A better damage model for engines
Maybe an option to add oil and the way an engine is cooled. If your engine gets hit, it’ll leak oil and seize up eventually. (Same thing will if the engine is water-cooled) If it’s air-cooled, all you need is an inlet to draw in air. (There won’t be an effect for this as you can’t leak coolant of the engine is cooled with air)
Maybe make it so propeller engines won’t instantly explode when they’re hit.A fuel leak effect like the one that’s shown in the trailer
When you’re leaking fuel now, the fuel gauge just ticks down to 0%. That’s all that happens. It would be cool to look at, anyway.A sound when part of the plane is scraping against something
The current ‘boop’ when something hits something else gets old fast. A better sound (maybe like to one in War Thunder) would just sound better than ’boop’ ’boop’ ’boop’
Tell me what you think!
suggestions from other people (edited slightly)
Damage to individual props, they could fall off if damaged too much. Engines could have a chance to explode after burning and damage other parts of the plane. An option to link certain engines to activation groups.
-ForeverPie
All buildings are destructible. Airport structures would explode and crumble when damaged to a certain extent. This would make multiplayer battles a thousand times more fun because you could play defend the base.
-Awsomur
Dynamic weather, naturally occurring wind, rain, lightning/thunder, and lightning could be attracted to planes, but it would be able to be disabled. waves maybe? At least a better crash physic in relation to water, instead of the tiny little splash.
-Ihavenorealideawhatiamdoing
Ok, I’m not going to argue with you anymore.
@MasterLobster
@InternationalAircraftCompany
I never said you could.
So what if they have more points? Points do not equal skill, for example, you've been here for less time and your skill is very low compared to me, and them being posted by other users doesn't mean they can't be refuted.
By not how engines work, I said that because it's literally not how engines work, they aren't cooled by air or oil unless they are a special kind radial engines, and they don't get air cooling from inlets, plus most are also cooled by water, and their air was compressed.
That's the point, a plane shouldn't just scrape when it hits the ground, and it doesn't go boop when it scrapes, it does that when it violently hits the ground.
Yeah, but at what cost? It's going to kill your PC, also, they'd have to completely rewrite most, if not all of the code to change things like the water and it'd create a lot of bugs.
If they can't be handled by mobile, they aren't going to exist, get over it.
So what if it's a suggestion post? Only possible suggestions should be made, and refuting impossible suggestions is good, it gives you a perspective, unless, of course, you act as you do.
@MasterLobster
1. You can't destroy any of the airport buildings.
2. Some of the stuff you're complaining about were suggested by other players, all of which have more points than you, and 2 out of 3 of them have been on this website longer than you. If you have a problem, take it up with them.
3. Engines WILL seize up if they don't have enough coolant and/or oil.
4. I'm not talking about your plane being damaged when it scrapes the ground, I'm suggesting that the devs add a sound when it happens.
5. The current 'splash' and flat wave when something hits the water could be improved.
6. I don't know if rain, thunder, and lightning are on the PC version, but they're definitely not on mobile.
This forum is tagged as a SUGGESTION post for a reason.
@InternationalAircraftCompany well suggestions are open to criticism. I gave you mine, however if you can't handle my thoughts then don't make suggestion posts.
@GINGER01 I haven't seen the fuel leak trail. Also, read the title, it's a SUGGESTION forum for a reason.
Maybe it would be cool if you could add another airport or, even cooler, make the Kraken killable! It can take a couple of boom 50s or a ton of Cleavers! But it Is indestructible to bullets. Also, maybe add another island, Marpia Basin, a very swamp island with slippery grounds and very, very see-through fog!
-UssInvincible
No, what we need is a new cockpit part.
moar buggys
Infrared And Night vision cams?
@AndrewGarrison @HellFireKoder @PhilipTarpley
@MasterLobster can you give evidence on how engines and fuel leaks work? Damage to individual propellers is not a thing. You can damage the engine and the propellers but not and individual propeller. If you have seen if the propellers get damages, all of them fall of, not just the individual damages ones.
The fuel leak that happens in the trail can happen in the game. Why would the devs put a feature in the trailer and not put it in the game? That doesn't make sense. "Air cooled" engines are the radial engines. However I don't think there is overheating in this game.
also add tank tracks and ai turrets
flack cannons for anti air tank replicas
e.g. pz sfl 4c
Precisely. @InternationalAircraftCompany
I would have no way of knowing... @Tully2001
@InternationalAircraftCompany You can do that though.
That's not how engines work.
That's not how fuel leakages work either.
Why? Also, quit trying to use War Thunder as a comparison for things, War Thunder is just too terrible of a game to be compared to anything, and when you crash land, you don't just scrape your plane.
Damage to individual props is already a thing, engines being able to explode after burning is also a thing, and turning off engines through activation groups is already a thing too.
Dynamic weather is already a thing, and I'm pretty sure we also have lightnings, just that it appears in the skybox IIRC. Waves? You realize how much that would take for very little payoff?
They could be destructible in sandbox too. @Awsomur
This is a suggestion post. @Tully2001
Dynamic weather, naturally occurring wind, rain, lightning/thunder, and lightning could be attracted to planes, but it would be able to be disabled. waves maybe? At least a better crash physic in relation to water, instead of the tiny little splash.
Here’s an idea you can add:
All buildings are destructible. Airport structures would explode and crumble when damaged to a certain extent. This would make multiplayer battles a thousand times more fun because you could play defend the base.
@InternationalAircraftCompany yep
I mean an input that would turn on the engine when activated and turn it off when deactivated. Now, linking an engine to an AG just makes it respond to the throttle when it’s on and not respond when it’s off. @ForeverPie
@InternationalAircraftCompany There is
There could be an option in the part settings on engines. @ForeverPie