VELOCITY_IN_METERS_PER_SECOND-rate(TargetDistance). search for this line in your code and see how muzzle velocity value is set in your build.
i worked on a few builds with autoaim turrets.
check out my experimental build and copy the autoaim gunpod to your build and see if it works.
or one of my published builds here which borrows from hpgbproductions.
alternatively, GuyFolk's turret plane is simple enough to get a start on understanding how autoaim works.
interesting idea for making a towed missile decoy. i might try it out in a new build and figure out if there's way to make the flight computer block completely damage-proof.
@hpgbproductions thanks for the original build. feel free to upvote or highlight if you like this build.
Kirisame Enterprises swear that they will totally abide by the import agreement and won't attempt to "borrow" any technology or component from AQF23B for their own use.
@hpgbproductions how about i add a G delimiter and change the laser to look like master spark and more weapons? i can post an unlisted version for you look at first.
really cool mod. so...suppose these missions are hinting at the unification wars in macross lore? i mean, you even named a ship "ikenai borderline" in teki no kichi version 1
@GuyFolk hello the sage of fly-by-funkytree, im using your turret code for some builds im doing. may I credit you on the aircraft posts when im done with the builds?
@JoddyFubuki788 nice rendition of YF30. im in the process of building my own YF30 based on your version. will add thrust-vectoring controls, fly-by-wire, and the heavy quantum beam gun pod. may i upload it and credit you when it's done?
@mikiyo914 hi are you still active on simpleplanes? I made an improved version of this VF25. added a gerwalk mode, thrust-vectoring, micro missiles, an auto tracking gun pod, and all that. May I upload it?
thanks for the replies. it seems like the only way to let someone know is to tag and reply on a post. @Agusta what's this mail thing you are speaking of? i only know of messenger pigeons.
@OhSaDaHal nice microwave bird. I added auto tracking to the front laser turret which made it snipe targets to about 10 nautical miles away and some other stuff. may i upload it?
+4@GabrielSatori hi fellow dweller of forest of magic. here's another plane inspired by a certain ordinary human magician. high-firepower, high-speed, not a care about ease of use or maneuverability.
+2@GabrielSatori just in time to celebrate touhou 18.5's release this week.
+2oh what a coincidence you are also making a Marisa themed aircraft just as im about to publish mine. I can post the link to it here if you want to check it out later.
nice to finally see a vf31j build with a functional weapon pod and gerwalk mode. ive waited forever for this. p.s. im working on a vf25f with gerwalk/hover mode. i can tag you as it is published if you are interested.
+2thanks
+1hi @hpgbproductions, funkytree borrower here. you might not remember from this old post, but i wonder what formula you used for correcting the parallax on the yin-yang orbs so that their shots converge on targets correctly?
for instance, one of the rotators have this as input
the 0.6 and 0.07 values seem to do with correcting parallax? how did you calculate those numbers? trying to make some pseudo-wingman-drones that shoot targets.
+1"stolen," you mean borrowed da ze?
+1@GabrielSatori thank you. your plane is also pretty good.
+1just in time to post this build around the launch of TH18.5 100th Black Market. wonder how things went at the 100th comiket.
+1@hpgbproductions i just got back to simpleplanes. i finally made the plane. behold, AQF-23M "Magician". now properly equipped with Master Spark.
+1feel free to give an upvote if you like.
it is published: https://www.simpleplanes.com/a/5md2H7/AQF-23M-Magician
+1@mikiyo914 many thanks. i will tag your ID on the aircraft post and let you know.
+1@KCferrari beautiful build with an incredibly low part count. not sure if you are still active on this website. in any case, can I upload my version of this aircraft? I added fly-by-wire control surfaces, thrust-vectoring, and ADMM+railgun weapon pods.
+1@hpgbproductions hi there Cirno fan, i modified your AQF23B build, tuned the controls, and painted it in even more of a Marisa color scheme. may i have your blessings to upload it?
+1without knowing exactly what turret code you borrowed, i can only suggest you to search for the muzzle velocity value on the turret gun and see if it matches the assumed muzzle velocity on the turret rotators' input code. otherwise it could be a parallax issue. the build's cockpit could be off-center or angled differently from that of the turret.
for example, i will usually set muzzle velocity in a turret rotator's funkytree expression in the form of
MUZZLE_VELOCITY_IN_METERS_PER_SECOND-rate(TargetDistance)
. search for this line in your code and see how muzzle velocity value is set in your build.i worked on a few builds with autoaim turrets.
check out my experimental build and copy the autoaim gunpod to your build and see if it works.
or one of my published builds here which borrows from hpgbproductions.
alternatively, GuyFolk's turret plane is simple enough to get a start on understanding how autoaim works.
interesting idea for making a towed missile decoy. i might try it out in a new build and figure out if there's way to make the flight computer block completely damage-proof.
@hpgbproductions thanks for the original build. feel free to upvote or highlight if you like this build.
Kirisame Enterprises swear that they will totally abide by the import agreement and won't attempt to "borrow" any technology or component from AQF23B for their own use.
@hpgbproductions how about i add a G delimiter and change the laser to look like master spark and more weapons? i can post an unlisted version for you look at first.
@mikiyo914 just posted a beta version of my VF25F and tagged you. it's unlisted. just wonder if you can see it.
really cool mod. so...suppose these missions are hinting at the unification wars in macross lore? i mean, you even named a ship "ikenai borderline" in teki no kichi version 1
@GuyFolk hello the sage of fly-by-funkytree, im using your turret code for some builds im doing. may I credit you on the aircraft posts when im done with the builds?
@JoddyFubuki788 nice rendition of YF30. im in the process of building my own YF30 based on your version. will add thrust-vectoring controls, fly-by-wire, and the heavy quantum beam gun pod. may i upload it and credit you when it's done?
@mikiyo914 hi are you still active on simpleplanes? I made an improved version of this VF25. added a gerwalk mode, thrust-vectoring, micro missiles, an auto tracking gun pod, and all that. May I upload it?
thanks for the replies. it seems like the only way to let someone know is to tag and reply on a post. @Agusta what's this mail thing you are speaking of? i only know of messenger pigeons.