Lotus 43
first, download this mod, or it won't work properlly
LimitlessSpin
drive tribe's video on this race car
the background track
Hot fix version
which added FT engine braking, better power band performance for the engine, and corrected weight.
AG1 to start the engine
Quote from wiki
"The Lotus 43 was a Formula One racing car designed by Colin Chapman for the 1966 season. Hampered by its heavy and unreliable BRM engine, it won only one race, the 1966 United States Grand Prix."
so irl it kinda sucks
I have started to build this since February last year, so takes almost one entire year to build.
I would actually like to add some details such as brakes and cool looking rim, but it feels like my computer cannot really take more.
cockpit operation
the shifter
Mechanical details? Yes!
steering system
spinning drive shaft
The H16 engine
suspension showcase
Funtional rear anti-roll bar
enjoy!
Specifications
Spotlights
- Spikerya 3.8 years ago
- xSUPERTTx 3.8 years ago
- MAHADI 3.8 years ago
- Strikefighter04 3.8 years ago
- DerVito 3.2 years ago
- Freerider2142 3.8 years ago
- PointlessWhyshouldi 3.8 years ago
- tsampoy 3.8 years ago
- POTETOZ 3.8 years ago
- BagelPlane 3.8 years ago
- JS01 3.8 years ago
- soldier289 3.1 years ago
- DEN12345 3.8 years ago
- senalPelpmiS 3.8 years ago
- CookingWithCinderBlocks 3.8 years ago
- DDVC 11 months ago
- tucan 3.0 years ago
- RandomUser09 3.8 years ago
- Tingly06822 11 months ago
- dussts 7 months ago
- ToeTips 11 months ago
General Characteristics
- Created On Windows
- Wingspan 6.0ft (1.8m)
- Length 12.7ft (3.9m)
- Height 2.7ft (0.8m)
- Empty Weight 1,132lbs (513kg)
- Loaded Weight 1,189lbs (539kg)
Performance
- Power/Weight Ratio 5.667
- Wing Loading 499.5lbs/ft2 (2,438.8kg/m2)
- Wing Area 2.4ft2 (0.2m2)
- Drag Points 601
Parts
- Number of Parts 1858
- Control Surfaces 0
- Performance Cost 6,519
Excellent work
@JUSTANOTHERBUILDER remove the spinning part of engine and drive shaft and that should do it
How’d you make it to when you stop the spinning stop I’ve tried it on my own personal build well at least the code but every time I stop it keeps spinning and was wondering if you could help me out @johnnyynf please and thank you
@Johnnyynf Can I use your gear shifter and you tachometer please;-; I'm trying to make a boattail speedster
@Khanskaya of course, the suspension tester is very simple and I don't think I'm the first person to make it.
woah youve even got your own suspension tester, thats incredible. everything is modeled and functional. i can safely say this is the best mid-90s F1 car out there. mind if i take inspiration from you and build my own suspension tester?
@Juanfly154 sure, though I'm not content with this version, it's a bit too simplified, and might work on something better if I got the time
it's basically works on the FT of GS
(clamp01(GS > lowest speed in that gear) * clamp01(GS < highest speed in that gear) * clamp(GS*gearing, lowest rev in that gear, highest rev in that gear)
Noted: speed should match with rev by a certain ratio and here's how I do it
take the second gear for example(clamp01(GS > 15) * clamp01(GS < 29.995) * clamp(GS*0.233,3.495,7))
we know the highest speed in second gear is 30, and it correlated to 7 in the tachometer, so the gear ratio would be 0.233... .And then we can calculate where at the lowest speed how many revs it should have, which is 3.495
repeat that for how many gears you want, and you will have a simple tachometer
@Johnnyynf @how did you do the tachometer work life that.. wanna help me?
@Thatguyinacomfy I want to recreate the skittish and floaty feel of 60's F1 car cause by big power, no downforce, light and mid-engine on it's 60's tyre
there's only so much I can do without really understand how exactly the wheel in SP works
Noice, I would say that the steering on the car is a little jerky
@Juanfly154 of course you can
@Johnnyynf do you mind if i put a livery on it?
@Johnnyynf Many Thanks!
Can you sit this on the stand (the car) and rev the engine I want to see how much it the car spins from the pistons
@Johnnyynf it's a text editor you can get for free and it allows you to do much more than the overload mod
@JumpingJack never heard of Subline
that's that?
@Johnnyynf do you xml mod using a text editor like Sublime?
Great build.
thanks
@AABBA For example, I build the engine as a separate part at first, using fine-tune mod to relative scale, then create a subassembly, then finally drop it into the car
Wow.
Like how do you make shift parts smaller
How to make the combined parts smaller
I like how the pistons are like real life (like a semi truck on high rpm) it spins the whole frame) sadly the physics with suspension makes it turn to the side
I was able to run this in apple ipad