@Kangy
Maybe, the point is not only g-force, but also time?
1000G acceleration multiplied by 250ns time gives velocity of 2 with half millimeters per second, you can't even feel that, and it will be absorbed by meat.
Technically, human may not die because of acceleration.
@LieutenantSOT
1. Rules didn't said that it must be manned, but human can withstand 1000+G(in some directions, for some parts of second).
2. Can real aircraft be a dragon with miniguns in wing edges? There's a few realistic aircrafts in this challenge, and almost all of them in upper part of post.
3. My craft doesn't have missiles.
4. Fair and square and realistic means we must have 4vs4 battle instead of 1vs1, long-range(50+km) radars and missiles and realistic physics where hidden panel in tube can't produce lift, and physics are the same for wings, panels, blocks, and fuselages.
.
Also, user TMach doesn't exist. Instead you can try to call TMach5.
@AntiAirNuri About xml wars:
1. Nobody still built a plane that have good appearance and can turn with 200+G at 12 km(it's possible, really),
2. I just don't have time to improve design of random 300+part concept airplane that i saw in dreams. This "penis" have only 37 drag points, it's shape is perfect for 2x speed of sound in SP universe, and very good for real life(with some minor modifications).
3. This shape is used in most IRL SAM and ABM, and they don't have decorations. Why should i attach decorations to craft, that may die in two with half seconds?
4. It's a dogfight challenge, not airshow.
No exploiting glitches old engines or any parts may have
What is counted as "glitches"?
How max GS will be measured?
Max plane size limit?
What if i edit in-game designer instead of editing xml?
What if i edit designer's preferences instead of xml?
What is Unweighted GS and Weighted GS in results table?
@SPMTB challenge objective is to destroy planes.
In games humans usually destroys planes with missiles. (IRL less than ten planes destroyed with missiles in XXI century)
But it must be able to fly some frames after enemy destroyed, so instead of frag i mounted a gun on it.
What's wrong?
I tested it on S-381T (iirc it's was most maneuverable plane in the challenge) and AMI TF-33M1A (because of it's missiles), and it won, but fight with Nightfury Inferno v2 was long and didn't finished in ten minutes.
So, probably, it's good enough.
@Bonelesspizza
I know it.
I set deflection angle to 25 deegres because AI oversteers even with this small angle, and if you have big control surface with small deflection angle you will need less energy to turn.
About wing loading, at some point it's lift was too big and it just started flying at 4Mm/h without any possibility of control. This is the reason why it's speed limited to 1300 km/h
I agree with @AN2Felllla .
Also, in general situation like paneling binary search a lot faster than triangulation and precise enough.
Instead of calculating position of each triangle you can attach triangles to rods and then just rotate it around rods.
UPD: for binary search you don't need any program opened other than SP(even a calculator), and no more than 60 clicks for maximum possible precision(iirc SP uses single pecision floating point format for part position).
Why do you need airplane?
It's wings can't work effectively at angle of attack above 20, it's hull have a lot of drag, and it's propulsion system uses over 20% of its power just for turning.
Did you tried to rotate main wing relative to angle of attack?
Did you tried to move thrusters into center of mass?
Maybe omniderictional propulsion, like on aurora starfury, but with airbrakes will be better for post-stall maneuvers?
Can it have legs with many segments?
Can it have tentacles instead of legs?
How many legs|tentacles can it have?
Weapon types allowed?
Is force fields allowed?
Is self-repair allowed?
Is jumping|caterpillar designs allowed?
Any min|max size restrictions?
Must it be manned, or can it be semi-automatic|remote controlled?
But if you don't need altitude above 1 meter and you don't need to hover above water, you can edit resizeable wheels xml size to very small value on y axis and big value on z axis.
Detacher itself points up, so it can't act like a thruster.
But jet need some time to raise it's power, something like FT smooth function, and maybe it just doesn't have time to raise power during acceleration.
If center of mass still in airplane, but cockpit 3600 meters above, it's moment of inertia will be crazy, also it will be hard to aim.
But the idea is very good.
Also, according to info on this page it's maximum acceleration is under 3.6 m/s/s.
So, you're using heavy detachers to stop it while jet accelerating to it's max power?
Or did you used jet's power multiplier?
@EpicNyles27
MaxAngularVelocity works only with engine, like clock generator for AC electric motor or gearbox top gear for ICE or turbine.
If power is consumed from motion of craft it can rotate with speed of up to (180.0-0.0) deegres per physics frame without any troubles.
As you can see, it doesn't have ICE at all, all power comes from jet, and wheels is used just because MrShenanigans said i can't use sledge.
///edited later
Also, if there's no parameter in xml file, this parameter will be set to default value.
this is the gear part i asked about, and this is how sleight looks like, maybe i just misspelled it.
So, can i build a dragster without piston engine?
If no, i will use just 150 hp, because without modded gears it don't means anything even with 100M hp.
And can i use modded airbrakes?
Do you mean friction, rotation speed, or any modification?
Which jet can i use?
Can i edit jet's size and mass?
Can i use any engines except jets and wheels?
Can i use flapping wings?
Can i use sleigh instead of gears?
And how will you test it's speed?
If answer for two or more of these questions is "yes" i can build a dragster that will go 11000+ km/h.
What is the "power" in tnis list?
Is it power in whatts?
Or is it thrust in newtons, kgs, or something else?
Also, is fuel consumption calculated in gallons or liters?
clamp01(VTOL<0)
I don't know will it work as
activationGroup
, but (in theory) it must work asBeaconLight
input
.this is not a new idea
@trios21 It's okay, go ahead.
@trios21 https://en.wikipedia.org/wiki/Sears%E2%80%93Haack_body ,
and some knowledge about SP wing physics.
5 Inf, but AltitudeAgl said like 720 meters when i placed cockpit just under sea level.
How did you tested max speed?
Looks like 1/4 of wind speed is not so good for a yacht.
Ok.
Is VTOL||SSTO||UFO allowed?
My entry
@Kangy proof or gtfo.
Модераторы могут не оценить такие шутки, ну да фиг с ним.
Не ругайтесь матом, пожалуйста, за соблюдением правил на этом сайте всё ещё следят.
@Kangy
Maybe, the point is not only g-force, but also time?
1000G acceleration multiplied by 250ns time gives velocity of 2 with half millimeters per second, you can't even feel that, and it will be absorbed by meat.
Technically, human may not die because of acceleration.
It's not regular, length of edges aren't same.
horizontal edges are 5m length, but vertical ones are
sqrt(5*5+2.5*2.5+2.5*2.5)=6.12372435696
m@LieutenantSOT
1. Rules didn't said that it must be manned, but human can withstand 1000+G(in some directions, for some parts of second).
2. Can real aircraft be a dragon with miniguns in wing edges? There's a few realistic aircrafts in this challenge, and almost all of them in upper part of post.
3. My craft doesn't have missiles.
4. Fair and square and realistic means we must have 4vs4 battle instead of 1vs1, long-range(50+km) radars and missiles and realistic physics where hidden panel in tube can't produce lift, and physics are the same for wings, panels, blocks, and fuselages.
.
Also, user TMach doesn't exist. Instead you can try to call TMach5.
@AntiAirNuri About xml wars:
1. Nobody still built a plane that have good appearance and can turn with 200+G at 12 km(it's possible, really),
2. I just don't have time to improve design of random 300+part concept airplane that i saw in dreams. This "penis" have only 37 drag points, it's shape is perfect for 2x speed of sound in SP universe, and very good for real life(with some minor modifications).
3. This shape is used in most IRL SAM and ABM, and they don't have decorations. Why should i attach decorations to craft, that may die in two with half seconds?
4. It's a
dogfight
challenge, not airshow.fix brackets around photo of ShotgunGarbageFly, it doesn't displays correctly.
@redcrafter idk then. Gears have drag and weight, but it still must be able to fly.
@redcrafter If it's because of landing gears you can start in air.
Prizes?
Rules?
Anything?
0:21 You can just change your IP address, or is it too hard for SP users?
Can i swap my plane to newer version?
What is counted as "glitches"?
How max GS will be measured?
Max plane size limit?
What if i edit in-game designer instead of editing xml?
What if i edit designer's preferences instead of xml?
What is Unweighted GS and Weighted GS in results table?
@TrojanAircraftSystems i already have one from canceled stealth challenge, so i will try.
@SPMTB challenge objective is to destroy planes.
In games humans usually destroys planes with missiles. (IRL less than ten planes destroyed with missiles in XXI century)
But it must be able to fly some frames after enemy destroyed, so instead of frag i mounted a gun on it.
What's wrong?
I tested it on S-381T (iirc it's was most maneuverable plane in the challenge) and AMI TF-33M1A (because of it's missiles), and it won, but fight with Nightfury Inferno v2 was long and didn't finished in ten minutes.
So, probably, it's good enough.
Is helicopters allowed?
Did you mean any spaceships or with starwars-style physics only?
@SPMTB can it participate, or do i need to change something?
@Bonelesspizza
I know it.
I set deflection angle to 25 deegres because AI oversteers even with this small angle, and if you have big control surface with small deflection angle you will need less energy to turn.
About wing loading, at some point it's lift was too big and it just started flying at 4Mm/h without any possibility of control. This is the reason why it's speed limited to 1300 km/h
I agree with @AN2Felllla .
Also, in general situation like paneling binary search a lot faster than triangulation and precise enough.
Instead of calculating position of each triangle you can attach triangles to rods and then just rotate it around rods.
UPD: for binary search you don't need any program opened other than SP(even a calculator), and no more than 60 clicks for maximum possible precision(iirc SP uses single pecision floating point format for part position).
i will disassemble it first, because i don't need another death os.
Can i edit xml values except health?
If yes, does custom AI counts as auto-aim?
Can it be supermaneuverable?
@MaliciousMuffin
F18 have research modification, it named High Alpha Research Vehicle, and it can fly at aoa >60.
T
Why do you need airplane?
It's wings can't work effectively at angle of attack above 20, it's hull have a lot of drag, and it's propulsion system uses over 20% of its power just for turning.
Did you tried to rotate main wing relative to angle of attack?
Did you tried to move thrusters into center of mass?
Maybe omniderictional propulsion, like on aurora starfury, but with airbrakes will be better for post-stall maneuvers?
Does kangaroo counts as a walker?
Can it have legs with many segments?
Can it have tentacles instead of legs?
How many legs|tentacles can it have?
Weapon types allowed?
Is force fields allowed?
Is self-repair allowed?
Is jumping|caterpillar designs allowed?
Any min|max size restrictions?
Must it be manned, or can it be semi-automatic|remote controlled?
But if you don't need altitude above 1 meter and you don't need to hover above water, you can edit resizeable wheels xml size to very small value on
y
axis and big value onz
axis.How did you busted it to 9860 km/h?
Which settings did you used during testing?
Can it be wind-powered?
Can it have funky trees controllers?
Can it be underwater?
Detacher itself points up, so it can't act like a thruster.
But jet need some time to raise it's power, something like FT smooth function, and maybe it just doesn't have time to raise power during acceleration.
If center of mass still in airplane, but cockpit 3600 meters above, it's moment of inertia will be crazy, also it will be hard to aim.
But the idea is very good.
Also, according to info on this page it's maximum acceleration is under 3.6 m/s/s.
So, you're using heavy detachers to stop it while jet accelerating to it's max power?
Or did you used jet's power multiplier?
It looks strange that it have only 72 drag points without tail fairing.
Did you edited dragScale or calculateDrag?
@EpicNyles27
MaxAngularVelocity works only with engine, like clock generator for AC electric motor or gearbox top gear for ICE or turbine.
If power is consumed from motion of craft it can rotate with speed of up to (180.0-0.0) deegres per physics frame without any troubles.
As you can see, it doesn't have ICE at all, all power comes from jet, and wheels is used just because MrShenanigans said i can't use sledge.
///edited later
Also, if there's no parameter in xml file, this parameter will be set to default value.
@Imlazytobuild
@MrShenanigans said
Sometimes you just need to edit question to have the right answer.
Don't you think propellers will be more effective at this velocity?
@MrShenanigans
this?
this is the gear part i asked about, and this is how sleight looks like, maybe i just misspelled it.
So, can i build a dragster without piston engine?
If no, i will use just 150 hp, because without modded gears it don't means anything even with 100M hp.
And can i use modded airbrakes?
Do you mean friction, rotation speed, or any modification?
Which jet can i use?
Can i edit jet's size and mass?
Can i use any engines except jets and wheels?
Can i use flapping wings?
Can i use sleigh instead of gears?
And how will you test it's speed?
If answer for two or more of these questions is "yes" i can build a dragster that will go 11000+ km/h.
Потолок в 15 километров у истребителя 5 поколения это грустно.
А на уровне моря какая максимальная перегрузка? 7 g постоянных выдержит?
What is the "power" in tnis list?
Is it power in whatts?
Or is it thrust in newtons, kgs, or something else?
Also, is fuel consumption calculated in gallons or liters?