@HariTheSnakk Allows me to survive a few more missiles, did a few levels with the jamming and it actually did some good on survival but the flaks and guns still do more pain than ease.
@ZeroWithSlashedO The name would've stuck as is. @BeastHunter didn't put a designation number so I took the liberty to do so. Assuming it was named as "GB-6", "GB-7K" would make it a successor but the naming is still the same as the base was from the "GB-6".
Most of the time it's just an extremely high learning curve juggling between the game, website, and other means to get some knowledge around FT.
I really think it should be a community post than a built-in tutorial since there's so much to cover especially with the maths, trigonometry, computations. So yeah, there's still hardly any tutorial of certain kinds, specific stuff like target leading, proper use of fuse inputs, activation timing, the like.
@Sparky6004 it's kinda the thing of my channel, putting random memes relevant to the subject in particular but I'm not sure if it still applies here if the source is outside SP.
Take your time with building, just try getting into more projects and maybe by then you'll get back to it. I kinda eyeballed mines, so I won't be surprised someone at your level would be able to do it by a few months worth of building.
@Korzalerke You could settle with much more easier fights with big sky behemoths like the Arsenal Bird, XB-O, Spiridus, or Gleipnir / Gander. Basically putting a heck tonne of guns and missiles on the boss and a few ground units then you have yourself a boss fight
@Bellcat
•At rest, there is a platform at the rear side that aligns with the base of the cannon where a large belt fed magazine loads into. There's going to be a slot on the side of the base where it aligns with the magazine belt (there isn't atm as it is wip) which ejects the casings..
•It is also intended to use proximity rounds as well, which also means it can target air targets, so the extra elevation is needed though it is going to be trimmed down soon..
What's not yet placed are:
-Large belt fed magazine
-Magazine loading platform
-Piston under midsection to catch recoil
-Containment for easy redeployment/bombing protection/concealment.
• Cursed Builds:
-VTOL A10 like
-AWACS F-16 like
-Tractor towed SAM trailer • Amphibious APCs:
-loaded with torpedoes
-TOW system
-Machineguns •Non-combat tanks
-Radar system (just for looks)
-EMP system (I got it one here)
-Journalists frontline photographer tank
@ReinMcDeer Could be simulated by mass, drag, and health. You just need some numbers to input in, the drag coefficient and such.
--
Some stealth option would be neat, increases lock times / makes them undetectable on the radar for a good few seconds. That's if it's decently implemented and actually good to implement. Let's not bother the devs too much with this.
The link was misspelled, so that's a thing. I could see how he'd fall for it, Free Nitro does feel tempting and having the option to gift someone nitro would feel legitimate if it's from someone you knew, someone you didn't know was hacked.
@ZeroWithSlashedO
•AIs react to differently with different planes, especially those that are optimized for it. So a plane that missiles spams six missiles at a time could be a result of the author giving the plane a firingDelay of ".2".
•You do know that the difference between chaffs and flares right? I'd use flares only when I'm locked on radar.
•Have to admit the AI is a bit dumb but FTs and specially built flight characteristic will remedy that. Until such time that the devs will consider a revamp (or an AI companion, oh dear lord and savior Andrew please), we might have some good dogfights.
One Limit countermeasures in your builds so its a little fair when you fight it. Having 9999 flare ammo on an enemy plane you built will make you rage.
Two You have flares too, use them.
Three Having them fire all their missiles at you and miss will guarantee your win because what the f--k are they gonna use?
Imma R E M A E K
@HariTheSnakk Allows me to survive a few more missiles, did a few levels with the jamming and it actually did some good on survival but the flaks and guns still do more pain than ease.
+2Alas it is legend
+3If curious,
G(Garuda: Class type)
+2B(Battalion: One of Many)
7 (Build number)
K (Interception + High speed: Mission Type)
@ZeroWithSlashedO The name would've stuck as is. @BeastHunter didn't put a designation number so I took the liberty to do so. Assuming it was named as "GB-6", "GB-7K" would make it a successor but the naming is still the same as the base was from the "GB-6".
+2@Beifenglenglong 做吧 -Palpatine
+1@ZeroWithSlashedO fixed and don't forget the jamming I put on it.
+2@ZeroWithSlashedO Variants could look entirely different
+1Yo, would it be good if I remake?
+2• AI Combat Effectiveness
- create an effective low part count build that could fight. Criteria is based of dogfights, looks, controls, and weapons
• Delta Wing Bomber
- create a delta wing bomber. Criteria based on looks, weaponry, controls, groundedness of realism
• AWACS and Escort
+1-create an AWACS plane and it's supposed escort.
@BeastHunter @Aviator01 @Titaninfernal1 @X99STRIKER Long Haul Electric Plane
+1@Titaninfernal1 Did somewhat work with most of my builds, I'll probably prove its effectiveness through a vid or something.
+3@Titaninfernal1 @Aviator01 @BeastHunter Late tag
+2@X99STRIKER LPC version
LPC version of the Light Aircraft will come first
I did manage to do stealth, but no one really batted an eye.
+3So we can show to the general public the wonders of the * T H E G E R M A N . . . . *
+3Most of the time it's just an extremely high learning curve juggling between the game, website, and other means to get some knowledge around FT.
I really think it should be a community post than a built-in tutorial since there's so much to cover especially with the maths, trigonometry, computations. So yeah, there's still hardly any tutorial of certain kinds, specific stuff like target leading, proper use of fuse inputs, activation timing, the like.
+1@WSLSP cause I'm lazy..
+1@WSLSP No.
+1@Krmo I made a radar jammer with nothing but flight computer specifically placed behind the camera.
+2@StarDustMinus
+1@JustWingIt I dont know but it is worth trying
+1@StarDustMinus Could I improve upon it?
Damn, such a stupid design.. I like it
+1Really good looking build.
Congrats on the the 25k
@Sparky6004 it's kinda the thing of my channel, putting random memes relevant to the subject in particular but I'm not sure if it still applies here if the source is outside SP.
Take your time with building, just try getting into more projects and maybe by then you'll get back to it. I kinda eyeballed mines, so I won't be surprised someone at your level would be able to do it by a few months worth of building.
+1@T8flight I do.
+1Agree on this one, I have multiple build types and in need of this.
+1@Korzalerke You could settle with much more easier fights with big sky behemoths like the Arsenal Bird, XB-O, Spiridus, or Gleipnir / Gander. Basically putting a heck tonne of guns and missiles on the boss and a few ground units then you have yourself a boss fight
@Korzalerke Boss fight level vs Excalibur/ Gleipnir/Alect Squadron
Depends on the content, would you recreate famous Ace Combat missions for SP?
@Bellcat
•At rest, there is a platform at the rear side that aligns with the base of the cannon where a large belt fed magazine loads into. There's going to be a slot on the side of the base where it aligns with the magazine belt (there isn't atm as it is wip) which ejects the casings..
•It is also intended to use proximity rounds as well, which also means it can target air targets, so the extra elevation is needed though it is going to be trimmed down soon..
What's not yet placed are:
+2-Large belt fed magazine
-Magazine loading platform
-Piston under midsection to catch recoil
-Containment for easy redeployment/bombing protection/concealment.
• Cursed Builds:
+1-VTOL A10 like
-AWACS F-16 like
-Tractor towed SAM trailer
• Amphibious APCs:
-loaded with torpedoes
-TOW system
-Machineguns
•Non-combat tanks
-Radar system (just for looks)
-EMP system (I got it one here)
-Journalists frontline photographer tank
@IceCraftGaming but it sorta is, lorewise.
+1@IceCraftGaming SP isn't to that version yet, no
+1@Ouroboros @BeastHunter @IceCraftGaming
+2Did the ghost prompt you to make this?
+2Manages SP account in a middle of an auto plane flight in sp.
+10@ReinMcDeer Could be simulated by mass, drag, and health. You just need some numbers to input in, the drag coefficient and such.
--
Some stealth option would be neat, increases lock times / makes them undetectable on the radar for a good few seconds. That's if it's decently implemented and actually good to implement. Let's not bother the devs too much with this.
+1The link was misspelled, so that's a thing. I could see how he'd fall for it, Free Nitro does feel tempting and having the option to gift someone nitro would feel legitimate if it's from someone you knew, someone you didn't know was hacked.
@IceCraftGaming not a fan of the jet's name though, am changing it to something cool.
+1@IceCraftGaming
+1Can I R E M A K E?
+1@ZeroWithSlashedO fixed. Pardon, my thinking moves faster than my typing.
Oh and:
Chaffs cancels missile locks
Flares cancels missile tracking on mid-flight
@ZeroWithSlashedO
•AIs react to differently with different planes, especially those that are optimized for it. So a plane that missiles spams six missiles at a time could be a result of the author giving the plane a
firingDelay
of ".2".•You do know that the difference between chaffs and flares right? I'd use flares only when I'm locked on radar.
•Have to admit the AI is a bit dumb but FTs and specially built flight characteristic will remedy that. Until such time that the devs will consider a revamp (or an AI companion, oh dear lord and savior Andrew please), we might have some good dogfights.
+1@ALTMTR Also did a dogfight with one of my builds, 20 flares, 12-ish missiles each. It was a fair fight by the looks of it.
The flares are sorta my panic button when the missile gets too close, other times I could just try and move out the way of it and have it miss.
+3Okay,
One Limit countermeasures in your builds so its a little fair when you fight it. Having 9999 flare ammo on an enemy plane you built will make you rage.
Two You have flares too, use them.
Three Having them fire all their missiles at you and miss will guarantee your win because what the f--k are they gonna use?
+9